Seal all classes in Java/C#
Makes enums/structs/tables unsubclassable (final or sealed) and prevents instantiation of enum classes (which are solely static constants). Tested (Mac OS 10.10.2): 1. run flattests 2. cd tests && ../flatc -c monster_test.fbs && ../flatc -j monster_test.fbs && ../flatc -g monster_test.fbs && ../flatc -n monster_test.fbs # Note deltas for C# and Java. 3. ./JavaTest.sh **Breaking api change** Change-Id: Ie008c941c36d212690da58ddc72c9b228eb7a093
This commit is contained in:
parent
9d368deb05
commit
557c57eb9d
|
@ -50,7 +50,7 @@ void GenComment(const std::vector<std::string> &dc, std::string *code_ptr,
|
|||
// Don't output empty comment blocks with 0 lines of comment content.
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
std::string &code = *code_ptr;
|
||||
if (config != nullptr && config->first_line != nullptr) {
|
||||
code += std::string(prefix) + std::string(config->first_line) + "\n";
|
||||
|
@ -79,6 +79,7 @@ struct LanguageParameters {
|
|||
const char *bool_type;
|
||||
const char *open_curly;
|
||||
const char *const_decl;
|
||||
const char *unsubclassable_decl;
|
||||
const char *inheritance_marker;
|
||||
const char *namespace_ident;
|
||||
const char *namespace_begin;
|
||||
|
@ -97,6 +98,7 @@ LanguageParameters language_parameters[] = {
|
|||
"boolean ",
|
||||
" {\n",
|
||||
" final ",
|
||||
"final ",
|
||||
" extends ",
|
||||
"package ",
|
||||
";",
|
||||
|
@ -118,6 +120,7 @@ LanguageParameters language_parameters[] = {
|
|||
"bool ",
|
||||
"\n{\n",
|
||||
" readonly ",
|
||||
"sealed ",
|
||||
" : ",
|
||||
"namespace ",
|
||||
"\n{",
|
||||
|
@ -140,6 +143,7 @@ LanguageParameters language_parameters[] = {
|
|||
"bool ",
|
||||
"\n{\n",
|
||||
"const ",
|
||||
" ",
|
||||
"",
|
||||
"package ",
|
||||
"",
|
||||
|
@ -265,7 +269,9 @@ static void GenEnum(const LanguageParameters &lang, EnumDef &enum_def,
|
|||
// to map directly to how they're used in C/C++ and file formats.
|
||||
// That, and Java Enums are expensive, and not universally liked.
|
||||
GenComment(enum_def.doc_comment, code_ptr, &lang.comment_config);
|
||||
code += "public class " + enum_def.name + lang.open_curly;
|
||||
code += std::string("public ") + lang.unsubclassable_decl;
|
||||
code += "class " + enum_def.name + lang.open_curly;
|
||||
code += " private " + enum_def.name + "() { }\n";
|
||||
for (auto it = enum_def.vals.vec.begin();
|
||||
it != enum_def.vals.vec.end();
|
||||
++it) {
|
||||
|
@ -415,7 +421,8 @@ static void GenStruct(const LanguageParameters &lang, const Parser &parser,
|
|||
// int o = __offset(offset); return o != 0 ? bb.getType(o + i) : default;
|
||||
// }
|
||||
GenComment(struct_def.doc_comment, code_ptr, &lang.comment_config);
|
||||
code += "public class " + struct_def.name + lang.inheritance_marker;
|
||||
code += std::string("public ") + lang.unsubclassable_decl;
|
||||
code += "class " + struct_def.name + lang.inheritance_marker;
|
||||
code += struct_def.fixed ? "Struct" : "Table";
|
||||
code += " {\n";
|
||||
if (!struct_def.fixed) {
|
||||
|
|
|
@ -3,8 +3,9 @@
|
|||
namespace MyGame.Example
|
||||
{
|
||||
|
||||
public class Any
|
||||
public sealed class Any
|
||||
{
|
||||
private Any() { }
|
||||
public static readonly byte NONE = 0;
|
||||
public static readonly byte Monster = 1;
|
||||
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
|
||||
package MyGame.Example;
|
||||
|
||||
public class Any {
|
||||
public final class Any {
|
||||
private Any() { }
|
||||
public static final byte NONE = 0;
|
||||
public static final byte Monster = 1;
|
||||
|
||||
|
|
|
@ -3,8 +3,9 @@
|
|||
namespace MyGame.Example
|
||||
{
|
||||
|
||||
public class Color
|
||||
public sealed class Color
|
||||
{
|
||||
private Color() { }
|
||||
public static readonly sbyte Red = 1;
|
||||
public static readonly sbyte Green = 2;
|
||||
public static readonly sbyte Blue = 8;
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
|
||||
package MyGame.Example;
|
||||
|
||||
public class Color {
|
||||
public final class Color {
|
||||
private Color() { }
|
||||
