C#: Added <autogenerated> in cs generator file header comment (#4291)
* Added <autogenerated> in cs generator file header comment #4287 * CS: Added xml-correct file header comment including "<auto-generated>...</auto-generated>" code_generators.cpp: FlatBuffersGeneratedWarning() function replaced by compile time constant "GeneratedWarning" also removed extra newlines at end of GeneratedWarning to be able to generate a xml well formed file comment for cs files #4291 * code_generators: Changed static string GeneratedWarning back to function FlatBuffersGeneratedWarning() #4291 * Added modified Unit-Test files #4291 * idl_gen_general: Add autogenerated only in C# code #4291
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@ -68,7 +68,7 @@ void CodeWriter::operator+=(std::string text) {
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const char *BaseGenerator::FlatBuffersGeneratedWarning() {
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return "automatically generated by the FlatBuffers compiler,"
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" do not modify\n\n";
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" do not modify";
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}
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std::string BaseGenerator::NamespaceDir(const Parser &parser,
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@ -88,7 +88,7 @@ class CppGenerator : public BaseGenerator {
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// structs, and tables) and output them to a single file.
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bool generate() {
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code_.Clear();
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code_ += "// " + std::string(FlatBuffersGeneratedWarning());
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code_ += "// " + std::string(FlatBuffersGeneratedWarning()) + "\n\n";
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const auto include_guard = GenIncludeGuard();
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code_ += "#ifndef " + include_guard;
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@ -20,7 +20,6 @@
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#include "flatbuffers/idl.h"
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#include "flatbuffers/util.h"
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#include "flatbuffers/code_generators.h"
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#include <algorithm>
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namespace flatbuffers {
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@ -204,7 +203,14 @@ class GeneralGenerator : public BaseGenerator {
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if (!classcode.length()) return true;
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std::string code;
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code = code + "// " + FlatBuffersGeneratedWarning();
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if (lang_.language == IDLOptions::kCSharp) {
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code = "// <auto-generated>\n"
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"// " + std::string(FlatBuffersGeneratedWarning()) + "\n"
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"// </auto-generated>\n\n";
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} else {
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code = "// " + std::string(FlatBuffersGeneratedWarning()) + "\n\n";
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}
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std::string namespace_name = FullNamespace(".", ns);
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if (!namespace_name.empty()) {
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code += lang_.namespace_ident + namespace_name + lang_.namespace_begin;
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@ -773,7 +773,7 @@ class GoGenerator : public BaseGenerator {
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void BeginFile(const std::string name_space_name, const bool needs_imports,
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std::string *code_ptr) {
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std::string &code = *code_ptr;
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code = code + "// " + FlatBuffersGeneratedWarning();
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code = code + "// " + FlatBuffersGeneratedWarning() + "\n\n";
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code += "package " + name_space_name + "\n\n";
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if (needs_imports) {
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code += "import (\n";
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@ -92,7 +92,7 @@ class JsGenerator : public BaseGenerator {
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generateImportDependencies(&import_code, imported_files);
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generateReexports(&import_code, reexports, imported_files);
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code = code + "// " + FlatBuffersGeneratedWarning();
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code = code + "// " + FlatBuffersGeneratedWarning() + "\n\n";
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// Generate code for all the namespace declarations.
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GenNamespaces(&code, &exports_code);
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@ -66,7 +66,7 @@ namespace php {
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const bool needs_imports, std::string *code_ptr) {
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std::string &code = *code_ptr;
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code += "<?php\n";
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code = code + "// " + FlatBuffersGeneratedWarning();
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code = code + "// " + FlatBuffersGeneratedWarning() + "\n\n";
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code += "namespace " + name_space_name + ";\n\n";
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if (needs_imports) {
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@ -630,7 +630,7 @@ class PythonGenerator : public BaseGenerator {
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void BeginFile(const std::string name_space_name, const bool needs_imports,
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std::string *code_ptr) {
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std::string &code = *code_ptr;
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code = code + "# " + FlatBuffersGeneratedWarning();
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code = code + "# " + FlatBuffersGeneratedWarning() + "\n\n";
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code += "# namespace: " + name_space_name + "\n\n";
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if (needs_imports) {
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code += "import flatbuffers\n\n";
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace MyGame.Example
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace MyGame.Example
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace MyGame.Example
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace MyGame.Example
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace MyGame.Example
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace MyGame.Example
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace MyGame.Example
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace MyGame.Example
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace MyGame.Example2
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace NamespaceA.NamespaceB
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace NamespaceA.NamespaceB
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace NamespaceA.NamespaceB
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace NamespaceA
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace NamespaceA
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{
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@ -1,4 +1,6 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace NamespaceC
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{
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