flatbuffers/tests/MyGame/Example/Any.cs

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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace MyGame.Example
{
public enum Any : byte
{
NONE = 0,
Monster = 1,
TestSimpleTableWithEnum = 2,
MyGame_Example2_Monster = 3,
};
}