boinc/lib/proc_control.cpp

311 lines
8.7 KiB
C++

// This file is part of BOINC.
// http://boinc.berkeley.edu
// Copyright (C) 2020 University of California
//
// BOINC is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// BOINC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
#include <vector>
#ifdef _WIN32
#include "diagnostics.h"
#include "boinc_win.h"
#include "win_util.h"
#else
#include "config.h"
#include <sys/types.h>
#include <sys/wait.h>
#include <sys/time.h>
#include <sys/resource.h>
#include <unistd.h>
#if HAVE_CSIGNAL
#include <csignal>
#elif HAVE_SYS_SIGNAL_H
#include <sys/signal.h>
#elif HAVE_SIGNAL_H
#include <signal.h>
#endif
#endif
#include "common_defs.h"
#include "procinfo.h"
#include "str_util.h"
#include "util.h"
#include "proc_control.h"
using std::vector;
//#define DEBUG
#ifdef DEBUG
#include <stdio.h>
#endif
static void get_descendants_aux(PROC_MAP& pm, int pid, vector<int>& pids) {
PROC_MAP::iterator i = pm.find(pid);
if (i == pm.end()) return;
PROCINFO& p = i->second;
if (p.scanned) return; // avoid infinite recursion
p.scanned = true;
for (unsigned int j=0; j<p.children.size(); j++) {
int child_pid = p.children[j];
pids.push_back(child_pid);
get_descendants_aux(pm, child_pid, pids);
}
}
// return a list of all descendants of the given process
//
void get_descendants(int pid, vector<int>& pids) {
int retval;
PROC_MAP pm;
pids.clear();
retval = procinfo_setup(pm);
if (retval) return;
get_descendants_aux(pm, pid, pids);
#ifdef DEBUG
fprintf(stderr, "descendants of %d:\n", pid);
for (unsigned int i=0; i<pids.size(); i++) {
fprintf(stderr, " %d\n", pids[i]);
}
#endif
}
#ifdef _WIN32
// Suspend or resume the threads in a set of processes,
// but don't suspend 'calling_thread'.
//
// Called from:
// API (processes = self)
// This handles a) throttling; b) suspend/resume by user
// wrapper (via suspend_or_resume_process()); process = child
// wrapper, MP case (via suspend_or_resume_decendants());
// processes = descendants
//
// The only way to do this on Windows is to enumerate
// all the threads in the entire system,
// and identify those belonging to one of the processes (ugh!!)
//
int suspend_or_resume_threads(
vector<int>pids, DWORD calling_thread_id, bool resume, bool check_exempt
) {
HANDLE threads, thread;
THREADENTRY32 te = {0};
int retval = 0;
DWORD n;
static vector<DWORD> suspended_threads;
#ifdef DEBUG
fprintf(stderr, "start: check_exempt %d %s\n", check_exempt, precision_time_to_string(dtime()));
fprintf(stderr, "%s processes", resume?"resume":"suspend");
for (unsigned int i=0; i<pids.size(); i++) {
fprintf(stderr, " %d", pids[i]);
}
fprintf(stderr, "\n");
#endif
threads = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
if (threads == INVALID_HANDLE_VALUE) {
fprintf(stderr, "CreateToolhelp32Snapshot failed\n");
return -1;
}
te.dwSize = sizeof(THREADENTRY32);
if (!Thread32First(threads, &te)) {
fprintf(stderr, "Thread32First failed\n");
CloseHandle(threads);
return -1;
}
if (!resume) {
suspended_threads.clear();
}
do {
if (check_exempt && !diagnostics_is_thread_exempt_suspend(te.th32ThreadID)) {
#ifdef DEBUG
fprintf(stderr, "thread is exempt\n");
#endif
continue;
}
#ifdef DEBUG
fprintf(stderr, "thread %d PID %d %s\n",
te.th32ThreadID, te.th32OwnerProcessID,
precision_time_to_string(dtime())
);
#endif
if (te.th32ThreadID == calling_thread_id) continue;
if (!in_vector(te.th32OwnerProcessID, pids)) continue;
thread = OpenThread(THREAD_SUSPEND_RESUME, FALSE, te.th32ThreadID);
if (resume) {
// check whether we suspended this thread earlier
//
if (std::find(
suspended_threads.begin(), suspended_threads.end(),
te.th32ThreadID
) != suspended_threads.end()) {
n = ResumeThread(thread);
#ifdef DEBUG
fprintf(stderr, "ResumeThread returns %d\n", n);
#endif
} else {
n = 0;
}
} else {
n = SuspendThread(thread);
suspended_threads.push_back(te.th32ThreadID);
#ifdef DEBUG
fprintf(stderr, "SuspendThread returns %d\n", n);
#endif
}
if (n == -1) retval = -1;
CloseHandle(thread);
} while (Thread32Next(threads, &te));
CloseHandle (threads);
#ifdef DEBUG
fprintf(stderr, "end: %s\n", precision_time_to_string(dtime()));
#endif
return retval;
}
#else
bool any_process_exists(vector<int>& pids) {
int status;
for (unsigned int i=0; i<pids.size(); i++) {
if (waitpid(pids[i], &status, WNOHANG) >= 0) {
return true;
}
}
return false;
}
#endif
void kill_all(vector<int>& pids) {
for (unsigned int i=0; i<pids.size(); i++) {
#ifdef _WIN32
HANDLE h = OpenProcess(READ_CONTROL | PROCESS_TERMINATE, false, pids[i]);
if (h == NULL) continue;
TerminateProcess(h, 0);
CloseHandle(h);
#else
kill(pids[i], SIGTERM);
#endif
}
}
// Kill the descendants of the calling process.
