pokecrystal/maps/TinTower7F.asm

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object_const_def ; object_event constants
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const TINTOWER7F_POKE_BALL
TinTower7F_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
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TinTower7FMaxRevive:
itemball MAX_REVIVE
TinTower7F_MapEvents:
db 0, 0 ; filler
db 5 ; warp events
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warp_event 3, 9, TIN_TOWER_6F, 1
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warp_event 10, 15, TIN_TOWER_8F, 1
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warp_event 12, 7, TIN_TOWER_7F, 4
warp_event 8, 3, TIN_TOWER_7F, 3
warp_event 6, 9, TIN_TOWER_9F, 5
db 0 ; coord events
db 0 ; bg events
db 1 ; object events
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object_event 16, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower7FMaxRevive, EVENT_TIN_TOWER_7F_MAX_REVIVE