mirror of https://github.com/BOINC/boinc.git
153 lines
3.6 KiB
C++
153 lines
3.6 KiB
C++
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#include "config.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <setjmp.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <signal.h>
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#include "x_opengl.h"
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#include "app_ipc.h"
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#include "util.h"
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#include "graphics_api.h"
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#include "boinc_gl.h"
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#include "boinc_glut.h"
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#define TIMER_INTERVAL_MSEC 30
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static int xpos = 100, ypos = 100;
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static int win_width = 600, win_height = 400;
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static int clicked_button;
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static int win=0;
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static APP_INIT_DATA aid;
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bool fullscreen;
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static void close_window() {
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exit(0);
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}
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// This callback is invoked when a user presses a key.
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//
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void keyboardD(unsigned char key, int /*x*/, int /*y*/) {
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if (fullscreen) {
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close_window();
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} else {
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boinc_app_key_press((int) key, 0);
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}
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}
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void keyboardU(unsigned char key, int /*x*/, int /*y*/) {
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if (fullscreen) {
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close_window();
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} else {
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boinc_app_key_release((int) key, 0);
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}
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}
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void mouse_click(int button, int state, int x, int y){
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clicked_button = button;
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if (fullscreen) {
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close_window();
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} else {
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if (state) {
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boinc_app_mouse_button(x, y, button, false);
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} else {
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boinc_app_mouse_button(x, y, button, true);
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}
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}
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}
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void mouse_click_move(int x, int y){
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if (fullscreen) {
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close_window();
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} else if (clicked_button == 2){
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boinc_app_mouse_move(x, y, false, false, true);
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} else if (clicked_button == 1){
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boinc_app_mouse_move(x, y, false, true, false);
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} else if (clicked_button == 0){
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boinc_app_mouse_move(x, y, true, false, false);
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} else{
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boinc_app_mouse_move(x, y, false, false, false);
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}
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}
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static void maybe_render() {
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int width, height;
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width = glutGet(GLUT_WINDOW_WIDTH);
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height = glutGet(GLUT_WINDOW_HEIGHT);
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if (throttled_app_render(width, height, dtime())) {
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glutSwapBuffers();
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#ifdef __APPLE__
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MacGLUTFix(fullscreen);
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if (need_show) {
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glutShowWindow();
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need_show = false;
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}
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#endif
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}
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}
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static void make_window() {
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char window_title[256];
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get_window_title(aid, window_title, 256);
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win = glutCreateWindow(window_title);
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glutReshapeFunc(app_graphics_resize);
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glutKeyboardFunc(keyboardD);
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glutKeyboardUpFunc(keyboardU);
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glutMouseFunc(mouse_click);
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glutMotionFunc(mouse_click_move);
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glutDisplayFunc(maybe_render);
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glEnable(GL_DEPTH_TEST);
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app_graphics_init();
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#ifdef __APPLE__
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glutWMCloseFunc(CloseWindow); // Enable the window's close box
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BringAppToFront();
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// Show window only after a successful call to throttled_app_render();
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// this avoids momentary display of old image when screensaver restarts
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// which made image appear to "jump."
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need_show = true;
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#endif
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if (fullscreen) {
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glutFullScreen();
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}
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}
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static void boinc_glut_init() {
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const char* args[2] = {"screensaver", NULL};
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int one=1;
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win = 0;
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glutInit (&one, (char**)args);
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
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glutInitWindowPosition(xpos, ypos);
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glutInitWindowSize(600, 400);
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}
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static void timer_handler(int) {
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maybe_render();
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glutTimerFunc(TIMER_INTERVAL_MSEC, timer_handler, 0);
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}
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void boinc_graphics(int argc, char** argv) {
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for (int i=1; i<argc; i++) {
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if (!strcmp(argv[i], "--fullscreen")) {
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fullscreen = true;
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}
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}
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boinc_get_init_data(aid);
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if (!strlen(aid.app_name)) {
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strcpy(aid.app_name, "BOINC Application");
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}
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boinc_glut_init();
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make_window();
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glutTimerFunc(TIMER_INTERVAL_MSEC, timer_handler, 0);
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glutMainLoop();
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}
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