pokecrystal/engine/gfx/sprite_anims.asm

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DoAnimFrame: ; 8d24b
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
add hl, bc
ld e, [hl]
ld d, 0
ld hl, .Jumptable
add hl, de
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add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
; 8d25b
.Jumptable: ; 8d25b (23:525b)
; entries correspond to SPRITE_ANIM_SEQ_* constants
dw .Null
dw .PartyMon
dw .PartyMonSwitch
dw .PartyMonSelected
dw .GSTitleTrail
dw .NamingScreenCursor
dw .GameFreakLogo
dw .GSIntroStar
dw .GSIntroSparkle
dw .SlotsGolem
dw .SlotsChansey
dw .SlotsChanseyEgg
dw .MailCursor
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dw .UnusedCursor
dw .DummyGameCursor
dw .PokegearArrow
dw .TradePokeBall
dw .TradeTubeBulge
dw .TrademonInTube
dw .RevealNewMon
dw .RadioTuningKnob
dw .CutLeaves
dw .FlyFrom
dw .FlyLeaf
dw .FlyTo
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dw .GSIntroHoOh
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dw .EZChatCursor
dw .MobileTradeSentPulse
dw .MobileTradeOTPulse
dw .IntroSuicune
dw .IntroPichuWooper
dw .Celebi
dw .IntroUnown
dw .IntroUnownF
dw .IntroSuicuneAway
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.Null: ; 8d2a1 (23:52a1)
ret
.PartyMon ; 8d2a2 (23:52a2)
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ld a, [wMenuCursorY]
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ld hl, SPRITEANIMSTRUCT_INDEX
add hl, bc
cp [hl]
jr z, .PartyMonSwitch
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ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
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ld [hl], 8 * 2
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], $0
ret
.PartyMonSwitch ; 8d2b9 (23:52b9)
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ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
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ld [hl], 8 * 3
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
ld d, a
inc [hl]
and $f
ret nz
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
ld e, [hl]
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld a, d
and $10 ; bit 4
jr z, .load_zero
ld a, e
and a
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jr z, .load_minus_two
cp $1
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jr z, .load_minus_one
.load_zero
xor a
ld [hl], a
ret
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.load_minus_one
ld a, -1
ld [hl], a
ret
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.load_minus_two
ld a, -2
ld [hl], a
ret
.PartyMonSelected ; 8d2ea (23:52ea)
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ld a, [wMenuCursorY]
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ld hl, SPRITEANIMSTRUCT_INDEX
add hl, bc
cp [hl]
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jr z, .three_offset_right
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ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
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ld [hl], 8 * 2
ret
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.three_offset_right
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ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
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ld [hl], 8 * 3
ret
.GSTitleTrail ; 8d302 (23:5302)
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call .AnonymousJumptable
jp hl
; 8d306 (23:5306)
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; Anonymous dw (see .AnonymousJumptable)
dw .four_zero
dw .four_one
; 8d30a
.four_zero ; 8d30a
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call .IncrementJumptableIndex
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ld hl, SPRITEANIMSTRUCT_INDEX
add hl, bc
ld a, [hl]
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
and $3
ld [hl], a
inc [hl]
swap a
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld [hl], a
.four_one ; 8d321
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ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld a, [hl]
cp $a4
jr nc, .asm_8d356
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
add $4
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ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld [hl], a
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ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
inc [hl]
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
ld a, [hl]
sla a
sla a
ld d, $2
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
add $3
ld [hl], a
call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
ret
.asm_8d356
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call DeinitializeSprite
ret
; 8d35a
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.GSIntroHoOh ; 8d35a (23:535a)
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
inc a
ld [hl], a
ld d, $2
call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
ret
.NamingScreenCursor ; 8d36c (23:536c)
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callfar NamingScreen_AnimateCursor
ret
.MailCursor ; 8d373 (23:5373)
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callfar ComposeMail_AnimateCursor
ret
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.GameFreakLogo: ; 8d37a (23:537a)
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callfar GameFreakLogoJumper
ret
.GSIntroStar ; 8d381 (23:5381)
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
and a
jr z, .asm_8d3ba
dec [hl]
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dec [hl]
ld d, a
and $1f
jr nz, .asm_8d395
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
dec [hl]
.asm_8d395
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
ld a, [hl]
push af
push de
call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
pop de
pop af
call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
add hl, bc
ld [hl], a
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
ld a, [hl]
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
add [hl]
ld [hl], a
ret
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.asm_8d3ba
ld a, $1
