diff --git a/api/x_opengl.C b/api/x_opengl.C index a4356d7fff..8d0ff864e8 100644 --- a/api/x_opengl.C +++ b/api/x_opengl.C @@ -118,12 +118,6 @@ void mouse_click_move(int x, int y){ } } -void mouse_move(int, int) { - if (current_graphics_mode == MODE_FULLSCREEN){ - set_mode(MODE_HIDE_GRAPHICS); - } -} - static void maybe_render() { int width, height; if (visible && (current_graphics_mode != MODE_HIDE_GRAPHICS)) { @@ -172,7 +166,6 @@ static void make_new_window(int mode) { glutKeyboardUpFunc(keyboardU); glutMouseFunc(mouse_click); glutMotionFunc(mouse_click_move); - glutPassiveMotionFunc(mouse_move); glutDisplayFunc(maybe_render); glEnable(GL_DEPTH_TEST); #ifdef __APPLE__ diff --git a/checkin_notes b/checkin_notes index 7f7565649f..f3e2834213 100755 --- a/checkin_notes +++ b/checkin_notes @@ -7719,3 +7719,12 @@ David 19 July 2006 cc_config.xml (new) log_flags.xml (removed) testbase.py + +Charlie 20 July 2006 + - Mac: Reverse change of 8 May 2006: remove mouse_move() routine and callback + glutPassiveMotionFunc(mouse_move). This did not help screensaver on OS + 10.3.x Macs respond to mouse moves, but did cause a confilct with Wacom + tablet drivers (screensaver graphics quit immediately on starting.) + + api/ + x_opengl.C