From b44d9cf663eb826e6abbdfba6dda858aa85ced21 Mon Sep 17 00:00:00 2001 From: Brian Knapp Date: Tue, 30 Jul 2013 23:11:09 -0500 Subject: [PATCH] Use Vertex Shader as well Not tested with vs=None. "Works for me" --- kivy/uix/screenmanager.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/kivy/uix/screenmanager.py b/kivy/uix/screenmanager.py index 29548461d..fe7fbc1fa 100644 --- a/kivy/uix/screenmanager.py +++ b/kivy/uix/screenmanager.py @@ -416,7 +416,7 @@ class ShaderTransition(TransitionBase): elif screen_rotation == 270: pos = (-1, 1) - self.render_ctx = RenderContext(fs=self.fs) + self.render_ctx = RenderContext(fs=self.fs, vs=self.vs) with self.render_ctx: BindTexture(texture=self.fbo_out.texture, index=1) BindTexture(texture=self.fbo_in.texture, index=2)