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Compiler design
Abstract
In CPython, the compilation from source code to bytecode involves several steps:
- Tokenize the source code Parser/lexer/ and Parser/tokenizer/.
- Parse the stream of tokens into an Abstract Syntax Tree Parser/parser.c.
- Transform AST into an instruction sequence Python/compile.c.
- Construct a Control Flow Graph and apply optimizations to it Python/flowgraph.c.
- Emit bytecode based on the Control Flow Graph Python/assemble.c.
This document outlines how these steps of the process work.
This document only describes parsing in enough depth to explain what is needed for understanding compilation. This document provides a detailed, though not exhaustive, view of the how the entire system works. You will most likely need to read some source code to have an exact understanding of all details.
Parsing
As of Python 3.9, Python's parser is a PEG parser of a somewhat unusual design. It is unusual in the sense that the parser's input is a stream of tokens rather than a stream of characters which is more common with PEG parsers.
The grammar file for Python can be found in
Grammar/python.gram.
The definitions for literal tokens (such as :
, numbers, etc.) can be found in
Grammar/Tokens. Various C files, including
Parser/parser.c are generated from these.
See Also:
-
Guide to the parser for a detailed description of the parser.
-
Changing CPython’s grammar for a detailed description of the grammar.
Abstract syntax trees (AST)
The abstract syntax tree (AST) is a high-level representation of the program structure without the necessity of containing the source code; it can be thought of as an abstract representation of the source code. The specification of the AST nodes is specified using the Zephyr Abstract Syntax Definition Language (ASDL) 1, 2.
The definition of the AST nodes for Python is found in the file Parser/Python.asdl.
Each AST node (representing statements, expressions, and several specialized types, like list comprehensions and exception handlers) is defined by the ASDL. Most definitions in the AST correspond to a particular source construct, such as an 'if' statement or an attribute lookup. The definition is independent of its realization in any particular programming language.
The following fragment of the Python ASDL construct demonstrates the approach and syntax:
module Python
{
stmt = FunctionDef(identifier name, arguments args, stmt* body,
expr* decorators)
| Return(expr? value) | Yield(expr? value)
attributes (int lineno)
}
The preceding example describes two different kinds of statements and an
expression: function definitions, return statements, and yield expressions.
All three kinds are considered of type stmt
as shown by |
separating
the various kinds. They all take arguments of various kinds and amounts.
Modifiers on the argument type specify the number of values needed; ?
means it is optional, *
means 0 or more, while no modifier means only one
value for the argument and it is required. FunctionDef
, for instance,
takes an identifier
for the name, arguments
for args, zero or more
stmt
arguments for body, and zero or more expr
arguments for
decorators.
Do notice that something like 'arguments', which is a node type, is represented as a single AST node and not as a sequence of nodes as with stmt as one might expect.
All three kinds also have an 'attributes' argument; this is shown by the fact that 'attributes' lacks a '|' before it.
The statement definitions above generate the following C structure type:
typedef struct _stmt *stmt_ty;
struct _stmt {
enum { FunctionDef_kind=1, Return_kind=2, Yield_kind=3 } kind;
union {
struct {
identifier name;
arguments_ty args;
asdl_seq *body;
} FunctionDef;
struct {
expr_ty value;
} Return;
struct {
expr_ty value;
} Yield;
} v;
int lineno;
}
Also generated are a series of constructor functions that allocate (in
this case) a stmt_ty
struct with the appropriate initialization. The
kind
field specifies which component of the union is initialized. The
FunctionDef()
constructor function sets 'kind' to FunctionDef_kind
and
initializes the name, args, body, and attributes fields.
See also Green Tree Snakes - The missing Python AST docs by Thomas Kluyver.
Memory management
Before discussing the actual implementation of the compiler, a discussion of how memory is handled is in order. To make memory management simple, an arena is used that pools memory in a single location for easy allocation and removal. This enables the removal of explicit memory deallocation. Because memory allocation for all needed memory in the compiler registers that memory with the arena, a single call to free the arena is all that is needed to completely free all memory used by the compiler.
