BattleTower1F_MapScriptHeader: .MapTriggers: db 2 ; triggers dw UnknownScript_0x9e39d, $0000 dw UnknownScript_0x9e3d3, $0000 .MapCallbacks: db 0 UnknownScript_0x9e39d: writebyte $9 special Function170687 iffalse UnknownScript_0x9e3d1 writebyte $2 special Function170687 if_equal $0, UnknownScript_0x9e3d1 if_equal $2, UnknownScript_0x9e3c4 if_equal $3, UnknownScript_0x9e3d1 if_equal $4, UnknownScript_0x9e3d1 loadfont writetext UnknownText_0x9f037 closetext loadmovesprites priorityjump UnknownScript_0x9e44e end UnknownScript_0x9e3c4: priorityjump UnknownScript_0x9e555 UnknownScript_0x9e3c7: writebyte $4 special Function170687 writebyte $6 special Function170687 UnknownScript_0x9e3d1: dotrigger $1 UnknownScript_0x9e3d3: end MapBattleTower1FSignpost0Script: loadfont writetext UnknownText_0x9ed3c yesorno iffalse UnknownScript_0x9e3e0 writetext UnknownText_0x9ed72 closetext UnknownScript_0x9e3e0: loadmovesprites end ReceptionistScript_0x9e3e2: writebyte $2 special Function170687 if_equal $3, BattleTowerBattleRoomScript_0x9f4e4 loadfont writetext UnknownText_0x9e5ab keeptextopen writebyte $0 special Function170687 if_not_equal $0, UnknownScript_0x9e3fc jump UnknownScript_0x9e49e UnknownScript_0x9e3fc: writetext UnknownText_0x9e5ea writebyte $1 special Function17d224 if_equal $1, UnknownScript_0x9e40f if_equal $2, UnknownScript_0x9e4a5 jump UnknownScript_0x9e4b0 UnknownScript_0x9e40f: writebyte $1a special Function170687 special Function170bd3 if_not_equal $0, UnknownScript_0x9e4bb writetext UnknownText_0x9ef1f yesorno iffalse UnknownScript_0x9e3fc dotrigger $0 special Special_TryQuickSave iffalse UnknownScript_0x9e3fc dotrigger $1 writebyte $1 special Function170687 special Function1700b0 if_equal $a, UnknownScript_0x9e3fc if_not_equal $0, UnknownScript_0x9e550 writebyte $11 special Function170687 writetext UnknownText_0x9e60a closetext loadmovesprites writebyte $1e special Function170687 jump UnknownScript_0x9e454 UnknownScript_0x9e44e: loadmovesprites writebyte $8 special Function170687 UnknownScript_0x9e454: musicfadeout MUSIC_NONE, $8 domaptrigger BATTLE_TOWER_BATTLE_ROOM, $0 domaptrigger BATTLE_TOWER_ELEVATOR, $0 domaptrigger BATTLE_TOWER_HALLWAY, $0 follow $2, PLAYER applymovement $2, MovementData_0x9e571 writebyte $a special Function170687 warpsound disappear $2 stopfollow applymovement PLAYER, MovementData_0x9e576 warpcheck end UnknownScript_0x9e47a: writebyte $1c special Function170687 writebyte $1b special Function170687 if_equal $12, UnknownScript_0x9e498 itemtotext $0, $1 giveitem $ff, $5 writetext UnknownText_0x9eb7e writebyte $1d special Function170687 loadmovesprites end UnknownScript_0x9e498: writetext UnknownText_0x9eb94 closetext loadmovesprites end UnknownScript_0x9e49e: writetext UnknownText_0x9ec3d yesorno iffalse UnknownScript_0x9e4a8 UnknownScript_0x9e4a5: writetext UnknownText_0x9e886 UnknownScript_0x9e4a8: writebyte $1 special Function170687 jump UnknownScript_0x9e3fc UnknownScript_0x9e4b0: writetext UnknownText_0x9ec09 closetext loadmovesprites end UnknownScript_0x9e4b6: special Function17f53d loadmovesprites end UnknownScript_0x9e4bb: closetext loadmovesprites end UnknownScript_0x9e4be: writetext UnknownText_0x9ef1f yesorno iffalse UnknownScript_0x9e3fc special Special_TryQuickSave iffalse UnknownScript_0x9e3fc writebyte $1 special Function170687 special Function1700ba