// automatically generated, do not modify
package MyGame.Example;
public final class Color {
private Color() { }
public static final byte Red = 1;
public static final byte Green = 2;
public static final byte Blue = 8;
private static final String[] names = { "Red", "Green", "", "", "", "", "", "Blue", };
public static String name(int e) { return names[e - Red]; }
};