In general, unless you are working on the critical core of the compiler, memory management can be completely ignored. But if you are working at either the very beginning of the compiler or the end, you need to care about how the arena works. All code relating to the arena is in either Include/internal/pycore_pyarena.h or Python/pyarena.c.
PyArena_New()
will create a new arena. The returned PyArena
structure
will store pointers to all memory given to it. This does the bookkeeping of
what memory needs to be freed when the compiler is finished with the memory it
used. That freeing is done with PyArena_Free()
. This only needs to be
called in strategic areas where the compiler exits.
As stated above, in general you should not have to worry about memory management when working on the compiler. The technical details of memory management have been designed to be hidden from you for most cases.
The only exception comes about when managing a PyObject. Since the rest
of Python uses reference counting, there is extra support added
to the arena to cleanup each PyObject that was allocated. These cases
are very rare. However, if you've allocated a PyObject, you must tell
the arena about it by calling PyArena_AddPyObject()
.
Source code to AST
The AST is generated from source code using the function
_PyParser_ASTFromString()
or _PyParser_ASTFromFile()
Parser/peg_api.c.
After some checks, a helper function in
Parser/parser.c
begins applying production rules on the source code it receives; converting source
code to tokens and matching these tokens recursively to their corresponding rule. The
production rule's corresponding rule function is called on every match. These rule
functions follow the format xx_rule
. Where xx is the grammar rule
that the function handles and is automatically derived from
Grammar/python.gram by
Tools/peg_generator/pegen/c_generator.py.
Each rule function in turn creates an AST node as it goes along. It does this by allocating all the new nodes it needs, calling the proper AST node creation functions for any required supporting functions and connecting them as needed. This continues until all nonterminal symbols are replaced with terminals. If an error occurs, the rule functions backtrack and try another rule function. If there are no more rules, an error is set and the parsing ends.
The AST node creation helper functions have the name _PyAST_{xx}
where xx is the AST node that the function creates. These are defined by the
ASDL grammar and contained in Python/Python-ast.c
(which is generated by Parser/asdl_c.py
from Parser/Python.asdl).
This all leads to a sequence of AST nodes stored in asdl_seq
structs.
To demonstrate everything explained so far, here's the
rule function responsible for a simple named import statement such as
import sys
. Note that error-checking and debugging code has been
omitted. Removed parts are represented by ...
.
Furthermore, some comments have been added for explanation. These comments
may not be present in the actual code.
// This is the production rule (from python.gram) the rule function
// corresponds to:
// import_name: 'import' dotted_as_names
static stmt_ty
import_name_rule(Parser *p)
{
...
stmt_ty _res = NULL;
{ // 'import' dotted_as_names
...
Token * _keyword;
asdl_alias_seq* a;
// The tokenizing steps.
if (
(_keyword = _PyPegen_expect_token(p, 513)) // token='import'
&&
(a = dotted_as_names_rule(p)) // dotted_as_names
)
{
...
// Generate an AST for the import statement.
_res = _PyAST_Import ( a , ...);
...
goto done;
}
...
}
_res = NULL;
done:
...
return _res;
}
To improve backtracking performance, some rules (chosen by applying a
(memo)
flag in the grammar file) are memoized. Each rule function checks if
a memoized version exists and returns that if so, else it continues in the
manner stated in the previous paragraphs.
There are macros for creating and using asdl_xx_seq *
types, where xx is
a type of the ASDL sequence. Three main types are defined
manually -- generic
, identifier
and int
. These types are found in
Python/asdl.c and its corresponding header file
Include/internal/pycore_asdl.h.