ld [wcf64], a
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call DeinitializeSprite
ret
.GSIntroSparkle ; 8d3c3 (23:53c3)
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hli]
or [hl]
jr z, .asm_8d41e
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ld hl, SPRITEANIMSTRUCT_0F
add hl, bc
ld d, [hl]
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
ld a, [hl]
push af
push de
call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
pop de
pop af
call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
add hl, bc
ld [hl], a
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld e, [hl]
inc hl
ld d, [hl]
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ld hl, SPRITEANIMSTRUCT_0E
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
add hl, de
ld e, l
ld d, h
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ld hl, SPRITEANIMSTRUCT_0E
add hl, bc
ld [hl], e
inc hl
ld [hl], d
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld de, -$10
add hl, de
ld e, l
ld d, h
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld [hl], e
inc hl
ld [hl], d
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
ld a, [hl]
xor $20
ld [hl], a
ret
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.asm_8d41e
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call DeinitializeSprite
ret
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.SlotsGolem: ; 8d422 (23:5422)
callfar Slots_AnimateGolem
ret
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.SlotsChansey: ; 8d429 (23:5429)
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callfar Slots_AnimateChansey
ld hl, wcf64
ld a, [hl]
cp $2
ret nz
ld [hl], $3
ld a, SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2
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call _ReinitSpriteAnimFrame
ret
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.SlotsChanseyEgg: ; 8d43e (23:543e)
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
ld a, [hl]
dec [hl]
ld e, a
and $1
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jr z, .move_vertical
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ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld a, [hl]
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cp 15 * 8
jr c, .move_right
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call DeinitializeSprite
ld a, $4
ld [wcf64], a
ld de, SFX_PLACE_PUZZLE_PIECE_DOWN
call PlaySFX
ret
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.move_right
inc [hl]
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.move_vertical
ld a, e
ld d, $20
call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
ret
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.UnusedCursor ; 8d46e (23:546e)
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callfar ret_e00ed
ret
.PokegearArrow ; 8d475 (23:5475)
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callfar AnimatePokegearModeIndicatorArrow
ret
.DummyGameCursor ; 8d47c (23:547c)
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callfar DummyGame_InterpretJoypad_AnimateCursor
ret
.TradePokeBall ; 8d483 (23:5483)
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call .AnonymousJumptable
jp hl
; 8d487 (23:5487)
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; Anonymous dw (see .AnonymousJumptable)
dw .TradePokeBall_zero
dw .TradePokeBall_one
dw .TradePokeBall_two
dw .TradePokeBall_three
dw .TradePokeBall_four
dw .TradePokeBall_five
; 8d493
.TradePokeBall_zero ; 8d493
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ld a, SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WOBBLE
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call _ReinitSpriteAnimFrame
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
ld [hl], $2
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld [hl], $20
ret
; 8d4a5
.TradePokeBall_two ; 8d4a5
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
and a
jr z, .asm_8d4af
dec [hl]
ret
.asm_8d4af
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call .IncrementJumptableIndex
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld [hl], $40
.TradePokeBall_three ; 8d4b8
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
cp $30
jr c, .asm_8d4cd
dec [hl]
ld d, $28
call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
ret
.asm_8d4cd
ld de, SFX_GOT_SAFARI_BALLS
call PlaySFX
jr .TradePokeBall_five
; 8d4d5
.TradePokeBall_one ; 8d4d5
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
ld [hl], $4
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld [hl], $30
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
ld [hl], $24
ret
; 8d4e8
.TradePokeBall_four ; 8d4e8
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
ld a, [hl]
and a
jr z, .asm_8d51c
ld d, a
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
call Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
inc [hl]
ld a, [hl]
and $3f
ret nz
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld [hl], $20
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
ld a, [hl]
sub $c
ld [hl], a
ld de, SFX_SWITCH_POKEMON
call PlaySFX
ret
.asm_8d51c
xor a
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
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call .IncrementJumptableIndex
ret
.TradePokeBall_five ; 8d526
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call DeinitializeSprite
ret
; 8d52a
.TradeTubeBulge ; 8d52a (23:552a)
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ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld a, [hl]
inc [hl]
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inc [hl]
cp $b0
jr nc, .delete
and $3
ret nz
ld de, SFX_POKEBALLS_PLACED_ON_TABLE
call PlaySFX
ret
.delete
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call DeinitializeSprite
ret
.TrademonInTube ; 8d543 (23:5543)
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callfar TradeAnim_AnimateTrademonInTube
ret
.RevealNewMon: ; 8d54a (23:554a)
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
cp $80
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jr nc, .finish_EggShell
ld d, a
add $8
ld [hl], a
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
