Fixed possible alignment issue in Go
Java patch with same purpose:
cdb0dca39d
Change-Id: I57d268cc0064843779eb7812a9e69326d9ab2498
Tested: on Darwin
This commit is contained in:
parent
11f2538610
commit
417cb878c3
|
@ -231,9 +231,10 @@ func (b *Builder) PrependUOffsetT(off UOffsetT) {
|
|||
// A vector has the following format:
|
||||
// <UOffsetT: number of elements in this vector>
|
||||
// <T: data>+, where T is the type of elements of this vector.
|
||||
func (b *Builder) StartVector(elemSize, numElems int) UOffsetT {
|
||||
func (b *Builder) StartVector(elemSize, numElems, alignment int) UOffsetT {
|
||||
b.notNested()
|
||||
b.Prep(SizeUint32, elemSize*numElems)
|
||||
b.Prep(alignment, elemSize*numElems) // Just in case alignment > int.
|
||||
return b.Offset()
|
||||
}
|
||||
|
||||
|
|
|
@ -426,8 +426,12 @@ static void BuildVectorOfTable(const StructDef &struct_def,
|
|||
code += MakeCamel(field.name);
|
||||
code += "Vector(builder *flatbuffers.Builder, numElems int) ";
|
||||
code += "flatbuffers.UOffsetT { return builder.StartVector(";
|
||||
code += NumToString(InlineSize(field.value.type.VectorType()));
|
||||
code += ", numElems) }\n";
|
||||
auto vector_type = field.value.type.VectorType();
|
||||
auto alignment = InlineAlignment(vector_type);
|
||||
auto elem_size = InlineSize(vector_type);
|
||||
code += NumToString(elem_size);
|
||||
code += ", numElems, " + NumToString(alignment);
|
||||
code += ")\n}\n";
|
||||
}
|
||||
|
||||
// Get the offset of the end of a table.
|
||||
|
|
|
@ -193,23 +193,42 @@ func (rcv *Monster) TestnestedflatbufferLength() int {
|
|||
return 0
|
||||
}
|
||||
|
||||
func MonsterStart(builder *flatbuffers.Builder) { builder.StartObject(14) }
|
||||
func (rcv *Monster) Testempty(obj *Monster) *Monster {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(32))
|
||||
if o != 0 {
|
||||
x := rcv._tab.Indirect(o + rcv._tab.Pos)
|
||||
if obj == nil {
|
||||
obj = new(Monster)
|
||||
}
|
||||
obj.Init(rcv._tab.Bytes, x)
|
||||
return obj
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func MonsterStart(builder *flatbuffers.Builder) { builder.StartObject(15) }
|
||||
func MonsterAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT) { builder.PrependStructSlot(0, flatbuffers.UOffsetT(pos), 0) }
|
||||
func MonsterAddMana(builder *flatbuffers.Builder, mana int16) { builder.PrependInt16Slot(1, mana, 150) }
|
||||
func MonsterAddHp(builder *flatbuffers.Builder, hp int16) { builder.PrependInt16Slot(2, hp, 100) }
|
||||
func MonsterAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(name), 0) }
|
||||
func MonsterAddInventory(builder *flatbuffers.Builder, inventory flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(5, flatbuffers.UOffsetT(inventory), 0) }
|
||||
func MonsterStartInventoryVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(1, numElems) }
|
||||
func MonsterStartInventoryVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(1, numElems, 1)
|
||||
}
|
||||
func MonsterAddColor(builder *flatbuffers.Builder, color int8) { builder.PrependInt8Slot(6, color, 8) }
|
||||
func MonsterAddTestType(builder *flatbuffers.Builder, testType byte) { builder.PrependByteSlot(7, testType, 0) }
|
||||
func MonsterAddTest(builder *flatbuffers.Builder, test flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(8, flatbuffers.UOffsetT(test), 0) }
|
||||
func MonsterAddTest4(builder *flatbuffers.Builder, test4 flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(9, flatbuffers.UOffsetT(test4), 0) }
|
||||
func MonsterStartTest4Vector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems) }
|
||||
func MonsterStartTest4Vector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 2)
|
||||
}
|
||||
func MonsterAddTestarrayofstring(builder *flatbuffers.Builder, testarrayofstring flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(10, flatbuffers.UOffsetT(testarrayofstring), 0) }
|
||||
func MonsterStartTestarrayofstringVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems) }
|
||||
func MonsterStartTestarrayofstringVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4)
|
||||
}
|
||||
func MonsterAddTestarrayoftables(builder *flatbuffers.Builder, testarrayoftables flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(11, flatbuffers.UOffsetT(testarrayoftables), 0) }
|
||||
func MonsterStartTestarrayoftablesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems) }
|
||||
func MonsterStartTestarrayoftablesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4)