Functions and macros for creating asdl_xx_seq *
types are as follows:
_Py_asdl_generic_seq_new(Py_ssize_t, PyArena *)
: Allocate memory for anasdl_generic_seq
of the specified length_Py_asdl_identifier_seq_new(Py_ssize_t, PyArena *)
: Allocate memory for anasdl_identifier_seq
of the specified length_Py_asdl_int_seq_new(Py_ssize_t, PyArena *)
: Allocate memory for anasdl_int_seq
of the specified length
In addition to the three types mentioned above, some ASDL sequence types are automatically generated by Parser/asdl_c.py and found in Include/internal/pycore_ast.h. Macros for using both manually defined and automatically generated ASDL sequence types are as follows:
asdl_seq_GET(asdl_xx_seq *, int)
: Get item held at a specific position in anasdl_xx_seq
asdl_seq_SET(asdl_xx_seq *, int, stmt_ty)
: Set a specific index in anasdl_xx_seq
to the specified value
Untyped counterparts exist for some of the typed macros. These are useful when a function needs to manipulate a generic ASDL sequence:
asdl_seq_GET_UNTYPED(asdl_seq *, int)
: Get item held at a specific position in anasdl_seq
asdl_seq_SET_UNTYPED(asdl_seq *, int, stmt_ty)
: Set a specific index in anasdl_seq
to the specified valueasdl_seq_LEN(asdl_seq *)
: Return the length of anasdl_seq
orasdl_xx_seq
Note that typed macros and functions are recommended over their untyped
counterparts. Typed macros carry out checks in debug mode and aid
debugging errors caused by incorrectly casting from void *
.
If you are working with statements, you must also worry about keeping
track of what line number generated the statement. Currently the line
number is passed as the last parameter to each stmt_ty
function.
See also PEP 617: New PEG parser for CPython.
Control flow graphs
A control flow graph (often referenced by its acronym, CFG) is a directed graph that models the flow of a program. A node of a CFG is not an individual bytecode instruction, but instead represents a sequence of bytecode instructions that always execute sequentially. Each node is called a basic block and must always execute from start to finish, with a single entry point at the beginning and a single exit point at the end. If some bytecode instruction a needs to jump to some other bytecode instruction b, then a must occur at the end of its basic block, and b must occur at the start of its basic block.
As an example, consider the following code snippet:
if x < 10:
f1()
f2()
else:
g()
end()
The x < 10
guard is represented by its own basic block that
compares x
with 10
and then ends in a conditional jump based on
the result of the comparison. This conditional jump allows the block
to point to both the body of the if
and the body of the else
. The
if
basic block contains the f1()
and f2()
calls and points to
the end()
basic block. The else
basic block contains the g()
call and similarly points to the end()
block.
Note that more complex code in the guard, the if
body, or the else
body may be represented by multiple basic blocks. For instance,
short-circuiting boolean logic in a guard like if x or y:
will produce one basic block that tests the truth value of x
and then points both (1) to the start of the if
body and (2) to
a different basic block that tests the truth value of y.
CFGs are useful as an intermediate representation of the code because they are a convenient data structure for optimizations.
AST to CFG to bytecode
The conversion of an AST
to bytecode is initiated by a call to the function
_PyAST_Compile()
in Python/compile.c.
The first step is to construct the symbol table. This is implemented by
_PySymtable_Build()
in Python/symtable.c.
This function begins by entering the starting code block for the AST (passed-in)
and then calling the proper symtable_visit_{xx}
function (with xx being the
AST node type). Next, the AST tree is walked with the various code blocks that
delineate the reach of a local variable as blocks are entered and exited using
symtable_enter_block()
and symtable_exit_block()
, respectively.
Once the symbol table is created, the AST
is transformed by compiler_codegen()
in Python/compile.c into a sequence of pseudo instructions.
These are similar to bytecode, but in some cases they are more abstract, and are
resolved later into actual bytecode. The construction of this instruction sequence
is handled by several functions that break the task down by various AST node types.
The functions are all named compiler_visit_{xx}
where xx is the name of the node
type (such as stmt
, expr
, etc.). Each function receives a struct compiler *
and {xx}_ty
where xx is the AST node type. Typically these functions
consist of a large 'switch' statement, branching based on the kind of
node type passed to it. Simple things are handled inline in the
'switch' statement with more complex transformations farmed out to other
functions named compiler_{xx}
with xx being a descriptive name of what is
being handled.
