4.0 KiB
Odissey architecture and internals
Odissey heavily depends on two libraries, which were originally created during its development: Machinarium and Shapito.
Machinarium
Machinarium extensively used for organization of multi-thread processing, cooperative multi-tasking
and networking IO. All Odissey threads are run in context of machinarium machines
-
pthreads with coroutine schedulers placed on top of epoll(2)
event loop.
Odissey does not directly use or create multi-tasking primitives such as OS threads and mutexes. All synchronization is done using message passing and transparently handled by machinarium.
Repository: github/machinarium
Shapito
Shapito provides resizable buffers (streams) and methods for constructing, reading and validating PostgreSQL protocol requests. By design, all PostgreSQL specific details should be provided by Shapito library.
Repository: github/shapito.
Core components
main()
.----------.
| instance |
thread '----------'
.--------. .------------.
| pooler | | relay_pool |
'--------' '------------'
.--------. .---------. .--------. .--------.
| router | | servers | | relay0 | ... | relayN |
'--------' '---------' '--------' '--------'
.---------. .----------. thread thread
| console | | periodic |
'---------' '----------'
Instance
Application entry point.
Handle initialization. Read configuration file, prepare loggers. Run pooler and relay_pool threads.
sources/instance.h, sources/instance.c
Pooler
Start router, periodic and console subsystems.
Create listen server one for each resolved address. Each listen server runs inside own coroutine.
Server coroutine mostly waits on machine_accept()
.
On incoming connection, new client context is created and notification message is sent to next
relay worker using relaypool_feed()
. Client IO context is detached from pooler epoll(2)
context.
Handle signals using machine_signal_wait()
. On SIGHUP
: do versional config reload, add new databases
and obsolete old ones. On SIGINT
: call exit(3)
. Other threads are blocked from receiving signals.
sources/pooler.h, sources/pooler.c
Router
Handle client registration and routing requests. Do client-to-server attachment and detachment.
Ensure connection limits and client pool queueing. Handle implicit Cancel
client request, since access
to server pool is required to match a client key.
Router works in request-reply manner: client (from relay thread) sends a request message to router and waits for reply. Could be a potential hot spot (not an issue at the moment).
sources/router.h, sources/router.c
Periodic
Do periodic service tasks, like idle server connection expiration and database scheme obsoletion.
sources/periodic.h, sources/periodic.c
Relay and Relay pool
Relay machine (thread) waits on incoming connection notification queue. On new connection event, create new frontend coroutine and handle client (frontend) lifecycle. Each relay thread can host thousands of client coroutines.
Relay pool is responsible for maintaining a worker thread pool. Threads are machinarium machines,
created using machine_create()
.
sources/relay.h, sources/relay.c, sources/relay_pool.h, sources/relay_pool.c