pokecrystal/engine/menus/main_menu.asm

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; MainMenuItems indexes
const_def
const MAINMENU_NEW_GAME ; 0
const MAINMENU_CONTINUE ; 1
const MAINMENU_MOBILE_MYSTERY ; 2
const MAINMENU_MOBILE ; 3
const MAINMENU_MOBILE_STUDIUM ; 4
const MAINMENU_MYSTERY_MOBILE_STUDIUM ; 5
const MAINMENU_MYSTERY ; 6
const MAINMENU_MYSTERY_STUDIUM ; 7
const MAINMENU_STUDIUM ; 8
; MainMenu.Strings and MainMenu.Jumptable indexes
const_def
const MAINMENUITEM_CONTINUE ; 0
const MAINMENUITEM_NEW_GAME ; 1
const MAINMENUITEM_OPTION ; 2
const MAINMENUITEM_MYSTERY_GIFT ; 3
const MAINMENUITEM_MOBILE ; 4
const MAINMENUITEM_MOBILE_STUDIUM ; 5
const MAINMENUITEM_DEBUG_ROOM ; 6
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MobileMenuGFX:
INCBIN "gfx/mobile/mobile_menu.2bpp"
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MainMenu:
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.loop
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xor a
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ld [wDisableTextAcceleration], a
call ClearTilemapEtc
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ld b, SCGB_DIPLOMA
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call GetSGBLayout
call SetPalettes
ld hl, wGameTimerPause
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res GAMETIMERPAUSE_TIMER_PAUSED_F, [hl]
call MainMenu_GetWhichMenu
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ld [wWhichIndexSet], a
call MainMenu_PrintCurrentTimeAndDay
ld hl, .MenuHeader
call LoadMenuHeader
call MainMenuJoypadLoop
call CloseWindow
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jr c, .quit
call ClearTilemap
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ld a, [wMenuSelection]
ld hl, .Jumptable
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rst JumpTable
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jr .loop
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.quit
ret
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.MenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 0, 16, 7
dw .MenuData
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db 1 ; default option
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.MenuData:
db STATICMENU_CURSOR ; flags
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db 0 ; items
dw MainMenuItems
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dw PlaceMenuStrings
dw .Strings
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.Strings:
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; entries correspond to MAINMENUITEM_* constants
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db "CONTINUE@"
db "NEW GAME@"
db "OPTION@"
db "MYSTERY GIFT@"
db "MOBILE@"
db "MOBILE STUDIUM@"
if DEF(_DEBUG)
db "DEBUG ROOM@"
endc
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.Jumptable:
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; entries correspond to MAINMENUITEM_* constants
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dw MainMenu_Continue
dw MainMenu_NewGame
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dw MainMenu_Option
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dw MainMenu_MysteryGift
dw MainMenu_Mobile
dw MainMenu_MobileStudium
if DEF(_DEBUG)
dw MainMenu_DebugRoom
endc
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MainMenuItems:
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; entries correspond to MAINMENU_* constants
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; MAINMENU_NEW_GAME
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db 2
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db MAINMENUITEM_NEW_GAME
db MAINMENUITEM_OPTION
db -1
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; MAINMENU_CONTINUE
db 3 + DEF(_DEBUG)
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db MAINMENUITEM_CONTINUE
db MAINMENUITEM_NEW_GAME
db MAINMENUITEM_OPTION
if DEF(_DEBUG)
db MAINMENUITEM_DEBUG_ROOM
endc
db -1
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; MAINMENU_MOBILE_MYSTERY
db 5 + DEF(_DEBUG)
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db MAINMENUITEM_CONTINUE
db MAINMENUITEM_NEW_GAME
db MAINMENUITEM_OPTION
db MAINMENUITEM_MYSTERY_GIFT
db MAINMENUITEM_MOBILE
if DEF(_DEBUG)
db MAINMENUITEM_DEBUG_ROOM
endc
db -1
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; MAINMENU_MOBILE
db 4 + DEF(_DEBUG)
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db MAINMENUITEM_CONTINUE
db MAINMENUITEM_NEW_GAME
db MAINMENUITEM_OPTION
db MAINMENUITEM_MOBILE
if DEF(_DEBUG)
db MAINMENUITEM_DEBUG_ROOM
endc
db -1
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; MAINMENU_MOBILE_STUDIUM
db 5 + DEF(_DEBUG)
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db MAINMENUITEM_CONTINUE
db MAINMENUITEM_NEW_GAME
db MAINMENUITEM_OPTION
db MAINMENUITEM_MOBILE
db MAINMENUITEM_MOBILE_STUDIUM
if DEF(_DEBUG)
db MAINMENUITEM_DEBUG_ROOM
endc
db -1
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; MAINMENU_MYSTERY_MOBILE_STUDIUM
db 6 + DEF(_DEBUG)
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db MAINMENUITEM_CONTINUE
db MAINMENUITEM_NEW_GAME
db MAINMENUITEM_OPTION
db MAINMENUITEM_MYSTERY_GIFT
db MAINMENUITEM_MOBILE
db MAINMENUITEM_MOBILE_STUDIUM
if DEF(_DEBUG)
db MAINMENUITEM_DEBUG_ROOM
endc
db -1
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; MAINMENU_MYSTERY
db 4 + DEF(_DEBUG)
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db MAINMENUITEM_CONTINUE
db MAINMENUITEM_NEW_GAME
db MAINMENUITEM_OPTION
db MAINMENUITEM_MYSTERY_GIFT
if DEF(_DEBUG)
db MAINMENUITEM_DEBUG_ROOM
endc
db -1
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; MAINMENU_MYSTERY_STUDIUM
db 5 + DEF(_DEBUG)
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db MAINMENUITEM_CONTINUE
db MAINMENUITEM_NEW_GAME
db MAINMENUITEM_OPTION
db MAINMENUITEM_MYSTERY_GIFT
db MAINMENUITEM_MOBILE_STUDIUM
if DEF(_DEBUG)
db MAINMENUITEM_DEBUG_ROOM
endc
db -1
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; MAINMENU_STUDIUM
db 4 + DEF(_DEBUG)
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db MAINMENUITEM_CONTINUE
db MAINMENUITEM_NEW_GAME
db MAINMENUITEM_OPTION
db MAINMENUITEM_MOBILE_STUDIUM
if DEF(_DEBUG)
db MAINMENUITEM_DEBUG_ROOM
endc
db -1
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MainMenu_GetWhichMenu:
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nop
nop
nop
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ld a, [wSaveFileExists]
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and a