if_equal $a, UnknownScript_0x9e3fc if_not_equal $0, UnknownScript_0x9e550 writetext UnknownText_0x9e9eb spriteface $2, LEFT writetext UnknownText_0x9ea1b closetext spriteface $2, DOWN loadmovesprites end UnknownScript_0x9e4ea: writebyte $18 special Function170687 if_not_equal $0, UnknownScript_0x9e542 writebyte $19 special Function170687 if_not_equal $0, UnknownScript_0x9e549 special Function170bd3 if_not_equal $0, UnknownScript_0x9e4bb writebyte $5 special Function170687 if_equal $0, UnknownScript_0x9e512 writetext UnknownText_0x9ecb0 jump UnknownScript_0x9e515 UnknownScript_0x9e512: writetext UnknownText_0x9ec6d UnknownScript_0x9e515: yesorno iffalse UnknownScript_0x9e3fc writetext UnknownText_0x9ef79 yesorno iffalse UnknownScript_0x9e3fc dotrigger $0 special Special_TryQuickSave iffalse UnknownScript_0x9e3fc dotrigger $1 writebyte $6 special Function170687 writebyte $12 special Function170687 writetext UnknownText_0x9e60a closetext jump UnknownScript_0x9e44e UnknownScript_0x9e53b: writetext UnknownText_0x9f076 closetext jump UnknownScript_0x9e4b0 UnknownScript_0x9e542: writetext UnknownText_0x9f1e5 closetext jump UnknownScript_0x9e3fc UnknownScript_0x9e549: writetext UnknownText_0x9f217 closetext jump UnknownScript_0x9e3fc UnknownScript_0x9e550: special Function17f53d loadmovesprites end UnknownScript_0x9e555: loadfont writetext UnknownText_0x9ee18 closetext jump UnknownScript_0x9e4b0 YoungsterScript_0x9e55d: faceplayer loadfont writetext UnknownText_0x9f264 closetext loadmovesprites spriteface $3, RIGHT end CooltrainerFScript_0x9e568: jumptextfaceplayer UnknownText_0x9f2a4 BugCatcherScript_0x9e56b: jumptextfaceplayer UnknownText_0x9f35b GrannyScript_0x9e56e: jumptextfaceplayer UnknownText_0x9f2e3 MovementData_0x9e571: step_up step_up step_up step_up step_up MovementData_0x9e576: step_up step_end MovementData_0x9e578: step_down step_end MovementData_0x9e57a: step_right step_right MovementData_0x9e57c: step_right step_right step_up step_right turn_head_left step_end MovementData_0x9e582: step_left step_left MovementData_0x9e584: step_left step_left MovementData_0x9e586: step_left step_left step_up step_left turn_head_right step_end MovementData_0x9e58c: step_up step_up step_up step_up turn_head_right step_end MovementData_0x9e592: slow_step_down slow_step_down slow_step_down turn_head_left step_end MovementData_0x9e597: turn_head_up slow_step_up slow_step_up slow_step_up step_end MovementData_0x9e59c: slow_step_right slow_step_right slow_step_up slow_step_up step_end MovementData_0x9e5a1: slow_step_down slow_step_down slow_step_left slow_step_left turn_head_right step_end MovementData_0x9e5a7: turn_head_down step_end MovementData_0x9e5a9: turn_head_right step_end UnknownText_0x9e5ab: text "BATTLE TOWER" line "welcomes you!" para "I could show you" line "to a BATTLE ROOM." done UnknownText_0x9e5ea: text "Want to go into a" line "BATTLE ROOM?" done UnknownText_0x9e60a: text "Right this way to" line "your BATTLE ROOM." done UnknownText_0x9e62f: text "BATTLE TOWER is a" line "facility made for" cont "#MON battles." para "Countless #MON" line "trainers gather" para "from all over to" line "hold battles in" para "specially designed" line "BATTLE ROOMS." para "There are many" line "BATTLE ROOMS in" cont "the BATTLE TOWER." para "Each ROOM holds" line "seven trainers." para "If you