pokecrystal/maps/CeladonMansionRoof.asm

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object_const_def ; object_event constants
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const CELADONMANSIONROOF_FISHER
CeladonMansionRoof_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
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CeladonMansionRoofFisherScript:
jumptextfaceplayer CeladonMansionRoofFisherText
CeladonMansionRoofGraffiti:
jumptext CeladonMansionRoofGraffitiText
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CeladonMansionRoofFisherText:
text "High places--I do"
line "love them so!"
para "I'd say the only"
line "thing that loves"
para "heights as much as"
line "me is smoke!"
done
CeladonMansionRoofGraffitiText:
text "There's graffiti"
line "on the wall…"
para "<PLAYER> added a"
line "moustache!"
done
CeladonMansionRoof_MapEvents:
db 0, 0 ; filler
db 3 ; warp events
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warp_event 1, 1, CELADON_MANSION_3F, 1
warp_event 6, 1, CELADON_MANSION_3F, 4
warp_event 2, 5, CELADON_MANSION_ROOF_HOUSE, 1
db 0 ; coord events
db 1 ; bg events
bg_event 6, 1, BGEVENT_LEFT, CeladonMansionRoofGraffiti
db 1 ; object events
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object_event 7, 5, SPRITE_FISHER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonMansionRoofFisherScript, -1