jr nz, .next
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ld a, MAINMENU_NEW_GAME
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ret
.next
ldh a, [hCGB]
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cp TRUE
ld a, MAINMENU_CONTINUE
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ret nz
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ld a, BANK(sNumDailyMysteryGiftPartnerIDs)
call OpenSRAM
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ld a, [sNumDailyMysteryGiftPartnerIDs]
cp -1 ; locked?
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call CloseSRAM
jr nz, .mystery_gift
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; This check makes no difference.
ld a, [wStatusFlags]
bit STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F, a
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ld a, MAINMENU_CONTINUE
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jr z, .ok
jr .ok
.ok
jr .ok2
.ok2
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ld a, MAINMENU_CONTINUE
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ret
.mystery_gift
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; This check makes no difference.
ld a, [wStatusFlags]
bit STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F, a
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jr z, .ok3
jr .ok3
.ok3
jr .ok4
.ok4
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ld a, MAINMENU_MYSTERY
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ret
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MainMenuJoypadLoop:
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call SetUpMenu
.loop
call MainMenu_PrintCurrentTimeAndDay
ld a, [w2DMenuFlags1]
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set 5, a
ld [w2DMenuFlags1], a
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call GetScrollingMenuJoypad
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ld a, [wMenuJoypad]
cp B_BUTTON
jr z, .b_button
cp A_BUTTON
jr z, .a_button
jr .loop
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.a_button
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call PlayClickSFX
and a
ret
.b_button
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scf
ret
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MainMenu_PrintCurrentTimeAndDay:
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ld a, [wSaveFileExists]
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and a
ret z
xor a
ldh [hBGMapMode], a
call .PlaceBox
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ld hl, wOptions
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ld a, [hl]
push af
set NO_TEXT_SCROLL, [hl]
call .PlaceTime
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pop af
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ld [wOptions], a
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ld a, $1
ldh [hBGMapMode], a
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ret
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.PlaceBox:
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call CheckRTCStatus
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and %10000000 ; Day count exceeded 16383
jr nz, .TimeFail
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hlcoord 0, 14
ld b, 2
ld c, 18
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call Textbox
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ret
.TimeFail:
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call SpeechTextbox
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ret
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.PlaceTime:
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ld a, [wSaveFileExists]
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and a
ret z
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call CheckRTCStatus
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and $80
jp nz, .PrintTimeNotSet
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call UpdateTime
call GetWeekday
ld b, a
decoord 1, 15
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call .PrintDayOfWeek
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decoord 4, 16
ldh a, [hHours]
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ld c, a
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farcall PrintHour
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ld [hl], ":"
inc hl
ld de, hMinutes
lb bc, PRINTNUM_LEADINGZEROS | 1, 2
call PrintNum
ret
.minString: ; unreferenced
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db "min.@"
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.PrintTimeNotSet:
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hlcoord 1, 14
ld de, .TimeNotSetString
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call PlaceString
ret
.TimeNotSetString:
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db "TIME NOT SET@"
.MainMenuTimeUnknownText: ; unreferenced
text_far _MainMenuTimeUnknownText
text_end
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.PrintDayOfWeek:
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push de
ld hl, .Days
ld a, b
call GetNthString
ld d, h
ld e, l
pop hl
call PlaceString
ld h, b
ld l, c
ld de, .Day
call PlaceString
ret
.Days:
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db "SUN@"
db "MON@"
db "TUES@"
db "WEDNES@"
db "THURS@"
db "FRI@"
db "SATUR@"
.Day:
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db "DAY@"
ClearTilemapEtc:
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xor a
ldh [hMapAnims], a
call ClearTilemap
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call LoadFontsExtra
call LoadStandardFont
call ClearWindowData
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ret
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MainMenu_NewGame:
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farcall NewGame
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ret
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MainMenu_Option:
farcall Option
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ret
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MainMenu_Continue:
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farcall Continue
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ret
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MainMenu_MysteryGift:
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farcall MysteryGift
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ret