boinc/api/boinc_api.h

128 lines
3.9 KiB
C++
Executable File

// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at
// http://boinc.berkeley.edu/license_1.0.txt
//
// Software distributed under the License is distributed on an "AS IS"
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
// License for the specific language governing rights and limitations
// under the License.
//
// The Original Code is the Berkeley Open Infrastructure for Network Computing.
//
// The Initial Developer of the Original Code is the SETI@home project.
// Portions created by the SETI@home project are Copyright (C) 2002
// University of California at Berkeley. All Rights Reserved.
//
// Contributor(s):
//
#ifndef _BOINC_API_
#define _BOINC_API_
// to allow prototypes using 'bool' in ANSI-C
//
#if (!defined __cplusplus) && (!defined bool)
#if ((defined(_MSC_VER)) && (_MSC_VER > 1020))
#define bool char
#else
#define bool int
#endif // defined(_MSC_VER) && (_MSC_VER > 1020)
#endif // (!defined __cplusplus) && (!defined bool)
// ANSI C API BEGINS HERE
#ifdef __cplusplus
extern "C" {
#endif
struct BOINC_OPTIONS {
bool main_program;
// this is the main program, so
// - lock a lock file in the slot directory
// - write finish file on successful boinc_finish()
bool check_heartbeat;
// action is determined by direct_process_action (see below)
bool handle_trickle_ups;
// this process is allowed to call boinc_send_trickle_up()
bool handle_trickle_downs;
// this process is allowed to call boinc_receive_trickle_down()
bool handle_process_control;
// action is determined by direct_process_action (see below)
bool send_status_msgs;
// send CPU time / fraction done msgs
bool direct_process_action;
// if heartbeat fail, or get process control msg, take
// direction action (exit, suspend, resume).
// Otherwise just set flag in BOINC status
};
struct BOINC_STATUS {
bool no_heartbeat;
bool suspended;
bool quit_request;
};
extern int boinc_init(void);
extern int boinc_finish(int status);
extern int boinc_resolve_filename(const char*, char*, int len);
extern int boinc_parse_init_data_file(void);
extern int boinc_write_init_data_file(void);
extern int boinc_send_trickle_up(char* variety, char* text);
extern int boinc_checkpoint_completed(void);
extern int boinc_fraction_done(double);
extern int boinc_suspend_other_activities(void);
extern int boinc_resume_other_activities(void);
extern int boinc_report_app_status(double, double, double);
// we can use those in ANSI-C with a suitable define for 'bool'
extern bool boinc_is_standalone(void);
extern bool boinc_receive_trickle_down(char* buf, int len);
extern bool boinc_time_to_checkpoint();
#ifdef __cplusplus
} // extern "C" {
#endif
// C++ API follows
#ifdef __cplusplus
#include <string>
#include "app_ipc.h"
extern int boinc_init_options(BOINC_OPTIONS&);
extern int boinc_get_status(BOINC_STATUS&);
extern int boinc_resolve_filename_s(const char*, std::string&);
extern int boinc_get_init_data(APP_INIT_DATA&);
extern int boinc_wu_cpu_time(double&);
/////////// API ENDS HERE
/////////// IMPLEMENTATION STUFF BEGINS HERE
extern void options_defaults(BOINC_OPTIONS&);
extern APP_CLIENT_SHM *app_client_shm;
#ifdef _WIN32
extern HANDLE worker_thread_handle;
#endif
extern int boinc_init_options_general(BOINC_OPTIONS& opt);
extern int set_worker_timer(void);
inline void boinc_options_defaults(BOINC_OPTIONS& b) {
b.main_program = true;
b.check_heartbeat = true;
b.handle_trickle_ups = true;
b.handle_trickle_downs = true;
b.handle_process_control = true;
b.send_status_msgs = true;
b.direct_process_action = true;
}
/////////// IMPLEMENTATION STUFF ENDS HERE
#endif // C++ part
#endif // double-inclusion protection