mirror of https://github.com/BOINC/boinc.git
128 lines
3.9 KiB
C++
Executable File
128 lines
3.9 KiB
C++
Executable File
// The contents of this file are subject to the BOINC Public License
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// Version 1.0 (the "License"); you may not use this file except in
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// compliance with the License. You may obtain a copy of the License at
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// http://boinc.berkeley.edu/license_1.0.txt
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//
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// Software distributed under the License is distributed on an "AS IS"
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// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
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// License for the specific language governing rights and limitations
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// under the License.
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//
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// The Original Code is the Berkeley Open Infrastructure for Network Computing.
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//
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// The Initial Developer of the Original Code is the SETI@home project.
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// Portions created by the SETI@home project are Copyright (C) 2002
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// University of California at Berkeley. All Rights Reserved.
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//
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// Contributor(s):
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//
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#ifndef _BOINC_API_
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#define _BOINC_API_
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// to allow prototypes using 'bool' in ANSI-C
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//
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#if (!defined __cplusplus) && (!defined bool)
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#if ((defined(_MSC_VER)) && (_MSC_VER > 1020))
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#define bool char
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#else
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#define bool int
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#endif // defined(_MSC_VER) && (_MSC_VER > 1020)
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#endif // (!defined __cplusplus) && (!defined bool)
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// ANSI C API BEGINS HERE
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct BOINC_OPTIONS {
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bool main_program;
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// this is the main program, so
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// - lock a lock file in the slot directory
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// - write finish file on successful boinc_finish()
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bool check_heartbeat;
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// action is determined by direct_process_action (see below)
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bool handle_trickle_ups;
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// this process is allowed to call boinc_send_trickle_up()
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bool handle_trickle_downs;
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// this process is allowed to call boinc_receive_trickle_down()
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bool handle_process_control;
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// action is determined by direct_process_action (see below)
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bool send_status_msgs;
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// send CPU time / fraction done msgs
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bool direct_process_action;
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// if heartbeat fail, or get process control msg, take
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// direction action (exit, suspend, resume).
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// Otherwise just set flag in BOINC status
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};
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struct BOINC_STATUS {
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bool no_heartbeat;
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bool suspended;
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bool quit_request;
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};
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extern int boinc_init(void);
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extern int boinc_finish(int status);
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extern int boinc_resolve_filename(const char*, char*, int len);
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extern int boinc_parse_init_data_file(void);
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extern int boinc_write_init_data_file(void);
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extern int boinc_send_trickle_up(char* variety, char* text);
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extern int boinc_checkpoint_completed(void);
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extern int boinc_fraction_done(double);
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extern int boinc_suspend_other_activities(void);
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extern int boinc_resume_other_activities(void);
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extern int boinc_report_app_status(double, double, double);
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// we can use those in ANSI-C with a suitable define for 'bool'
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extern bool boinc_is_standalone(void);
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extern bool boinc_receive_trickle_down(char* buf, int len);
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extern bool boinc_time_to_checkpoint();
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#ifdef __cplusplus
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} // extern "C" {
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#endif
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// C++ API follows
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#ifdef __cplusplus
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#include <string>
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#include "app_ipc.h"
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extern int boinc_init_options(BOINC_OPTIONS&);
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extern int boinc_get_status(BOINC_STATUS&);
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extern int boinc_resolve_filename_s(const char*, std::string&);
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extern int boinc_get_init_data(APP_INIT_DATA&);
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extern int boinc_wu_cpu_time(double&);
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/////////// API ENDS HERE
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/////////// IMPLEMENTATION STUFF BEGINS HERE
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extern void options_defaults(BOINC_OPTIONS&);
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extern APP_CLIENT_SHM *app_client_shm;
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#ifdef _WIN32
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extern HANDLE worker_thread_handle;
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#endif
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extern int boinc_init_options_general(BOINC_OPTIONS& opt);
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extern int set_worker_timer(void);
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inline void boinc_options_defaults(BOINC_OPTIONS& b) {
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b.main_program = true;
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b.check_heartbeat = true;
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b.handle_trickle_ups = true;
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b.handle_trickle_downs = true;
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b.handle_process_control = true;
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b.send_status_msgs = true;
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b.direct_process_action = true;
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}
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/////////// IMPLEMENTATION STUFF ENDS HERE
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#endif // C++ part
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#endif // double-inclusion protection
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