pokecrystal/maps/UndergroundPath.asm

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UndergroundPath_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
UndergroundPathHiddenFullRestore:
hiddenitem FULL_RESTORE, EVENT_UNDERGROUND_PATH_HIDDEN_FULL_RESTORE
UndergroundPathHiddenXSpecial:
hiddenitem X_SPECIAL, EVENT_UNDERGROUND_PATH_HIDDEN_X_SPECIAL
UndergroundPath_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
warp_event 3, 2, 3, ROUTE_5_UNDERGROUND_PATH_ENTRANCE
warp_event 3, 24, 3, ROUTE_6_UNDERGROUND_PATH_ENTRANCE
db 0 ; coord events
db 2 ; bg events
bg_event 3, 9, BGEVENT_ITEM, UndergroundPathHiddenFullRestore
bg_event 1, 19, BGEVENT_ITEM, UndergroundPathHiddenXSpecial
db 0 ; object events