pokecrystal/maps/BattleTower1F.asm

818 lines
14 KiB
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BattleTower1F_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw UnknownScript_0x9e39d, $0000
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dw UnknownScript_0x9e3d3, $0000
.MapCallbacks:
db 0
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UnknownScript_0x9e39d:
writebyte $9
special Function170687
iffalse UnknownScript_0x9e3d1
writebyte $2
special Function170687
if_equal $0, UnknownScript_0x9e3d1
if_equal $2, UnknownScript_0x9e3c4
if_equal $3, UnknownScript_0x9e3d1
if_equal $4, UnknownScript_0x9e3d1
loadfont
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writetext UnknownText_0x9f037
closetext
loadmovesprites
priorityjump UnknownScript_0x9e44e
end
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UnknownScript_0x9e3c4:
priorityjump UnknownScript_0x9e555
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UnknownScript_0x9e3c7:
writebyte $4
special Function170687
writebyte $6
special Function170687
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UnknownScript_0x9e3d1:
dotrigger $1
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UnknownScript_0x9e3d3:
end
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MapBattleTower1FSignpost0Script:
loadfont
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writetext UnknownText_0x9ed3c
yesorno
iffalse UnknownScript_0x9e3e0
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writetext UnknownText_0x9ed72
closetext
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UnknownScript_0x9e3e0:
loadmovesprites
end
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ReceptionistScript_0x9e3e2:
writebyte $2
special Function170687
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if_equal $3, BattleTowerBattleRoomScript_0x9f4e4
loadfont
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writetext UnknownText_0x9e5ab
keeptextopen
writebyte $0
special Function170687
if_not_equal $0, UnknownScript_0x9e3fc
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jump UnknownScript_0x9e49e
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UnknownScript_0x9e3fc:
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writetext UnknownText_0x9e5ea
writebyte $1
special Function17d224
if_equal $1, UnknownScript_0x9e40f
if_equal $2, UnknownScript_0x9e4a5
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jump UnknownScript_0x9e4b0
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UnknownScript_0x9e40f:
writebyte $1a
special Function170687
special Function170bd3
if_not_equal $0, UnknownScript_0x9e4bb
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writetext UnknownText_0x9ef1f
yesorno
iffalse UnknownScript_0x9e3fc
dotrigger $0
special Special_TryQuickSave
iffalse UnknownScript_0x9e3fc
dotrigger $1
writebyte $1
special Function170687
special Function1700b0
if_equal $a, UnknownScript_0x9e3fc
if_not_equal $0, UnknownScript_0x9e550
writebyte $11
special Function170687
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writetext UnknownText_0x9e60a
closetext
loadmovesprites
writebyte $1e
special Function170687
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jump UnknownScript_0x9e454
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UnknownScript_0x9e44e:
loadmovesprites
writebyte $8
special Function170687
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UnknownScript_0x9e454:
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musicfadeout MUSIC_NONE, $8
domaptrigger BATTLE_TOWER_BATTLE_ROOM, $0
domaptrigger BATTLE_TOWER_ELEVATOR, $0
domaptrigger BATTLE_TOWER_HALLWAY, $0
follow $2, PLAYER
applymovement $2, MovementData_0x9e571
writebyte $a
special Function170687
warpsound
disappear $2
stopfollow
applymovement PLAYER, MovementData_0x9e576
warpcheck
end
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UnknownScript_0x9e47a:
writebyte $1c
special Function170687
writebyte $1b
special Function170687
if_equal $12, UnknownScript_0x9e498
itemtotext $0, $1
giveitem $ff, $5
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writetext UnknownText_0x9eb7e
writebyte $1d
special Function170687
loadmovesprites
end
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UnknownScript_0x9e498:
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writetext UnknownText_0x9eb94
closetext
loadmovesprites
end
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UnknownScript_0x9e49e:
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writetext UnknownText_0x9ec3d
yesorno
iffalse UnknownScript_0x9e4a8
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UnknownScript_0x9e4a5:
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writetext UnknownText_0x9e886
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UnknownScript_0x9e4a8:
writebyte $1
special Function170687
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jump UnknownScript_0x9e3fc
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UnknownScript_0x9e4b0:
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writetext UnknownText_0x9ec09
closetext
loadmovesprites
end
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UnknownScript_0x9e4b6:
special Function17f53d
loadmovesprites
end
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UnknownScript_0x9e4bb:
closetext
loadmovesprites
end
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UnknownScript_0x9e4be:
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writetext UnknownText_0x9ef1f
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yesorno