|
||||
}
|
||||
func MonsterAddEnemy(builder *flatbuffers.Builder, enemy flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(12, flatbuffers.UOffsetT(enemy), 0) }
|
||||
func MonsterAddTestnestedflatbuffer(builder *flatbuffers.Builder, testnestedflatbuffer flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(13, flatbuffers.UOffsetT(testnestedflatbuffer), 0) }
|
||||
func MonsterStartTestnestedflatbufferVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(1, numElems) }
|
||||
func MonsterStartTestnestedflatbufferVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(1, numElems, 1)
|
||||
}
|
||||
func MonsterAddTestempty(builder *flatbuffers.Builder, testempty flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(14, flatbuffers.UOffsetT(testempty), 0) }
|
||||
func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }
|
||||
|
|
|
@ -429,7 +429,7 @@ func CheckByteLayout(fail func(string, ...interface{})) {
|
|||
|
||||
b = flatbuffers.NewBuilder(0)
|
||||
check([]byte{})
|
||||
b.StartVector(flatbuffers.SizeByte, 1)
|
||||
b.StartVector(flatbuffers.SizeByte, 1, 1)
|
||||
check([]byte{0, 0, 0}) // align to 4bytes
|
||||
b.PrependByte(1)
|
||||
check([]byte{1, 0, 0, 0})
|
||||
|
@ -439,7 +439,7 @@ func CheckByteLayout(fail func(string, ...interface{})) {
|
|||
// test 3: 2xbyte vector
|
||||
|
||||
b = flatbuffers.NewBuilder(0)
|
||||
b.StartVector(flatbuffers.SizeByte, 2)
|
||||
b.StartVector(flatbuffers.SizeByte, 2, 1)
|
||||
check([]byte{0, 0}) // align to 4bytes
|
||||
b.PrependByte(1)
|
||||
check([]byte{1, 0, 0})
|
||||
|
@ -451,7 +451,7 @@ func CheckByteLayout(fail func(string, ...interface{})) {
|
|||
// test 4: 1xuint16 vector
|
||||
|
||||
b = flatbuffers.NewBuilder(0)
|
||||
b.StartVector(flatbuffers.SizeUint16, 1)
|
||||
b.StartVector(flatbuffers.SizeUint16, 1, 1)
|
||||
check([]byte{0, 0}) // align to 4bytes
|
||||
b.PrependUint16(1)
|
||||
check([]byte{1, 0, 0, 0})
|
||||
|
@ -461,7 +461,7 @@ func CheckByteLayout(fail func(string, ...interface{})) {
|
|||
// test 5: 2xuint16 vector
|
||||
|
||||
b = flatbuffers.NewBuilder(0)
|
||||
b.StartVector(flatbuffers.SizeUint16, 2)
|
||||
b.StartVector(flatbuffers.SizeUint16, 2, 1)
|
||||
check([]byte{}) // align to 4bytes
|
||||
b.PrependUint16(0xABCD)
|
||||
check([]byte{0xCD, 0xAB})
|
||||
|
@ -565,7 +565,7 @@ func CheckByteLayout(fail func(string, ...interface{})) {
|
|||
|
||||
// test 12: vtable with empty vector
|
||||
b = flatbuffers.NewBuilder(0)
|
||||
b.StartVector(flatbuffers.SizeByte, 0)
|
||||
b.StartVector(flatbuffers.SizeByte, 0, 1)
|
||||
vecend := b.EndVector(0)
|
||||
b.StartObject(1)
|
||||
b.PrependUOffsetTSlot(0, vecend, 0)
|
||||
|
@ -581,7 +581,7 @@ func CheckByteLayout(fail func(string, ...interface{})) {
|
|||
|
||||
// test 12b: vtable with empty vector of byte and some scalars
|
||||
b = flatbuffers.NewBuilder(0)
|
||||
b.StartVector(flatbuffers.SizeByte, 0)
|
||||
b.StartVector(flatbuffers.SizeByte, 0, 1)
|
||||
vecend = b.EndVector(0)
|
||||
b.StartObject(2)
|
||||
b.PrependInt16Slot(0, 55, 0)
|
||||
|
@ -601,7 +601,7 @@ func CheckByteLayout(fail func(string, ...interface{})) {
|
|||
|
||||
// test 13: vtable with 1 int16 and 2-vector of int16
|
||||
b = flatbuffers.NewBuilder(0)
|
||||
b.StartVector(flatbuffers.SizeInt16, 2)
|
||||
b.StartVector(flatbuffers.SizeInt16, 2, 1)
|
||||
b.PrependInt16(0x1234)
|
||||
b.PrependInt16(0x5678)
|
||||
vecend = b.EndVector(2)
|
||||
|
@ -649,7 +649,7 @@ func CheckByteLayout(fail func(string, ...interface{})) {
|
|||
|
||||
// test 15: vtable with 1 vector of 2 struct of 2 int8
|
||||
b = flatbuffers.NewBuilder(0)
|
||||
b.StartVector(flatbuffers.SizeInt8*2, 2)
|
||||
b.StartVector(flatbuffers.SizeInt8*2, 2, 1)
|
||||
b.PrependInt8(33)
|
||||
b.PrependInt8(44)
|
||||
b.PrependInt8(55)
|
||||
|
@ -824,7 +824,7 @@ func CheckManualBuild(fail func(string, ...interface{})) ([]byte, flatbuffers.UO
|
|||
b := flatbuffers.NewBuilder(0)
|
||||
str := b.CreateString("MyMonster")
|
||||
|
||||
b.StartVector(1, 5)
|
||||
b.StartVector(1, 5, 1)
|
||||
b.PrependByte(4)
|
||||
b.PrependByte(3)
|
||||
b.PrependByte(2)
|
||||
|
@ -837,7 +837,7 @@ func CheckManualBuild(fail func(string, ...interface{})) ([]byte, flatbuffers.UO
|
|||
mon2 := b.EndObject()
|
||||
|
||||
// Test4Vector
|
||||
b.StartVector(4, 2)
|
||||
b.StartVector(4, 2, 1)
|
||||
|
||||
// Test 0
|
||||
b.Prep(2, 4)
|
||||
|
|
Loading…
Reference in New Issue