Use Vertex Shader as well

Not tested with vs=None.  "Works for me"
This commit is contained in:
Brian Knapp 2013-07-30 23:11:09 -05:00
parent 20b1428d3c
commit b44d9cf663
1 changed files with 1 additions and 1 deletions

View File

@ -416,7 +416,7 @@ class ShaderTransition(TransitionBase):
elif screen_rotation == 270:
pos = (-1, 1)
self.render_ctx = RenderContext(fs=self.fs)
self.render_ctx = RenderContext(fs=self.fs, vs=self.vs)
with self.render_ctx:
BindTexture(texture=self.fbo_out.texture, index=1)
BindTexture(texture=self.fbo_in.texture, index=2)