pokecrystal/maps/CianwoodPokecenter1F.asm

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object_const_def ; object_event constants
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const CIANWOODPOKECENTER1F_NURSE
const CIANWOODPOKECENTER1F_LASS
const CIANWOODPOKECENTER1F_GYM_GUY
const CIANWOODPOKECENTER1F_SUPER_NERD
CianwoodPokecenter1F_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
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CianwoodPokecenter1FNurseScript:
jumpstd pokecenternurse
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CianwoodPokecenter1FLassScript:
jumptextfaceplayer CianwoodPokecenter1FLassText
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CianwoodGymGuyScript:
faceplayer
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checkevent EVENT_BEAT_CHUCK
iftrue .CianwoodGymGuyWinScript
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opentext
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writetext CianwoodGymGuyText
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waitbutton
closetext
end
.CianwoodGymGuyWinScript:
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opentext
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writetext CianwoodGymGuyWinText
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waitbutton
closetext
end
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CianwoodPokecenter1FSuperNerdScript:
jumptextfaceplayer CianwoodPokecenter1FSuperNerdText
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CianwoodPokecenter1FLassText:
text "Did you meet the"
line "#MANIAC?"
para "He's always brag-"
line "ging about his"
cont "rare #MON."
done
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CianwoodGymGuyText:
text "The #MON GYM"
line "trainers here are"
cont "macho bullies."
para "If I stick around,"
line "they might come"
cont "after me."
para "Here's some ad-"
line "vice: the GYM"
para "LEADER uses the"
line "fighting-type."
para "So you should"
line "confound him with"
cont "psychic #MON."
para "Wipe out his #-"
line "MON before they"
para "can use their"
line "physical strength."
para "And those boulders"
line "in the middle of"
cont "the GYM?"
para "If you don't move"
line "them correctly,"
para "you won't reach"
line "the GYM LEADER."
para "If you get stuck,"
line "go outside."
done
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CianwoodGymGuyWinText:
text "<PLAYER>! You won!"
line "I could tell by"
cont "looking at you!"
done
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CianwoodPokecenter1FUnusedText1:
; unreferenced
text "Don't you get the"
line "urge to show off"
para "your #MON to"
line "friends?"
para "I wish I could"
line "show the #MON I"
para "raised to my pal"
line "in VIOLET."
done
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CianwoodPokecenter1FUnusedText2:
; unreferenced
text "I've been battling"
line "my pal in VIOLET"
para "using a MOBILE"
line "ADAPTER link."
para "I'm down 5-7"
line "against him. I've"
cont "gotta crank it up!"
done
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CianwoodPokecenter1FSuperNerdText:
text "I love showing off"
line "the #MON that"
para "I've raised."
line "Don't you?"
para "I'm going to get"
line "into a bunch of"
para "battles, and show"
line "off my #MON!"
done
CianwoodPokecenter1F_MapEvents:
db 0, 0 ; filler
db 3 ; warp events
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warp_event 3, 7, CIANWOOD_CITY, 3
warp_event 4, 7, CIANWOOD_CITY, 3
warp_event 0, 7, POKECENTER_2F, 1
db 0 ; coord events
db 0 ; bg events
db 4 ; object events
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object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FNurseScript, -1
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object_event 1, 5, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FLassScript, -1
object_event 5, 3, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CianwoodGymGuyScript, -1
object_event 8, 6, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FSuperNerdScript, -1