pokecrystal/maps/RuinsOfAlphKabutoChamber.asm

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NASM
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const_value set 2
const RUINSOFALPHKABUTOCHAMBER_RECEPTIONIST
const RUINSOFALPHKABUTOCHAMBER_SCIENTIST
RuinsOfAlphKabutoChamber_MapScripts:
.SceneScripts:
db 2
scene_script .CheckWall
scene_script .DummyScene
.MapCallbacks:
db 1
callback MAPCALLBACK_TILES, .HiddenDoors
.CheckWall:
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checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue .OpenWall
end
.OpenWall:
priorityjump .WallOpenScript
end
.DummyScene:
end
.HiddenDoors:
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checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue .WallOpen
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changeblock 4, 0, $2e ; closed wall
.WallOpen:
checkevent EVENT_SOLVED_KABUTO_PUZZLE
iffalse .FloorClosed
return
.FloorClosed:
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changeblock 2, 2, $01 ; left floor
changeblock 4, 2, $02 ; right floor
return
.WallOpenScript:
pause 30
earthquake 30
showemote EMOTE_SHOCK, PLAYER, 20
pause 30
playsound SFX_STRENGTH
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changeblock 4, 0, $30 ; open wall
reloadmappart
earthquake 50
setscene 1
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closetext
end
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RuinsOfAlphKabutoChamberReceptionistScript:
jumptextfaceplayer RuinsOfAlphKabutoChamberReceptionistText
MapRuinsOfAlphKabutoChamberSignpost2Script:
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refreshscreen
writebyte UNOWNPUZZLE_KABUTO
special Special_UnownPuzzle
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closetext
iftrue UnknownScript_0x58778
end
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UnknownScript_0x58778:
setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
setevent EVENT_SOLVED_KABUTO_PUZZLE
setflag ENGINE_UNLOCKED_UNOWNS_A_TO_K
setevent EVENT_RUINS_OF_ALPH_KABUTO_CHAMBER_RECEPTIONIST
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, 1
earthquake 30
showemote EMOTE_SHOCK, PLAYER, 15
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changeblock 2, 2, $18 ; left hole
changeblock 4, 2, $19 ; right hole
reloadmappart
playsound SFX_STRENGTH
earthquake 80
applymovement PLAYER, MovementData_0x587fe
playsound SFX_KINESIS
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waitsfx
pause 20
warpcheck
end
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ScientistScript_0x587a8:
faceplayer
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opentext
checkcode VAR_UNOWNCOUNT
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if_equal NUM_UNOWN, UnknownScript_0x587cf
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checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue UnknownScript_0x587c9
checkevent EVENT_SOLVED_KABUTO_PUZZLE
iffalse UnknownScript_0x587c0
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writetext UnknownText_0x589b8
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buttonsound
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UnknownScript_0x587c0:
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writetext UnknownText_0x588f5
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waitbutton
closetext
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spriteface RUINSOFALPHKABUTOCHAMBER_SCIENTIST, UP
end
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UnknownScript_0x587c9:
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writetext UnknownText_0x5897c
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waitbutton
closetext
end
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UnknownScript_0x587cf:
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writetext UnknownText_0x594cb
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waitbutton
closetext
end
MapRuinsOfAlphKabutoChamberSignpost1Script:
jumptext UnknownText_0x58b1a
MapRuinsOfAlphKabutoChamberSignpost3Script:
jumptext UnknownText_0x58b3f
MapRuinsOfAlphKabutoChamberSignpost4Script:
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opentext
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writetext UnknownText_0x58aa7
writebyte UNOWNWORDS_ESCAPE
special Special_DisplayUnownWords
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closetext
end
MapRuinsOfAlphKabutoChamberSignpost5Script:
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checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue UnknownScript_0x587f7
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opentext
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writetext UnknownText_0x58ad9
writebyte UNOWNWORDS_ESCAPE
special Special_DisplayUnownWords
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closetext
end
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UnknownScript_0x587f7:
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opentext
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writetext UnknownText_0x58afa
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waitbutton
closetext
end
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MovementData_0x587fe:
skyfall_top
step_end
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RuinsOfAlphKabutoChamberReceptionistText:
text "Welcome to this"
line "chamber."
para "There are sliding"
line "panels that depict"
para "a #MON drawn by"
line "the ancients."
para "Slide the panels"
line "around to form the"
cont "picture."
para "To the right is a"
line "description of the"
cont "#MON."
para "Scientists in the"
line "back are examining"
para "some newly found"
line "patterns."
done
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UnknownText_0x588f5:
text "Recently, strange,"
line "cryptic patterns"
cont "have appeared."
para "It's odd. They"
line "weren't here a"
cont "little while ago…"
para "You should take a"
line "look at the walls."
done
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UnknownText_0x5897c:
text "Ah! Here's another"
line "huge hole!"
para "It's big enough to"
line "go through!"
done
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UnknownText_0x589b8:
text "That tremor was"
line "pretty scary!"
para "But I'm more"
line "concerned about"
cont "this wall here…"
done
; unused
UnusedText_0x58a03:
text "The patterns on"
line "the wall appear to"
cont "be words!"
para "And those sliding"
line "stone panels seem"
para "to be signals of"
line "some kind."
para "I think they make"
line "#MON appear,"
para "but it's not clear"
line "yet…"
done
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UnknownText_0x58aa7:
text "Patterns appeared"
line "on the walls…"
done
; unused
UnusedText_0x58ac8:
text "It's UNOWN text!"
done
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UnknownText_0x58ad9:
text "Patterns appeared"
line "on the walls…"
done
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UnknownText_0x58afa:
text "There's a big hole"
line "in the wall!"
done
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UnknownText_0x58b1a:
text "It's a replica of"
line "an ancient #-"
cont "MON."
done
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UnknownText_0x58b3f:
text "A #MON that hid"
line "on the sea floor."
para "Eyes on its back"
line "scanned the area."
done
RuinsOfAlphKabutoChamber_MapEvents:
; filler
db 0, 0
.Warps:
db 5
warp_def 3, 9, 2, RUINS_OF_ALPH_OUTSIDE
warp_def 4, 9, 2, RUINS_OF_ALPH_OUTSIDE
warp_def 3, 3, 4, RUINS_OF_ALPH_INNER_CHAMBER
warp_def 4, 3, 5, RUINS_OF_ALPH_INNER_CHAMBER
warp_def 4, 0, 1, RUINS_OF_ALPH_KABUTO_ITEM_ROOM
.CoordEvents:
db 0
.BGEvents:
db 6
bg_event 2, 3, BGEVENT_READ, MapRuinsOfAlphKabutoChamberSignpost1Script
bg_event 5, 3, BGEVENT_READ, MapRuinsOfAlphKabutoChamberSignpost1Script
bg_event 3, 2, BGEVENT_UP, MapRuinsOfAlphKabutoChamberSignpost2Script
bg_event 4, 2, BGEVENT_UP, MapRuinsOfAlphKabutoChamberSignpost3Script
bg_event 3, 0, BGEVENT_UP, MapRuinsOfAlphKabutoChamberSignpost4Script
bg_event 4, 0, BGEVENT_UP, MapRuinsOfAlphKabutoChamberSignpost5Script
.ObjectEvents:
db 2
object_event 5, 5, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RuinsOfAlphKabutoChamberReceptionistScript, EVENT_RUINS_OF_ALPH_KABUTO_CHAMBER_RECEPTIONIST
object_event 3, 1, SPRITE_SCIENTIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ScientistScript_0x587a8, -1