pokecrystal/maps/RuinsofAlphKabutoChamber.asm

289 lines
5.7 KiB
NASM
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RuinsofAlphKabutoChamber_MapScriptHeader:
.MapTriggers:
db 2
; triggers
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dw UnknownScript_0x5872b, 0
dw UnknownScript_0x58736, 0
.MapCallbacks:
db 1
; callbacks
dbw 1, UnknownScript_0x58737
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UnknownScript_0x5872b:
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checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue UnknownScript_0x58732
end
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UnknownScript_0x58732:
priorityjump UnknownScript_0x58751
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UnknownScript_0x58735:
end
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UnknownScript_0x58736:
end
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UnknownScript_0x58737:
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checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue UnknownScript_0x58741
changeblock $4, $0, $2e
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UnknownScript_0x58741:
checkevent EVENT_SOLVED_KABUTO_PUZZLE
iffalse UnknownScript_0x58748
return
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UnknownScript_0x58748:
changeblock $2, $2, $1
changeblock $4, $2, $2
return
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UnknownScript_0x58751:
pause 30
earthquake 30
showemote EMOTE_SHOCK, PLAYER, 20
pause 30
playsound SFX_STRENGTH
changeblock $4, $0, $30
reloadmappart
earthquake 50
dotrigger $1
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closetext
end
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ReceptionistScript_0x58769:
jumptextfaceplayer UnknownText_0x58800
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MapRuinsofAlphKabutoChamberSignpost2Script:
refreshscreen $0
writebyte $0
special Special_UnownPuzzle
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closetext
iftrue UnknownScript_0x58778
end
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UnknownScript_0x58778:
setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
setevent EVENT_SOLVED_KABUTO_PUZZLE
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setflag ENGINE_UNLOCKED_UNOWNS_1
setevent EVENT_RUINS_OF_ALPH_KABUTO_CHAMBER_RECEPTIONIST
domaptrigger RUINS_OF_ALPH_INNER_CHAMBER, $1
earthquake 30
showemote EMOTE_SHOCK, PLAYER, 15
changeblock $2, $2, $18
changeblock $4, $2, $19
reloadmappart
playsound SFX_STRENGTH
earthquake 80
applymovement PLAYER, MovementData_0x587fe
playsound SFX_KINESIS
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waitsfx
pause 20
warpcheck
end
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ScientistScript_0x587a8:
faceplayer
loadfont
checkcode VAR_UNOWNCOUNT
if_equal 26, UnknownScript_0x587cf
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checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue UnknownScript_0x587c9
checkevent EVENT_SOLVED_KABUTO_PUZZLE
iffalse UnknownScript_0x587c0
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writetext UnknownText_0x589b8
keeptextopen
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UnknownScript_0x587c0:
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writetext UnknownText_0x588f5
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waitbutton
closetext
spriteface $3, UP
end
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UnknownScript_0x587c9:
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writetext UnknownText_0x5897c
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waitbutton
closetext
end
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UnknownScript_0x587cf:
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writetext UnknownText_0x594cb
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waitbutton
closetext
end
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MapRuinsofAlphKabutoChamberSignpost1Script:
jumptext UnknownText_0x58b1a
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MapRuinsofAlphKabutoChamberSignpost3Script:
jumptext UnknownText_0x58b3f
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MapRuinsofAlphKabutoChamberSignpost4Script:
loadfont
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writetext UnknownText_0x58aa7
writebyte $0
special Special_DisplayUnownWords
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closetext
end
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MapRuinsofAlphKabutoChamberSignpost5Script:
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checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue UnknownScript_0x587f7
loadfont
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writetext UnknownText_0x58ad9
writebyte $0
special Special_DisplayUnownWords
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closetext
end
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UnknownScript_0x587f7:
loadfont
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writetext UnknownText_0x58afa
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waitbutton
closetext
end
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MovementData_0x587fe:
db $59 ; movement
step_end
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UnknownText_0x58800:
text "Welcome to this"
line "chamber."
para "There are sliding"
line "panels that depict"
para "a #MON drawn by"
line "the ancients."
para "Slide the panels"
line "around to form the"
cont "picture."
para "To the right is a"
line "description of the"
cont "#MON."
para "Scientists in the"
line "back are examining"
para "some newly found"
line "patterns."
done
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UnknownText_0x588f5:
text "Recently, strange,"
line "cryptic patterns"
cont "have appeared."
para "It's odd. They"
line "weren't here a"
cont "little while ago…"
para "You should take a"
line "look at the walls."
done
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UnknownText_0x5897c:
text "Ah! Here's another"
line "huge hole!"
para "It's big enough to"
line "go through!"
done
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UnknownText_0x589b8:
text "That tremor was"
line "pretty scary!"
para "But I'm more"
line "concerned about"
cont "this wall here…"
done
; possibly unused
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UnknownText_0x58a03:
text "The patterns on"
line "the wall appear to"
cont "be words!"
para "And those sliding"
line "stone panels seem"
para "to be signals of"
line "some kind."
para "I think they make"
line "#MON appear,"
para "but it's not clear"
line "yet…"
done
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UnknownText_0x58aa7:
text "Patterns appeared"
line "on the walls…"
done
; possibly unused
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UnknownText_0x58ac8:
text "It's UNOWN text!"
done
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UnknownText_0x58ad9:
text "Patterns appeared"
line "on the walls…"
done
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UnknownText_0x58afa:
text "There's a big hole"
line "in the wall!"
done
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UnknownText_0x58b1a:
text "It's a replica of"
line "an ancient #-"
cont "MON."
done
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UnknownText_0x58b3f:
text "A #MON that hid"
line "on the sea floor."
para "Eyes on its back"
line "scanned the area."
done
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RuinsofAlphKabutoChamber_MapEventHeader:
; filler
db 0, 0
.Warps:
db 5
warp_def $9, $3, 2, RUINS_OF_ALPH_OUTSIDE
warp_def $9, $4, 2, RUINS_OF_ALPH_OUTSIDE
warp_def $3, $3, 4, RUINS_OF_ALPH_INNER_CHAMBER
warp_def $3, $4, 5, RUINS_OF_ALPH_INNER_CHAMBER
warp_def $0, $4, 1, RUINS_OF_ALPH_KABUTO_ITEM_ROOM
.XYTriggers:
db 0
.Signposts:
db 6
signpost 3, 2, SIGNPOST_READ, MapRuinsofAlphKabutoChamberSignpost1Script
signpost 3, 5, SIGNPOST_READ, MapRuinsofAlphKabutoChamberSignpost1Script
signpost 2, 3, SIGNPOST_UP, MapRuinsofAlphKabutoChamberSignpost2Script
signpost 2, 4, SIGNPOST_UP, MapRuinsofAlphKabutoChamberSignpost3Script
signpost 0, 3, SIGNPOST_UP, MapRuinsofAlphKabutoChamberSignpost4Script
signpost 0, 4, SIGNPOST_UP, MapRuinsofAlphKabutoChamberSignpost5Script
.PersonEvents:
db 2
person_event SPRITE_RECEPTIONIST, 5, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ReceptionistScript_0x58769, EVENT_RUINS_OF_ALPH_KABUTO_CHAMBER_RECEPTIONIST
person_event SPRITE_SCIENTIST, 1, 3, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ScientistScript_0x587a8, -1