When transforming an arbitrary AST node, use the VISIT()
macro.
The appropriate compiler_visit_{xx}
function is called, based on the value
passed in for (so VISIT({c}, expr, {node})
calls
compiler_visit_expr({c}, {node})
). The VISIT_SEQ()
macro is very similar,
but is called on AST node sequences (those values that were created as
arguments to a node that used the '*' modifier).
Emission of bytecode is handled by the following macros:
ADDOP(struct compiler *, location, int)
: add a specified opcodeADDOP_IN_SCOPE(struct compiler *, location, int)
: likeADDOP
, but also exits current scope; used for adding return value opcodes in lambdas and closuresADDOP_I(struct compiler *, location, int, Py_ssize_t)
: add an opcode that takes an integer argumentADDOP_O(struct compiler *, location, int, PyObject *, TYPE)
: add an opcode with the proper argument based on the position of the specified PyObject in PyObject sequence object, but with no handling of mangled names; used for when you need to do named lookups of objects such as globals, consts, or parameters where name mangling is not possible and the scope of the name is known; TYPE is the name of PyObject sequence (names
orvarnames
)ADDOP_N(struct compiler *, location, int, PyObject *, TYPE)
: just likeADDOP_O
, but steals a reference to PyObjectADDOP_NAME(struct compiler *, location, int, PyObject *, TYPE)
: just likeADDOP_O
, but name mangling is also handled; used for attribute loading or importing based on nameADDOP_LOAD_CONST(struct compiler *, location, PyObject *)
: add theLOAD_CONST
opcode with the proper argument based on the position of the specified PyObject in the consts table.ADDOP_LOAD_CONST_NEW(struct compiler *, location, PyObject *)
: just likeADDOP_LOAD_CONST_NEW
, but steals a reference to PyObjectADDOP_JUMP(struct compiler *, location, int, basicblock *)
: create a jump to a basic block
The location
argument is a struct with the source location to be
associated with this instruction. It is typically extracted from an
AST
node with the LOC
macro. The NO_LOCATION
can be used
for synthetic instructions, which we do not associate with a line
number at this stage. For example, the implicit return None
which is added at the end of a function is not associated with any
line in the source code.
There are several helper functions that will emit pseudo-instructions
and are named compiler_{xx}()
where xx is what the function helps
with (list
, boolop
, etc.). A rather useful one is compiler_nameop()
.
This function looks up the scope of a variable and, based on the
expression context, emits the proper opcode to load, store, or delete
the variable.
Once the instruction sequence is created, it is transformed into a CFG
by _PyCfg_FromInstructionSequence()
. Then _PyCfg_OptimizeCodeUnit()
applies various peephole optimizations, and
_PyCfg_OptimizedCfgToInstructionSequence()
converts the optimized CFG
back into an instruction sequence. These conversions and optimizations are
implemented in Python/flowgraph.c.
Finally, the sequence of pseudo-instructions is converted into actual
bytecode. This includes transforming pseudo instructions into actual instructions,
converting jump targets from logical labels to relative offsets, and
construction of the exception table and
locations table.
The bytecode and tables are then wrapped into a PyCodeObject
along with additional
metadata, including the consts
and names
arrays, information about function
reference to the source code (filename, etc). All of this is implemented by
_PyAssemble_MakeCodeObject()
in Python/assemble.c.
Code objects
The result of _PyAST_Compile()
is a PyCodeObject
which is defined in
Include/cpython/code.h.
And with that you now have executable Python bytecode!
The code objects (byte code) are executed in _PyEval_EvalFrameDefault()
in Python/ceval.c.
Important files
-
-
Parser/Python.asdl: ASDL syntax file.
-
Parser/asdl.py: Parser for ASDL definition files. Reads in an ASDL description and parses it into an AST that describes it.
-
Parser/asdl_c.py: Generate C code from an ASDL description. Generates Python/Python-ast.c and Include/internal/pycore_ast.h.