ld a, [hl]
xor $20
ld [hl], a
push af
push de
call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
pop de
pop af
call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
add hl, bc
ld [hl], a
ret
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.finish_EggShell
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call DeinitializeSprite
ret
2015-12-19 01:07:09 +00:00
.RadioTuningKnob: ; 8d578 (23:5578)
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callfar AnimateTuningKnob
ret
.CutLeaves ; 8d57f (23:557f)
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
ld e, [hl]
inc hl
ld d, [hl]
ld hl, $80
add hl, de
ld e, l
ld d, h
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
ld [hl], e
inc hl
ld [hl], d
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
inc [hl]
inc [hl]
inc [hl]
push af
push de
call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
pop de
pop af
call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
add hl, bc
ld [hl], a
ret
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.FlyFrom: ; 8d5b0 (23:55b0)
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ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
ld a, [hl]
and a
ret z
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
ld a, [hl]
inc [hl]
cp $40
ret c
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ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
dec [hl]
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dec [hl]
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ld hl, SPRITEANIMSTRUCT_0F
add hl, bc
ld a, [hl]
ld d, a
cp $40
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jr nc, .skip
add $8
ld [hl], a
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.skip
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ld hl, SPRITEANIMSTRUCT_0E
add hl, bc
ld a, [hl]
inc [hl]
call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
add hl, bc
ld [hl], a
ret
2015-12-19 01:07:09 +00:00
.FlyLeaf: ; 8d5e2 (23:55e2)
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ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld a, [hl]
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cp -9 * 8
jr nc, .delete_leaf
inc [hl]
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inc [hl]
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ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
dec [hl]
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ld d, $40
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
inc [hl]
call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
add hl, bc
ld [hl], a
ret
2015-12-19 01:07:09 +00:00
.delete_leaf
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call DeinitializeSprite
ret
2015-12-19 01:07:09 +00:00
.FlyTo: ; 8d607 (23:5607)
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ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
ld a, [hl]
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cp 10 * 8 + 4
ret z
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ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
inc [hl]
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inc [hl]
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ld hl, SPRITEANIMSTRUCT_0F
add hl, bc
ld a, [hl]
ld d, a
and a
jr z, .asm_8d621
sub $2
ld [hl], a
.asm_8d621
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ld hl, SPRITEANIMSTRUCT_0E
add hl, bc
ld a, [hl]
inc [hl]
call .Sprites_Cosine
2015-12-04 13:46:11 +00:00
ld hl, SPRITEANIMSTRUCT_XOFFSET
add hl, bc
ld [hl], a
ret
2018-01-02 17:25:13 +00:00
.MobileTradeSentPulse ; 8d630 (23:5630)
2017-12-24 17:47:30 +00:00
farcall Function108bc7
ret
2018-01-02 17:25:13 +00:00
.MobileTradeOTPulse ; 8d637 (23:5637)
2017-12-24 17:47:30 +00:00
farcall Function108be0
ret
.IntroSuicune ; 8d63e (23:563e)
ld a, [wcf65]
and a
jr nz, .asm_8d645
ret
.asm_8d645
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], $0
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ld hl, SPRITEANIMSTRUCT_0D
add hl, bc
ld a, [hl]
add $2
ld [hl], a
xor $ff
inc a
ld d, $20
call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
ld a, SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2
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call _ReinitSpriteAnimFrame
ret
.IntroPichuWooper ; 8d666 (23:5666)
2015-12-04 13:46:11 +00:00
ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
cp $14
jr nc, .asm_8d67f
add $2
ld [hl], a
xor $ff
inc a
ld d, $20
call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
.asm_8d67f
ret
.IntroUnown ; 8d680 (23:5680)
2016-05-14 05:11:01 +00:00
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
ld d, [hl]
inc [hl]
inc [hl]
inc [hl]
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ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
push af
push de
call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], a
pop de
pop af
call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
add hl, bc
ld [hl], a
ret
.IntroUnownF ; 8d6a2 (23:56a2)
ld a, [wcf64]
cp $40
ret nz
ld a, SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2
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call _ReinitSpriteAnimFrame
ret
.IntroSuicuneAway ; 8d6ae (23:56ae)
2015-12-04 13:46:11 +00:00
ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
ld a, [hl]
add $10
ld [hl], a
ret
2018-01-02 17:25:13 +00:00
.EZChatCursor ; 8d6b7 (23:56b7)
2017-12-24 17:47:30 +00:00
farcall AnimateEZChatCursor
ret
.Celebi ; 8d6be (23:56be)
2017-12-24 17:47:30 +00:00
farcall UpdateCelebiPosition
ret
2016-05-14 05:11:01 +00:00
.AnonymousJumptable: ; 8d6c5 (23:56c5)
ld hl, sp+$0
ld e, [hl]
inc hl
ld d, [hl]
inc de
2015-12-04 13:46:11 +00:00
2016-05-14 05:11:01 +00:00
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
ld l, [hl]
ld h, $0
add hl, hl
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ret
; 8d6d8 (23:56d8)
2016-05-14 05:11:01 +00:00
.IncrementJumptableIndex: ; 8d6d8
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
inc [hl]
ret
; 8d6de
.Sprites_Sine: ; 8d6de (23:56de)
call Sprites_Sine
ret
.Sprites_Cosine: ; 8d6e2 (23:56e2)
call Sprites_Cosine
ret
; 8d6e6 (23:56e6)