defeat the" line "seven in a ROOM," para "and you have a" line "good record, you" para "could become the" line "ROOM's LEADER." para "All LEADERS will" line "be recorded in the" para "HONOR ROLL for" line "posterity." para "You may challenge" line "in up to five" para "BATTLE ROOMS each" line "day." para "However, you may" line "battle only once a" para "day in any given" line "ROOM." para "To interrupt a" line "session, you must" para "SAVE. If not, you" line "won't be able to" para "resume your ROOM" line "challenge." para "" done UnknownText_0x9e886: text "BATTLE TOWER is a" line "facility made for" cont "#MON battles." para "Countless #MON" line "trainers gather" para "from all over to" line "hold battles in" para "specially designed" line "BATTLE ROOMS." para "There are many" line "BATTLE ROOMS in" cont "the BATTLE TOWER." para "Each ROOM holds" line "seven trainers." para "Beat them all, and" line "win a prize." para "To interrupt a" line "session, you must" para "SAVE. If not, you" line "won't be able to" para "resume your ROOM" line "challenge." para "" done UnknownText_0x9e9eb: text "Received a list of" line "LEADERS on the" cont "HONOR ROLL." para "" done UnknownText_0x9ea1b: text "Please confirm on" line "this monitor." done UnknownText_0x9ea3c: text "Thank you!" para "" done UnknownText_0x9ea49: text "Thanks for" line "visiting!" done UnknownText_0x9ea5f: text "Congratulations!" para "You've beaten all" line "the trainers!" para "Your feat may be" line "worth registering," para ". With your" line "results, you may" para "be chosen as a" line "ROOM LEADER." para "" done UnknownText_0x9eaef: text "Congratulations!" para "You've beaten all" line "the trainers!" para "For that, you get" line "this great prize!" para "" done UnknownText_0x9eb45: text "Would you like to" line "register your" para "record with the" line "CENTER?" done UnknownText_0x9eb7e: text " got five" line "@" text_from_ram StringBuffer4 text "!@" sound0x0F text_waitbutton db "@" UnknownText_0x9eb94: text "Oops, your PACK is" line "stuffed full." para "Please make room" line "and come back." done UnknownText_0x9ebd6: text "Your registration" line "is complete." para "Please come again!" done UnknownText_0x9ec09: text "We hope to serve" line "you again." done UnknownText_0x9ec26: text "Please step this" line "way." done UnknownText_0x9ec3d: text "Would you like to" line "hear about the" cont "BATTLE TOWER?" done UnknownText_0x9ec6d: text "Your record from" line "the previous" para "BATTLE ROOM can't" line "be registered. OK?" done UnknownText_0x9ecb0: text "Your record from" line "the previous" para "BATTLE ROOM can't" line "be registered." para "Also, the existing" line "record will be" cont "deleted. OK?" done UnknownText_0x9ed1e: text "Check the LEADER" line "HONOR ROLL?" done UnknownText_0x9ed3c: text "BATTLE TOWER rules" line "are written here." para "Read the rules?" done UnknownText_0x9ed72: text "Three #MON may" line "enter battles." para "All three must be" line "different." para "The items they" line "hold must also be" cont "different." para "Certain #MON" line "may also have" para "level restrictions" line "placed on them." done UnknownText_0x9ee18: text "Excuse me!" line "You didn't SAVE" para "before exiting" line "the BATTLE ROOM." para "I'm awfully sorry," line "but your challenge" para "will be declared" line "invalid." done UnknownText_0x9ee92: text "Your #MON will" line "be healed to full" cont "health." done UnknownText_0x9eebc: text "Next up, opponent" line "no.