doc: revisions to examples/kinect/README.txt

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Zen-CODE 2014-03-05 23:18:08 +02:00
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@ -3,11 +3,11 @@ Kinect Viewer
You must have libfreenect installed on your system to make it work.
How it's working
----------------
How it works
------------
1. viewer is taking depth value from freenect
2. depth are multiply per 32 to use the full range of 16 bits
3. depth are uploaded in a "luminance" texture
4. we are using a shader for mapping the depth to a special color
1. The viewer gets the depth value from freenect.
2. Depths are multiplied by 32 to use the full range of 16 bits.
3. Depths are uploaded into a "luminance" texture.
4. We use a shader for mapping the depth to a special color.