pokecrystal/engine/events/whiteout.asm

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Script_BattleWhiteout::
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callasm BattleBGMap
sjump Script_Whiteout
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OverworldWhiteoutScript::
reanchormap
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callasm OverworldBGMap
Script_Whiteout:
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writetext .WhitedOutText
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waitbutton
special FadeOutToWhite
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pause 40
special HealParty
checkflag ENGINE_BUG_CONTEST_TIMER
iftrue .bug_contest
callasm HalveMoney
callasm GetWhiteoutSpawn
farscall Script_AbortBugContest
special WarpToSpawnPoint
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newloadmap MAPSETUP_WARP
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endall
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.bug_contest
jumpstd BugContestResultsWarpScript
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.WhitedOutText:
text_far _WhitedOutText
text_end
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OverworldBGMap:
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call ClearPalettes
call ClearScreen
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call WaitBGMap2
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call HideSprites
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call RotateThreePalettesLeft
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ret
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BattleBGMap:
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ld b, SCGB_BATTLE_GRAYSCALE
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call GetSGBLayout
call SetDefaultBGPAndOBP
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ret
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HalveMoney:
farcall StubbedTrainerRankings_WhiteOuts
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; Halve the player's money.
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ld hl, wMoney
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ld a, [hl]
srl a
ld [hli], a
ld a, [hl]
rra
ld [hli], a
ld a, [hl]
rra
ld [hl], a
ret
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GetWhiteoutSpawn:
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ld a, [wLastSpawnMapGroup]
ld d, a
ld a, [wLastSpawnMapNumber]
ld e, a
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farcall IsSpawnPoint
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ld a, c
jr c, .yes
xor a ; SPAWN_HOME
.yes
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ld [wDefaultSpawnpoint], a
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ret