2017-05-16 21:28:34 +00:00
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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2014-09-09 18:46:13 +00:00
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namespace MyGame.Example
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{
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2019-06-02 19:36:49 +00:00
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/// Composite components of Monster color.
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2019-05-30 22:57:41 +00:00
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[System.FlagsAttribute]
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2019-05-09 17:07:38 +00:00
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public enum Color : byte
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2014-09-09 18:46:13 +00:00
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{
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2019-06-02 19:36:49 +00:00
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Red = 1,
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/// \brief color Green
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/// Green is bit_flag with value (1u << 1)
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Green = 2,
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/// \brief color Blue (1u << 3)
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Blue = 8,
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2014-09-09 18:46:13 +00:00
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};
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}
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