@" text_from_ram StringBuffer3 text ". Ready?" done UnknownText_0x9eee0: text "Your session will" line "be SAVED before" para "connecting with" line "the CENTER." done UnknownText_0x9ef1f: text "Before entering" line "the BATTLE ROOM," para "your progress will" line "be saved." done UnknownText_0x9ef5e: text "SAVE and end the" line "session?" done UnknownText_0x9ef79: text "Your record will" line "be SAVED before" para "you go back into" line "the previous ROOM." done UnknownText_0x9efbf: text "Cancel your BATTLE" line "ROOM challenge?" done UnknownText_0x9efe3: text "We have your" line "previous record on" para "file. Would you" line "like to register" cont "it at the CENTER?" done UnknownText_0x9f037: text "We've been waiting" line "for you. This way" para "to a BATTLE ROOM," line "please." done UnknownText_0x9f076: text "You may enter only" line "five BATTLE ROOMS" cont "each day." para "Please come back" line "tomorrow." done UnknownText_0x9f0c1: text "Sorry, but it's" line "not possible to" para "register your" line "current record at" para "the CENTER because" line "too much time has" para "elapsed since the" line "start of your" cont "challenge." done ; a dupe? UnknownText_0x9f151: text "Sorry, but it's" line "not possible to" para "register your most" line "recent record at" para "the CENTER because" line "too much time has" para "elapsed since the" line "start of your" cont "challenge." done UnknownText_0x9f1e5: text "One or more of" line "your #MON's" cont "levels exceeds @" deciram ScriptVar, $13 text "." done UnknownText_0x9f217: text_from_ram wcd49 text " may not" line "enter a BATTLE" cont "ROOM under L70." para "This BATTLE ROOM" line "is for L@" deciram ScriptVar, $13 text "." done UnknownText_0x9f264: text "Destroyed by the" line "first opponent in" para "no time at all…" line "I'm no good…" done UnknownText_0x9f2a4: text "There are lots of" line "BATTLE ROOMS, but" para "I'm going to win" line "them all!" done UnknownText_0x9f2e3: text "It's a grueling" line "task, not being" para "able to use items" line "in battle." para "Making your" line "#MON hold items" para "is the key to" line "winning battles." done UnknownText_0x9f35b: text "I'm trying to see" line "how far I can go" para "using just bug" line "#MON." para "Don't let there be" line "any fire #MON…" done BattleTower1F_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $9, $7, 3, BATTLE_TOWER_OUTSIDE warp_def $9, $8, 4, BATTLE_TOWER_OUTSIDE warp_def $0, $7, 1, BATTLE_TOWER_ELEVATOR .XYTriggers: db 0 .Signposts: db 1 signpost 6, 6, SIGNPOST_READ, MapBattleTower1FSignpost0Script .PersonEvents: db 5 person_event SPRITE_RECEPTIONIST, 10, 11, $6, 0, 0, -1, -1, $0, 0, ReceptionistScript_0x9e3e2, -1 person_event SPRITE_YOUNGSTER, 13, 18, $9, 0, 0, -1, -1, (PAL_OW_BROWN << 4) | $80, 0, YoungsterScript_0x9e55d, -1 person_event SPRITE_COOLTRAINER_F, 13, 8, $5, 0, 1, -1, -1, (PAL_OW_RED << 4) | $80, 0, CooltrainerFScript_0x9e568, -1 person_event SPRITE_BUG_CATCHER, 7, 5, $2, 1, 1, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, BugCatcherScript_0x9e56b, -1 person_event SPRITE_GRANNY, 7, 18, $4, 1, 0, -1, -1, $0, 0, GrannyScript_0x9e56e, -1