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svn path=/trunk/boinc/; revision=10687
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@ -118,12 +118,6 @@ void mouse_click_move(int x, int y){
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}
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}
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void mouse_move(int, int) {
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if (current_graphics_mode == MODE_FULLSCREEN){
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set_mode(MODE_HIDE_GRAPHICS);
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}
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}
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static void maybe_render() {
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int width, height;
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if (visible && (current_graphics_mode != MODE_HIDE_GRAPHICS)) {
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@ -172,7 +166,6 @@ static void make_new_window(int mode) {
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glutKeyboardUpFunc(keyboardU);
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glutMouseFunc(mouse_click);
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glutMotionFunc(mouse_click_move);
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glutPassiveMotionFunc(mouse_move);
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glutDisplayFunc(maybe_render);
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glEnable(GL_DEPTH_TEST);
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#ifdef __APPLE__
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@ -7719,3 +7719,12 @@ David 19 July 2006
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cc_config.xml (new)
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log_flags.xml (removed)
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testbase.py
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Charlie 20 July 2006
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- Mac: Reverse change of 8 May 2006: remove mouse_move() routine and callback
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glutPassiveMotionFunc(mouse_move). This did not help screensaver on OS
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10.3.x Macs respond to mouse moves, but did cause a confilct with Wacom
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tablet drivers (screensaver graphics quit immediately on starting.)
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api/
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x_opengl.C
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