iffalse UnknownScript_0x9e3fc
special Special_TryQuickSave
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iffalse UnknownScript_0x9e3fc
writebyte $1
special Function170687
special Function1700ba
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if_equal $a, UnknownScript_0x9e3fc
if_not_equal $0, UnknownScript_0x9e550
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writetext UnknownText_0x9e9eb
spriteface $2, LEFT
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writetext UnknownText_0x9ea1b
closetext
spriteface $2, DOWN
loadmovesprites
end
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UnknownScript_0x9e4ea:
writebyte $18
special Function170687
if_not_equal $0, UnknownScript_0x9e542
writebyte $19
special Function170687
if_not_equal $0, UnknownScript_0x9e549
special Function170bd3
if_not_equal $0, UnknownScript_0x9e4bb
writebyte $5
special Function170687
if_equal $0, UnknownScript_0x9e512
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writetext UnknownText_0x9ecb0
jump UnknownScript_0x9e515
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UnknownScript_0x9e512:
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writetext UnknownText_0x9ec6d
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UnknownScript_0x9e515:
yesorno
iffalse UnknownScript_0x9e3fc
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writetext UnknownText_0x9ef79
yesorno
iffalse UnknownScript_0x9e3fc
dotrigger $0
special Special_TryQuickSave
iffalse UnknownScript_0x9e3fc
dotrigger $1
writebyte $6
special Function170687
writebyte $12
special Function170687
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writetext UnknownText_0x9e60a
closetext
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jump UnknownScript_0x9e44e
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UnknownScript_0x9e53b:
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writetext UnknownText_0x9f076
closetext
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jump UnknownScript_0x9e4b0
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UnknownScript_0x9e542:
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writetext UnknownText_0x9f1e5
closetext
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jump UnknownScript_0x9e3fc
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UnknownScript_0x9e549:
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writetext UnknownText_0x9f217
closetext
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jump UnknownScript_0x9e3fc
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UnknownScript_0x9e550:
special Function17f53d
loadmovesprites
end
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UnknownScript_0x9e555:
loadfont
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writetext UnknownText_0x9ee18
closetext
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jump UnknownScript_0x9e4b0
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YoungsterScript_0x9e55d:
faceplayer
loadfont
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writetext UnknownText_0x9f264
closetext
loadmovesprites
spriteface $3, RIGHT
end
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CooltrainerFScript_0x9e568:
jumptextfaceplayer UnknownText_0x9f2a4
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BugCatcherScript_0x9e56b:
jumptextfaceplayer UnknownText_0x9f35b
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GrannyScript_0x9e56e:
jumptextfaceplayer UnknownText_0x9f2e3
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MovementData_0x9e571:
step_up
step_up
step_up
step_up
step_up
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MovementData_0x9e576:
step_up
step_end
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MovementData_0x9e578:
step_down
step_end
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MovementData_0x9e57a:
step_right
step_right
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MovementData_0x9e57c:
step_right
step_right
step_up
step_right
turn_head_left
step_end
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MovementData_0x9e582:
step_left
step_left
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MovementData_0x9e584:
step_left
step_left
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MovementData_0x9e586:
step_left
step_left
step_up
step_left
turn_head_right
step_end
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MovementData_0x9e58c:
step_up
step_up
step_up
step_up
turn_head_right
step_end
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MovementData_0x9e592:
slow_step_down
slow_step_down
slow_step_down
turn_head_left
step_end
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MovementData_0x9e597:
turn_head_up
slow_step_up
slow_step_up
slow_step_up
step_end
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MovementData_0x9e59c:
slow_step_right
slow_step_right
slow_step_up
slow_step_up
step_end
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MovementData_0x9e5a1:
slow_step_down
slow_step_down
slow_step_left
slow_step_left
turn_head_right
step_end
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MovementData_0x9e5a7:
turn_head_down
step_end
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MovementData_0x9e5a9:
turn_head_right
step_end
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UnknownText_0x9e5ab:
text "BATTLE TOWER"
line "welcomes you!"
para "I could show you"
line "to a BATTLE ROOM."
done
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UnknownText_0x9e5ea:
text "Want to go into a"
line "BATTLE ROOM?"
