Track and emit required FlatBuffers namespace imports in generated Go code.
Update Go code generator by moving most functionality into the generator class, to facilitate namespace tracking. (Note that the git diff in this combined commit may appear large due to this refactoring, but very little code was actually changed.)
Update Go code generator by tracking namespace imports when generating FlatBuffers code.
Update Go code generator by emitting package imports to correctly reference code in other FlatBuffers namespaces.
Create Go test that checks the usage of InParentNamespace objects (as defined in the example schema).
Create Docker test that checks the Go language port.
Fixes#4883Fixes#3927
Individual commits:
* remove "static" from soon-to-be method functions
* move almost all functions into class as methods
* set current namespace and emit package names if needed
* track imported namespaces
* parent namespaces work
* docker test for go ^1.11
* update base image name for go docker test
* remove cerr debugging
* formatting fixes
* re-run generate_code.sh
* explicitly test namespace imports and usage
This is something the format supports, but none of the builders
were doing. Can save 10-20% on FlatBuffer binary size!
Also fixed the Go tests.
Change-Id: I616c56ce9bbcfcaee23aa24f0532fcb60b6a8c75
Tested: on Linux.
Similar to what protobufs does with its `Message` interface, introduce here such interface and create a generic `GetRootAs` method to deserialize a flatbuffer.
+ Add state to the Builder object to track if we are inside a table,
and if we are finished building the buffer.
+ Use this data to check that a buffer is being built correctly.
+ Panic if a buffer is not being built correctly.
+ Test that the panics happen as expected.
Based on d236dea13d.
Also add a new `insideObject` boolean to the Builder to track whether an
object is currently being constructed. This fixes a bug with objects
that have zero fields.
Builder has a new CreateByteString function that writes a
null-terimnated byte slice to the buffer. This results in zero
allocations for writing strings.
This function gets around the inefficiency of populating a [ubyte] vector
byte by byte. Since ubyte vectors are probably the most commonly used type
of generic byte buffer, this seems like a worthwhile thing to create a
fast path for.
Benchmarks show a 6x improvement in throughput on x64.
There is a new test verifying the functionality of the function.
Change-Id: I82e0228ae0f815dd7ea89bf168b8c1925f3ce0d7
Also fixed Go unit tests not being up to date with recent schema
changes.
Change-Id: I42e619f9c5ea05f6f937c68a5c8a92462c46bce3
Tested: on Linux and Windows.
Add more comments explaining the tests. Remove the extraneous 'superFuzz'
functionality. By default, do not compare to generated Java files.
Change-Id: Icb0aa8262e10035958639f9a88ca666694a2ce73
Implement code generation and runtime library for Go, derived from the
Java implementation. Additionally, the test suite verifies:
- the exact bytes in the Builder buffer during object construction,
- vtable deduplication, and
- table construction, via a fuzzer derived from the C++ implementation.
Change-Id: Ib95a019c684891def2b50281e570b4843fea7baa