pokecrystal/engine/menus/main_menu.asm

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GFX_49c0c:
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INCBIN "gfx/unknown/049c0c.2bpp"
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MainMenu:
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xor a
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ld [wDisableTextAcceleration], a
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call Function49ed0
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ld b, SCGB_DIPLOMA
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call GetSGBLayout
call SetPalettes
ld hl, wGameTimerPause
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res GAMETIMERPAUSE_TIMER_PAUSED_F, [hl]
call MainMenu_GetWhichMenu
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ld [wWhichIndexSet], a
call MainMenu_PrintCurrentTimeAndDay
ld hl, .MenuHeader
call LoadMenuHeader
call MainMenuJoypadLoop
call CloseWindow
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jr c, .quit
call ClearTileMap
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ld a, [wMenuSelection]
ld hl, .Jumptable
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rst JumpTable
jr MainMenu
.quit
ret
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.MenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 0, 16, 7
dw .MenuData
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db 1 ; default option
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.MenuData:
db STATICMENU_CURSOR ; flags
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db 0 ; items
dw MainMenuItems
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dw PlaceMenuStrings
dw .Strings
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.Strings:
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db "CONTINUE@"
db "NEW GAME@"
db "OPTION@"
db "MYSTERY GIFT@"
db "MOBILE@"
db "MOBILE STUDIUM@"
.Jumptable:
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dw MainMenu_Continue
dw MainMenu_NewGame
dw MainMenu_Options
dw MainMenu_MysteryGift
dw MainMenu_Mobile
dw MainMenu_MobileStudium
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CONTINUE EQU 0
NEW_GAME EQU 1
OPTION EQU 2
MYSTERY_GIFT EQU 3
MOBILE EQU 4
MOBILE_STUDIUM EQU 5
MainMenuItems:
NewGameMenu:
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db 2
db NEW_GAME
db OPTION
db -1
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ContinueMenu:
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db 3
db CONTINUE
db NEW_GAME
db OPTION
db -1
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MobileMysteryMenu:
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db 5
db CONTINUE
db NEW_GAME
db OPTION
db MYSTERY_GIFT
db MOBILE
db -1
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MobileMenu:
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db 4
db CONTINUE
db NEW_GAME
db OPTION
db MOBILE
db -1
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MobileStudiumMenu:
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db 5
db CONTINUE
db NEW_GAME
db OPTION
db MOBILE
db MOBILE_STUDIUM
db -1
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MysteryMobileStudiumMenu:
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db 6
db CONTINUE
db NEW_GAME
db OPTION
db MYSTERY_GIFT
db MOBILE
db MOBILE_STUDIUM
db -1
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MysteryMenu:
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db 4
db CONTINUE
db NEW_GAME
db OPTION
db MYSTERY_GIFT
db -1
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MysteryStudiumMenu:
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db 5
db CONTINUE
db NEW_GAME
db OPTION
db MYSTERY_GIFT
db MOBILE_STUDIUM
db -1
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StudiumMenu:
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db 4
db CONTINUE
db NEW_GAME
db OPTION
db MOBILE_STUDIUM
db -1
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MainMenu_GetWhichMenu:
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nop
nop
nop
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ld a, [wSaveFileExists]
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and a
jr nz, .next
ld a, $0 ; New Game
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ret
.next
ld a, [hCGB]
cp $1
ld a, $1
ret nz
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ld a, BANK(sNumDailyMysteryGiftPartnerIDs)
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call GetSRAMBank
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ld a, [sNumDailyMysteryGiftPartnerIDs]
cp -1
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call CloseSRAM
jr nz, .mystery_gift
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; This check makes no difference.
ld a, [wStatusFlags]
bit STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F, a
ld a, $1 ; Continue
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jr z, .ok
jr .ok
.ok
jr .ok2
.ok2
ld a, $1 ; Continue
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ret
.mystery_gift
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; This check makes no difference.
ld a, [wStatusFlags]
bit STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F, a
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jr z, .ok3
jr .ok3
.ok3
jr .ok4
.ok4
ld a, $6 ; Mystery Gift
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ret
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MainMenuJoypadLoop:
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call SetUpMenu
.loop
call MainMenu_PrintCurrentTimeAndDay
ld a, [w2DMenuFlags1]
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set 5, a
ld [w2DMenuFlags1], a
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call GetScrollingMenuJoypad
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ld a, [wMenuJoypad]
cp B_BUTTON
jr z, .b_button
cp A_BUTTON
jr z, .a_button
jr .loop
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.a_button
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call PlayClickSFX
and a
ret
.b_button
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scf
ret
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MainMenu_PrintCurrentTimeAndDay:
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ld a, [wSaveFileExists]
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and a
ret z
xor a
ld [hBGMapMode], a
call .PlaceBox
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ld hl, wOptions
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ld a, [hl]
push af
set NO_TEXT_SCROLL, [hl]
call .PlaceTime
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pop af
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ld [wOptions], a
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ld a, $1
ld [hBGMapMode], a
ret
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.PlaceBox:
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call CheckRTCStatus
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and $80
jr nz, .TimeFail
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hlcoord 0, 14
ld b, 2
ld c, 18
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call TextBox
ret
.TimeFail:
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call SpeechTextBox
ret
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.PlaceTime:
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ld a, [wSaveFileExists]
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and a
ret z
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call CheckRTCStatus
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and $80
jp nz, .PrintTimeNotSet
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call UpdateTime
call GetWeekday
ld b, a
decoord 1, 15
call .PlaceCurrentDay
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decoord 4, 16
ld a, [hHours]
ld c, a
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farcall PrintHour
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ld [hl], ":"
inc hl
ld de, hMinutes
lb bc, PRINTNUM_LEADINGZEROS | 1, 2
call PrintNum
ret
.min
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; unused
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db "min.@"
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.PrintTimeNotSet:
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hlcoord 1, 14
ld de, .TimeNotSet
call PlaceString
ret
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.TimeNotSet:
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db "TIME NOT SET@"
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.UnusedText:
; Clock time unknown
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text_jump UnknownText_0x1c5182
db "@"
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.PlaceCurrentDay:
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push de
ld hl, .Days
ld a, b
call GetNthString
ld d, h
ld e, l
pop hl
call PlaceString
ld h, b
ld l, c
ld de, .Day
call PlaceString
ret
.Days:
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db "SUN@"
db "MON@"
db "TUES@"
db "WEDNES@"
db "THURS@"
db "FRI@"
db "SATUR@"
.Day:
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db "DAY@"
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Function49ed0:
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xor a
ld [hMapAnims], a
call ClearTileMap
call LoadFontsExtra
call LoadStandardFont
call ClearWindowData
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ret
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MainMenu_NewGame:
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farcall NewGame
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ret
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MainMenu_Options:
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farcall OptionsMenu
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ret
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MainMenu_Continue:
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farcall Continue
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ret
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MainMenu_MysteryGift:
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farcall MysteryGift
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ret