done
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UnknownText_0x9e60a:
text "Right this way to"
line "your BATTLE ROOM."
done
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UnknownText_0x9e62f:
text "BATTLE TOWER is a"
line "facility made for"
cont "#MON battles."
para "Countless #MON"
line "trainers gather"
para "from all over to"
line "hold battles in"
para "specially designed"
line "BATTLE ROOMS."
para "There are many"
line "BATTLE ROOMS in"
cont "the BATTLE TOWER."
para "Each ROOM holds"
line "seven trainers."
para "If you defeat the"
line "seven in a ROOM,"
para "and you have a"
line "good record, you"
para "could become the"
line "ROOM's LEADER."
para "All LEADERS will"
line "be recorded in the"
para "HONOR ROLL for"
line "posterity."
para "You may challenge"
line "in up to five"
para "BATTLE ROOMS each"
line "day."
para "However, you may"
line "battle only once a"
para "day in any given"
line "ROOM."
para "To interrupt a"
line "session, you must"
para "SAVE. If not, you"
line "won't be able to"
para "resume your ROOM"
line "challenge."
para ""
done
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UnknownText_0x9e886:
text "BATTLE TOWER is a"
line "facility made for"
cont "#MON battles."
para "Countless #MON"
line "trainers gather"
para "from all over to"
line "hold battles in"
para "specially designed"
line "BATTLE ROOMS."
para "There are many"
line "BATTLE ROOMS in"
cont "the BATTLE TOWER."
para "Each ROOM holds"
line "seven trainers."
para "Beat them all, and"
line "win a prize."
para "To interrupt a"
line "session, you must"
para "SAVE. If not, you"
line "won't be able to"
para "resume your ROOM"
line "challenge."
para ""
done
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UnknownText_0x9e9eb:
text "Received a list of"
line "LEADERS on the"
cont "HONOR ROLL."
para ""
done
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UnknownText_0x9ea1b:
text "Please confirm on"
line "this monitor."
done
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UnknownText_0x9ea3c:
text "Thank you!"
para ""
done
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UnknownText_0x9ea49:
text "Thanks for"
line "visiting!"
done
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UnknownText_0x9ea5f:
text "Congratulations!"
para "You've beaten all"
line "the trainers!"
para "Your feat may be"
line "worth registering,"
para "<PLAYER>. With your"
line "results, you may"
para "be chosen as a"
line "ROOM LEADER."
para ""
done
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UnknownText_0x9eaef:
text "Congratulations!"
para "You've beaten all"
line "the trainers!"
para "For that, you get"
line "this great prize!"
para ""
done
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UnknownText_0x9eb45:
text "Would you like to"
line "register your"
para "record with the"
line "CENTER?"
done
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UnknownText_0x9eb7e:
text "<PLAYER> got five"
line "@"
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text_from_ram StringBuffer4
text "!@"
sound0x0F
text_waitbutton
db "@"
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UnknownText_0x9eb94:
text "Oops, your PACK is"
line "stuffed full."
para "Please make room"
line "and come back."
done
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UnknownText_0x9ebd6:
text "Your registration"
line "is complete."
para "Please come again!"
done
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UnknownText_0x9ec09:
text "We hope to serve"
line "you again."
done
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UnknownText_0x9ec26:
text "Please step this"
line "way."
done
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UnknownText_0x9ec3d:
text "Would you like to"
line "hear about the"
cont "BATTLE TOWER?"
done
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UnknownText_0x9ec6d:
text "Your record from"
line "the previous"
para "BATTLE ROOM can't"
line "be registered. OK?"
done
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UnknownText_0x9ecb0:
text "Your record from"
line "the previous"
para "BATTLE ROOM can't"
line "be registered."
para "Also, the existing"
line "record will be"
cont "deleted. OK?"
done
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UnknownText_0x9ed1e:
text "Check the LEADER"
line "HONOR ROLL?"
done
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UnknownText_0x9ed3c:
text "BATTLE TOWER rules"
line "are written here."
para "Read the rules?"
done
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UnknownText_0x9ed72:
text "Three #MON may"
line "enter battles."
para "All three must be"
line "different."
para "The items they"
line "hold must also be"
cont "different."
para "Certain #MON"
line "may also have"
para "level restrictions"
line "placed on them."
done
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UnknownText_0x9ee18:
text "Excuse me!"
