// The contents of this file are subject to the BOINC Public License // Version 1.0 (the "License"); you may not use this file except in // compliance with the License. You may obtain a copy of the License at // http://boinc.berkeley.edu/license_1.0.txt // // Software distributed under the License is distributed on an "AS IS" // basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the // License for the specific language governing rights and limitations // under the License. // // The Original Code is the Berkeley Open Infrastructure for Network Computing. // // The Initial Developer of the Original Code is the SETI@home project. // Portions created by the SETI@home project are Copyright (C) 2002 // University of California at Berkeley. All Rights Reserved. // // Contributor(s): // #ifndef _BOINC_API_ #define _BOINC_API_ // to allow prototypes using 'bool' in ANSI-C // #if (!defined __cplusplus) && (!defined bool) #if ((defined(_MSC_VER)) && (_MSC_VER > 1020)) #define bool char #else #define bool int #endif // defined(_MSC_VER) && (_MSC_VER > 1020) #endif // (!defined __cplusplus) && (!defined bool) // ANSI C API BEGINS HERE #ifdef __cplusplus extern "C" { #endif struct BOINC_OPTIONS { bool main_program; // this is the main program, so // - lock a lock file in the slot directory // - write finish file on successful boinc_finish() bool check_heartbeat; // action is determined by direct_process_action (see below) bool handle_trickle_ups; // this process is allowed to call boinc_send_trickle_up() bool handle_trickle_downs; // this process is allowed to call boinc_receive_trickle_down() bool handle_process_control; // action is determined by direct_process_action (see below) bool send_status_msgs; // send CPU time / fraction done msgs bool direct_process_action; // if heartbeat fail, or get process control msg, take // direction action (exit, suspend, resume). // Otherwise just set flag in BOINC status }; struct BOINC_STATUS { bool no_heartbeat; bool suspended; bool quit_request; }; extern int boinc_init(void); extern int boinc_finish(int status); extern int boinc_resolve_filename(const char*, char*, int len); extern int boinc_parse_init_data_file(void); extern int boinc_write_init_data_file(void); extern int boinc_send_trickle_up(char* variety, char* text); extern int boinc_checkpoint_completed(void); extern int boinc_fraction_done(double); extern int boinc_suspend_other_activities(void); extern int boinc_resume_other_activities(void); extern int boinc_report_app_status(double, double, double); // we can use those in ANSI-C with a suitable define for 'bool' extern bool boinc_is_standalone(void); extern bool boinc_receive_trickle_down(char* buf, int len); extern bool boinc_time_to_checkpoint(); #ifdef __cplusplus } // extern "C" { #endif // C++ API follows #ifdef __cplusplus #include #include "app_ipc.h" extern int boinc_init_options(BOINC_OPTIONS&); extern int boinc_get_status(BOINC_STATUS&); extern int boinc_resolve_filename_s(const char*, std::string&); extern int boinc_get_init_data(APP_INIT_DATA&); extern int boinc_wu_cpu_time(double&); /////////// API ENDS HERE /////////// IMPLEMENTATION STUFF BEGINS HERE extern void options_defaults(BOINC_OPTIONS&); extern APP_CLIENT_SHM *app_client_shm; #ifdef _WIN32 extern HANDLE worker_thread_handle; #endif extern int boinc_init_options_general(BOINC_OPTIONS& opt); extern int set_worker_timer(void); inline void boinc_options_defaults(BOINC_OPTIONS& b) { b.main_program = true; b.check_heartbeat = true; b.handle_trickle_ups = true; b.handle_trickle_downs = true; b.handle_process_control = true; b.send_status_msgs = true; b.direct_process_action = true; } /////////// IMPLEMENTATION STUFF ENDS HERE #endif // C++ part #endif // double-inclusion protection