* support for grpc golang
* refactored grpc go generator
* added grpc-go test and refactored
* refactored idl_gen_grpc.cpp
* fixed grpc generate method name
* refactored flatc and fixed line length issue
* added codec to go lib and fixed formatting issues
* fixed spacing issues
Cmake issued a warning when the variable is in quotation marks
in an if statement.
Visual Studio upgrades constants to int and issues a truncation
warning, so inserted a cast.
Change-Id: I60cdcb5c2565cd5e97f80b9c2ff1e6abc32b1deb
Tested: Builds without warning on VS2015.
The new line in the set(CMAKE_CXX_FLAGS...) line was getting insert
verbatim into the Makefile. Makefiles don't like new lines in their
assignment operators.
The newline escape fix works for CMake 3.0 and above, but since
we support 2.x, we need to use the legacy solution, which is to
split into two separate statements.
Tested: cmake -G"Unix Makefiles" works now on Mac.
Change-Id: I6f4655981b85087c4760c3d26ed0c97c4469ba93
Certain architectures, such as ARM, use unsigned chars by default
so require the `-fsigned-char` for certain value comparisons to
make sense and in order to compile.
This to allow the code to run on a greater range of build
configurations (that don't allow exceptions/RTTI).
If anyone ever doubts the usefulness of exception handling,
please show them this commit.
Change-Id: If7190babdde93c3f9cd97b8e1ab447bf0c81696d
Tested: on Linux.
Simply running clang with -stdlib=libc++ requires a manual link against
libc++abi on Linux. This is documented in the libc++ documentation:
http://libcxx.llvm.org/
Tested on Arch Linux, using clang 3.7.0 RELEASE.
Signed-off-by: Perry Hung <iperry@gmail.com>
* codegen for all basic features: WIP (probably implemented all basic feature)
* JSON parsing: NO
* Simple mutation: NO
* Reflection: NO
* Buffer verifier: NO (will be add later)
* Testing: basic: Yes
* Testing: fuzz: Yes
* Performance: Not bad
* Platform: Supported Linux, OS X, Windows (has 32bit integer limitation)
* Engine Unity: No
flatc --php monster_test.fbs
<?php
//include neccessary files.
$fbb = new Google\FlatBuffers\FlatBufferBuilder(1);
$str = $fbb->createString("monster");
\MyGame\Example\Monster::startMonster($fbb);
\MyGame\Example\Monster::addHp($fbb, 80);
\MyGame\Example\Monster::addName($fbb, $str);
$mon = \MyGame\Example\Monster::endMonster($fbb);
$fbb->finish($mon);
echo $fbb->sizedByteArray();
PHP 5.4 higher
Currently, we do not register this library to packagist as still experimental and versioning problem.
If you intended to use flatbuffers with composer. add repostiories section to composer.json like below.
"repositories": [{
"type": "vcs",
"url": "https://github.com/google/flatbuffers"
}],
and just put google/flatbuffers.
"require": {
"google/flatbuffers": "*"
}
* PHP's integer is platform dependant. we strongly recommend use 64bit machine
and don't use uint, ulong types as prevent overflow issue.
ref: http://php.net/manual/en/language.types.integer.php
* php don't support float type. floating point numbers are always parsed as double precision internally.
ref: http://php.net/manual/en/language.types.float.php
* ByteBuffer is little bit slow implemnentation due to many chr/ord function calls. Especially encoding objects.
This is expected performance as PHP5 has parsing arguments overhead. probably we'll add C-extension.
Basically, PHP implementation respects Java and C# implementation.
Note: ByteBuffer and FlatBuffersBuilder class are not intended to use other purposes.
we may change internal API foreseeable future.
PSR-2, PSR-4 standards.
Implemented simple assertion class (respect JavaScript testcase implementation) as we prefer small code base.
this also keeps CI iteration speed.
we'll choose phpunit or something when the test cases grown.
This allows you to query the generated target for those properties
later, so dependent modules can refer to the directories to, for example,
add them to the include_directories.
Change-Id: I7a6bd34c5c1d08e2ea69b5ad845223297cad1159
This function is designed to be called by projects that use FlatBuffers.
It takes a list of FlatBuffers schemas and a list of schema include
directories, and generates build rules to create generated headers
and/or binary schemas for those files, as well as optionally copying
all of the text schemas into a directory for your use (for example if
you need to parse text schemas within your app).
See function comments for more details.
Change-Id: I181684b916e91d965e14849d8f83ec2c83e9a4a4
This adds a JavaScript language target. The generated JavaScript uses Google
Closure Compiler type annotations and can be compiled using the advanced
compilation mode, which performs type checking and optimizations such as
inlining and dead code elimination. The generated JavaScript also exports all
generated symbols for use with Node.js and RequireJS. This export behavior
can be turned off with the --no-js-exports flag for use with Google Closure
Compiler.
--gen-includes is now deprecate but still accepted.
--no-includes can be used instead when needed.
Change-Id: I2cd46d193032b9b7c31c76c6f655e9333d3a393a
Tested: on Linux.
Implement code generation and self-contained runtime library for Python.
The test suite verifies:
- Correctness of generated Python code by comparing output to that of
the other language ports.
- The exact bytes in the Builder buffer during many scenarios.
- Vtable deduplication correctness.
- Edge cases for table construction, via a fuzzer derived from the Go
implementation.
- All code is simultaneously valid in Python 2.6, 2.7, and 3.4.
The test suite includes benchmarks for:
- Building 'gold' data.
- Parsing 'gold' data.
- Deduplicating vtables.
All tests pass on this author's system for the following Python
implementations:
- CPython 2.6.7
- CPython 2.7.8
- CPython 3.4.2
- PyPy 2.5.0 (CPython 2.7.8 compatible)
added bii-travis.sh and readme.md files; added build status section with travis and biicode build
systems
Change-Id: I93acd1ca9497416ade6293d63b5311c4c31b880f
- Add parse handling of .proto struct and field doc comments (enums and
their values were already handled)
- Add FBS generation handling of doc comments for structs, their
fields, enums, and their values (requires linking idl_gen_general in
the test binary build)
- Tested using test.proto|golden with doc comments added. Xcode run of
flattest passes.
Change-Id: Idff64dd8064afba227174ab77d2c7be22d006628
FlatBuffer schema files can now optionally specify a hash attribute that
will allow someone writing json files to enter a string to be hashed
rather than a specific value. The hashing algorithm to use is specified
by the schema.
Currently the only algorithms are fnv1 and fnv1a. There are 32 bit and
64 variatns for each. Additionally, a hashing command line tool was
added so that you can see what a string will hash to without needing to
inspect the flatbuffer binary blob.
Change-Id: I0cb359d0e2dc7d2dc1874b446dc19a17cc77109d