public static final byte Red = 1;
|
||||
public static final byte Green = 2;
|
||||
public static final byte Blue = 8;
|
||||
|
|
|
@ -5,7 +5,7 @@ namespace MyGame.Example
|
|||
|
||||
using FlatBuffers;
|
||||
|
||||
public class Monster : Table {
|
||||
public sealed class Monster : Table {
|
||||
public static Monster GetRootAsMonster(ByteBuffer _bb) { return GetRootAsMonster(_bb, new Monster()); }
|
||||
public static Monster GetRootAsMonster(ByteBuffer _bb, Monster obj) { return (obj.__init(_bb.GetInt(_bb.position()) + _bb.position(), _bb)); }
|
||||
public static bool MonsterBufferHasIdentifier(ByteBuffer _bb) { return __has_identifier(_bb, "MONS"); }
|
||||
|
|
|
@ -148,9 +148,7 @@ func (rcv *Monster) TestarrayofstringLength() int {
|
|||
}
|
||||
|
||||
/// an example documentation comment: this will end up in the generated code
|
||||
|
||||
/// multiline too
|
||||
|
||||
func (rcv *Monster) Testarrayoftables(obj *Monster, j int) bool {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(26))
|
||||
if o != 0 {
|
||||
|
|
|
@ -7,7 +7,7 @@ import java.lang.*;
|
|||
import java.util.*;
|
||||
import com.google.flatbuffers.*;
|
||||
|
||||
public class Monster extends Table {
|
||||
public final class Monster extends Table {
|
||||
public static Monster getRootAsMonster(ByteBuffer _bb) { return getRootAsMonster(_bb, new Monster()); }
|
||||
public static Monster getRootAsMonster(ByteBuffer _bb, Monster obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__init(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
|
||||
public static boolean MonsterBufferHasIdentifier(ByteBuffer _bb) { return __has_identifier(_bb, "MONS"); }
|
||||
|
|
|
@ -5,7 +5,7 @@ namespace MyGame.Example
|
|||
|
||||
using FlatBuffers;
|
||||
|
||||
public class Stat : Table {
|
||||
public sealed class Stat : Table {
|
||||
public static Stat GetRootAsStat(ByteBuffer _bb) { return GetRootAsStat(_bb, new Stat()); }
|
||||
public static Stat GetRootAsStat(ByteBuffer _bb, Stat obj) { return (obj.__init(_bb.GetInt(_bb.position()) + _bb.position(), _bb)); }
|
||||
public Stat __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
|
||||
|
|
|
@ -7,7 +7,7 @@ import java.lang.*;
|
|||
import java.util.*;
|
||||
import com.google.flatbuffers.*;
|
||||
|
||||
public class Stat extends Table {
|
||||
public final class Stat extends Table {
|
||||
public static Stat getRootAsStat(ByteBuffer _bb) { return getRootAsStat(_bb, new Stat()); }
|
||||
public static Stat getRootAsStat(ByteBuffer _bb, Stat obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__init(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
|
||||
public Stat __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
|
||||
|
|
|
@ -5,7 +5,7 @@ namespace MyGame.Example
|
|||
|
||||
using FlatBuffers;
|
||||
|
||||
public class Test : Struct {
|
||||
public sealed class Test : Struct {
|
||||
public Test __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
|
||||
|
||||
public short A() { return bb.GetShort(bb_pos + 0); }
|
||||
|
|
|
@ -7,7 +7,7 @@ import java.lang.*;
|
|||
import java.util.*;
|
||||
import com.google.flatbuffers.*;
|
||||
|
||||
public class Test extends Struct {
|
||||
public final class Test extends Struct {
|
||||
public Test __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
|
||||
|
||||
public short a() { return bb.getShort(bb_pos + 0); }
|
||||
|
|
|
@ -5,7 +5,7 @@ namespace MyGame.Example
|
|||
|
||||
using FlatBuffers;
|
||||
|
||||
public class Vec3 : Struct {
|
||||
public sealed class Vec3 : Struct {
|
||||
public Vec3 __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
|
||||
|
||||
public float X() { return bb.GetFloat(bb_pos + 0); }
|
||||
|
|
|
@ -7,7 +7,7 @@ import java.lang.*;
|
|||
import java.util.*;
|
||||
import com.google.flatbuffers.*;
|
||||
|
||||
public class Vec3 extends Struct {
|
||||
public final class Vec3 extends Struct {
|
||||
public Vec3 __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
|
||||
|
||||
public float x() { return bb.getFloat(bb_pos + 0); }
|
||||
|
|
Loading…
Reference in New Issue