2011-02-24 12:06:45 +00:00
|
|
|
Kinect Viewer
|
|
|
|
=============
|
|
|
|
|
|
|
|
You must have libfreenect installed on your system to make it work.
|
|
|
|
|
2014-03-05 21:18:08 +00:00
|
|
|
How it works
|
|
|
|
------------
|
2011-02-24 12:06:45 +00:00
|
|
|
|
2014-03-05 21:18:08 +00:00
|
|
|
1. The viewer gets the depth value from freenect.
|
|
|
|
2. Depths are multiplied by 32 to use the full range of 16 bits.
|
|
|
|
3. Depths are uploaded into a "luminance" texture.
|
|
|
|
4. We use a shader for mapping the depth to a special color.
|
2011-02-24 12:06:45 +00:00
|
|
|
|