pokecrystal/maps/Route1.asm

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1.9 KiB
NASM
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Route1_MapScriptHeader:
; trigger count
db 0
; callback count
db 0
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TrainerSchoolboyDanny:
trainer EVENT_BEAT_SCHOOLBOY_DANNY, SCHOOLBOY, DANNY, SchoolboyDannySeenText, SchoolboyDannyBeatenText, $0000, SchoolboyDannyScript
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SchoolboyDannyScript:
talkaftercancel
loadfont
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writetext UnknownText_0x1ac5d7
closetext
loadmovesprites
end
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TrainerCooltrainerfQuinn:
trainer EVENT_BEAT_COOLTRAINERF_QUINN, COOLTRAINERF, QUINN, CooltrainerfQuinnSeenText, CooltrainerfQuinnBeatenText, $0000, CooltrainerfQuinnScript
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CooltrainerfQuinnScript:
talkaftercancel
loadfont
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writetext UnknownText_0x1ac640
closetext
loadmovesprites
end
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MapRoute1Signpost0Script:
jumptext UnknownText_0x1ac675
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FruitTreeScript_0x1ac581:
fruittree $1a
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SchoolboyDannySeenText:
text "If trainers meet,"
line "the first thing to"
cont "do is battle."
done
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SchoolboyDannyBeatenText:
text "Awww… I've got a"
line "losing record…"
done
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UnknownText_0x1ac5d7:
text "For trainers, it's"
line "a given that we'll"
para "battle whenever we"
line "meet."
done
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CooltrainerfQuinnSeenText:
text "You there!"
line "Want to battle?"
done
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CooltrainerfQuinnBeatenText:
text "Down and out…"
done
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UnknownText_0x1ac640:
text "You're strong."
para "You obviously must"
line "have trained hard."
done
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UnknownText_0x1ac675:
text "ROUTE 1"
para "PALLET TOWN -"
line "VIRIDIAN CITY"
done
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Route1_MapEventHeader:
; filler
db 0, 0
; warps
db 0
; xy triggers
db 0
; signposts
db 1
signpost 27, 7, SIGNPOST_READ, MapRoute1Signpost0Script
; people-events
db 3
person_event SPRITE_YOUNGSTER, 16, 8, LEFT << 2 | $1, $0, -1, -1, (PAL_OW_BLUE << 4) | $82, 4, TrainerSchoolboyDanny, -1
person_event SPRITE_COOLTRAINER_F, 29, 13, LEFT << 2 | $2, $0, -1, -1, (PAL_OW_RED << 4) | $82, 2, TrainerCooltrainerfQuinn, -1
person_event SPRITE_FRUIT_TREE, 11, 7, DOWN << 2 | $1, $0, -1, -1, $0, 0, FruitTreeScript_0x1ac581, -1