line "You didn't SAVE"
para "before exiting"
line "the BATTLE ROOM."
para "I'm awfully sorry,"
line "but your challenge"
para "will be declared"
line "invalid."
done
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UnknownText_0x9ee92:
text "Your #MON will"
line "be healed to full"
cont "health."
done
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UnknownText_0x9eebc:
text "Next up, opponent"
line "no.@"
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text_from_ram StringBuffer3
text ". Ready?"
done
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UnknownText_0x9eee0:
text "Your session will"
line "be SAVED before"
para "connecting with"
line "the CENTER."
done
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UnknownText_0x9ef1f:
text "Before entering"
line "the BATTLE ROOM,"
para "your progress will"
line "be saved."
done
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UnknownText_0x9ef5e:
text "SAVE and end the"
line "session?"
done
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UnknownText_0x9ef79:
text "Your record will"
line "be SAVED before"
para "you go back into"
line "the previous ROOM."
done
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UnknownText_0x9efbf:
text "Cancel your BATTLE"
line "ROOM challenge?"
done
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UnknownText_0x9efe3:
text "We have your"
line "previous record on"
para "file. Would you"
line "like to register"
cont "it at the CENTER?"
done
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UnknownText_0x9f037:
text "We've been waiting"
line "for you. This way"
para "to a BATTLE ROOM,"
line "please."
done
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UnknownText_0x9f076:
text "You may enter only"
line "five BATTLE ROOMS"
cont "each day."
para "Please come back"
line "tomorrow."
done
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UnknownText_0x9f0c1:
text "Sorry, but it's"
line "not possible to"
para "register your"
line "current record at"
para "the CENTER because"
line "too much time has"
para "elapsed since the"
line "start of your"
cont "challenge."
done
; a dupe?
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UnknownText_0x9f151:
text "Sorry, but it's"
line "not possible to"
para "register your most"
line "recent record at"
para "the CENTER because"
line "too much time has"
para "elapsed since the"
line "start of your"
cont "challenge."
done
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UnknownText_0x9f1e5:
text "One or more of"
line "your #MON's"
cont "levels exceeds @"
deciram ScriptVar, $13
text "."
done
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UnknownText_0x9f217:
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text_from_ram wcd49
text " may not"
line "enter a BATTLE"
cont "ROOM under L70."
para "This BATTLE ROOM"
line "is for L@"
deciram ScriptVar, $13
text "."
done
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UnknownText_0x9f264:
text "Destroyed by the"
line "first opponent in"
para "no time at all…"
line "I'm no good…"
done
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UnknownText_0x9f2a4:
text "There are lots of"
line "BATTLE ROOMS, but"
para "I'm going to win"
line "them all!"
done
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UnknownText_0x9f2e3:
text "It's a grueling"
line "task, not being"
para "able to use items"
line "in battle."
para "Making your"
line "#MON hold items"
para "is the key to"
line "winning battles."
done
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UnknownText_0x9f35b:
text "I'm trying to see"
line "how far I can go"
para "using just bug"
line "#MON."
para "Don't let there be"
line "any fire #MON…"
done
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BattleTower1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $9, $7, 3, BATTLE_TOWER_OUTSIDE
warp_def $9, $8, 4, BATTLE_TOWER_OUTSIDE
warp_def $0, $7, 1, BATTLE_TOWER_ELEVATOR
.XYTriggers:
db 0
.Signposts:
db 1
signpost 6, 6, SIGNPOST_READ, MapBattleTower1FSignpost0Script
.PersonEvents:
db 5
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person_event SPRITE_RECEPTIONIST, 10, 11, $6, 0, 0, -1, -1, $0, 0, ReceptionistScript_0x9e3e2, -1
person_event SPRITE_YOUNGSTER, 13, 18, $9, 0, 0, -1, -1, (PAL_OW_BROWN << 4) | $80, 0, YoungsterScript_0x9e55d, -1
person_event SPRITE_COOLTRAINER_F, 13, 8, $5, 0, 1, -1, -1, (PAL_OW_RED << 4) | $80, 0, CooltrainerFScript_0x9e568, -1
person_event SPRITE_BUG_CATCHER, 7, 5, $2, 1, 1, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, BugCatcherScript_0x9e56b, -1
person_event SPRITE_GRANNY, 7, 18, $4, 1, 0, -1, -1, $0, 0, GrannyScript_0x9e56e, -1