mirror of https://github.com/kivy/kivy.git
Use Vertex Shader as well
Not tested with vs=None. "Works for me"
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@ -416,7 +416,7 @@ class ShaderTransition(TransitionBase):
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elif screen_rotation == 270:
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elif screen_rotation == 270:
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pos = (-1, 1)
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pos = (-1, 1)
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self.render_ctx = RenderContext(fs=self.fs)
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self.render_ctx = RenderContext(fs=self.fs, vs=self.vs)
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with self.render_ctx:
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with self.render_ctx:
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BindTexture(texture=self.fbo_out.texture, index=1)
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BindTexture(texture=self.fbo_out.texture, index=1)
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BindTexture(texture=self.fbo_in.texture, index=2)
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BindTexture(texture=self.fbo_in.texture, index=2)
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