-
Parser/parser.c: The new PEG parser introduced in Python 3.9. Generated by Tools/peg_generator/pegen/c_generator.py from the grammar Grammar/python.gram. Creates the AST from source code. Rule functions for their corresponding production rules are found here.
-
Parser/peg_api.c: Contains high-level functions which are used by the interpreter to create an AST from source code.
-
Parser/pegen.c: Contains helper functions which are used by functions in Parser/parser.c to construct the AST. Also contains helper functions which help raise better error messages when parsing source code.
-
Parser/pegen.h: Header file for the corresponding Parser/pegen.c. Also contains definitions of the
Parser
andToken
structs.
-
-
-
Python/Python-ast.c: Creates C structs corresponding to the ASDL types. Also contains code for marshalling AST nodes (core ASDL types have marshalling code in Python/asdl.c). File automatically generated by Parser/asdl_c.py. This file must be committed separately after every grammar change is committed since the
__version__
value is set to the latest grammar change revision number. -
Python/asdl.c: Contains code to handle the ASDL sequence type. Also has code to handle marshalling the core ASDL types, such as number and identifier. Used by Python/Python-ast.c for marshalling AST nodes.
-
Python/ast.c: Used for validating the AST.
-
Python/ast_opt.c: Optimizes the AST.
-
Python/ast_unparse.c: Converts the AST expression node back into a string (for string annotations).
-
Python/ceval.c: Executes byte code (aka, eval loop).
-
Python/symtable.c: Generates a symbol table from AST.
-
Python/pyarena.c: Implementation of the arena memory manager.
-
Python/compile.c: Emits pseudo bytecode based on the AST.
-
Python/flowgraph.c: Implements peephole optimizations.
-
Python/assemble.c: Constructs a code object from a sequence of pseudo instructions.
-
Python/instruction_sequence.c: A data structure representing a sequence of bytecode-like pseudo-instructions.
-
-
-
- Include/cpython/code.h
- Header file for Objects/codeobject.c;
contains definition of
PyCodeObject
.
-
- Include/opcode.h
- One of the files that must be modified whenever Lib/opcode.py is.
-
- Include/internal/pycore_ast.h
- Contains the actual definitions of the C structs as generated by Python/Python-ast.c. Automatically generated by Parser/asdl_c.py.
-
- Include/internal/pycore_asdl.h
- Header for the corresponding Python/ast.c.
-
- Include/internal/pycore_ast.h
- Declares
_PyAST_Validate()
external (from Python/ast.c).
-
- Include/internal/pycore_symtable.h
- Header for Python/symtable.c.
struct symtable
andPySTEntryObject
are defined here.
-
- Include/internal/pycore_parser.h
- Header for the corresponding Parser/peg_api.c.
-
- Include/internal/pycore_pyarena.h
- Header file for the corresponding Python/pyarena.c.
-
- Include/opcode_ids.h
- List of opcodes. Generated from Python/bytecodes.c by Tools/cases_generator/opcode_id_generator.py.
-
-
-
- Objects/codeobject.c
- Contains PyCodeObject-related code.
-
- Objects/frameobject.c
- Contains the
frame_setlineno()
function which should determine whether it is allowed to make a jump between two points in a bytecode.
-
-
-
- Lib/opcode.py
- opcode utilities exposed to Python.
-
- Include/core/pycore_magic_number.h
- Home of the magic number (named
MAGIC_NUMBER
) for bytecode versioning.
-
Objects
- Locations: Describes the location table
- Frames: Describes frames and the frame stack
- Objects/object_layout.md: Describes object layout for 3.11 and later
- Exception Handling: Describes the exception table
References
-
Daniel C. Wang, Andrew W. Appel, Jeff L. Korn, and Chris S. Serra.
The Zephyr Abstract Syntax Description Language.
_ In Proceedings of the Conference on Domain-Specific Languages, pp. 213--227, 1997. ↩︎ -
The Zephyr Abstract Syntax Description Language.: https://www.cs.princeton.edu/research/techreps/TR-554-97 ↩︎