//
#ifdef _WIN32
void kill_descendants() {
vector<int> descendants;
// on Win, kill descendants directly
//
get_descendants(GetCurrentProcessId(), descendants);
kill_all(descendants);
}
#else
// Same, but if child_pid is nonzero,
// give it a chance to exit gracefully on Unix
//
void kill_descendants(int child_pid) {
vector<int> descendants;
// on Unix, ask main process nicely.
// it descendants still exist after 10 sec, use the nuclear option
//
get_descendants(getpid(), descendants);
if (child_pid) {
::kill(child_pid, SIGTERM);
for (int i=0; i<10; i++) {
if (!any_process_exists(descendants)) {
return;
}
boinc_sleep(1);
}
kill_all(descendants);
// kill any processes that might have been created
// in the last 10 secs
get_descendants(getpid(), descendants);
}
kill_all(descendants);
}
#endif
// suspend/resume the descendants of the calling process.
// Unix version lets you choose the stop signal:
// SIGSTOP (the default) can't be caught.
// SIGTSTP can be caught, but it has no effect for processes without a TTY.
// So it's useful only for programs that are wrappers of some sort;
// they must catch and handle it.
//
#ifdef _WIN32
void suspend_or_resume_descendants(bool resume) {
vector<int> descendants;
int pid = GetCurrentProcessId();
get_descendants(pid, descendants);
suspend_or_resume_threads(descendants, 0, resume, false);
}
#else
void suspend_or_resume_descendants(bool resume, bool use_tstp) {
vector<int> descendants;
int pid = getpid();
get_descendants(pid, descendants);
for (unsigned int i=0; i<descendants.size(); i++) {
kill(descendants[i], resume?SIGCONT:(use_tstp?SIGTSTP:SIGSTOP));
}
}
#endif
// Suspend/resume the given process; used by the wrapper.
// See signal comment above.
//
#ifdef _WIN32
void suspend_or_resume_process(int pid, bool resume) {
vector<int> pids;
pids.push_back(pid);
suspend_or_resume_threads(pids, 0, resume, false);
}
#else
void suspend_or_resume_process(int pid, bool resume, bool use_tstp) {
::kill(pid, resume?SIGCONT:(use_tstp?SIGTSTP:SIGSTOP));
}
#endif
// return OS-specific value associated with priority code
//
int process_priority_value(int priority) {
#ifdef _WIN32
switch (priority) {
case PROCESS_PRIORITY_LOWEST: return IDLE_PRIORITY_CLASS;
case PROCESS_PRIORITY_LOW: return BELOW_NORMAL_PRIORITY_CLASS;
case PROCESS_PRIORITY_NORMAL: return NORMAL_PRIORITY_CLASS;
case PROCESS_PRIORITY_HIGH: return ABOVE_NORMAL_PRIORITY_CLASS;
case PROCESS_PRIORITY_HIGHEST: return HIGH_PRIORITY_CLASS;
}
return 0;
#else
switch (priority) {
case PROCESS_PRIORITY_LOWEST: return PROCESS_IDLE_PRIORITY;
case PROCESS_PRIORITY_LOW: return PROCESS_MEDIUM_PRIORITY;
case PROCESS_PRIORITY_NORMAL: return PROCESS_NORMAL_PRIORITY;
case PROCESS_PRIORITY_HIGH: return PROCESS_ABOVE_NORMAL_PRIORITY;
case PROCESS_PRIORITY_HIGHEST: return PROCESS_HIGH_PRIORITY;
}
return 0;
#endif
}