2002-10-25 18:23:59 +00:00
|
|
|
// The contents of this file are subject to the Mozilla Public License
|
|
|
|
// Version 1.0 (the "License"); you may not use this file except in
|
|
|
|
// compliance with the License. You may obtain a copy of the License at
|
|
|
|
// http://www.mozilla.org/MPL/
|
|
|
|
//
|
|
|
|
// Software distributed under the License is distributed on an "AS IS"
|
|
|
|
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
|
|
|
|
// License for the specific language governing rights and limitations
|
|
|
|
// under the License.
|
|
|
|
//
|
|
|
|
// The Original Code is the Berkeley Open Infrastructure for Network Computing.
|
|
|
|
//
|
|
|
|
// The Initial Developer of the Original Code is the SETI@home project.
|
|
|
|
// Portions created by the SETI@home project are Copyright (C) 2002
|
|
|
|
// University of California at Berkeley. All Rights Reserved.
|
|
|
|
//
|
|
|
|
// Contributor(s):
|
|
|
|
//
|
|
|
|
|
2002-11-20 22:57:43 +00:00
|
|
|
/* This Code Was Created By Jeff Molofee 2000
|
2002-09-18 22:15:49 +00:00
|
|
|
* A HUGE Thanks To Fredric Echols For Cleaning Up
|
|
|
|
* And Optimizing This Code, Making It More Flexible!
|
|
|
|
* If You've Found This Code Useful, Please Let Me Know.
|
|
|
|
* Visit My Site At nehe.gamedev.net
|
|
|
|
* Adapted to BOINC by Eric Heien
|
|
|
|
*/
|
|
|
|
|
2002-10-06 00:43:54 +00:00
|
|
|
#include <afxwin.h>
|
2002-09-18 22:15:49 +00:00
|
|
|
#include <gl\gl.h> // Header File For The OpenGL32 Library
|
|
|
|
#include <gl\glu.h> // Header File For The GLu32 Library
|
|
|
|
#include <gl\glaux.h> // Header File For The Glaux Library
|
|
|
|
#include <stdio.h>
|
|
|
|
|
|
|
|
#include "graphics_api.h"
|
2002-11-18 21:20:54 +00:00
|
|
|
#include "win_idle_tracker.h"
|
2002-09-18 22:15:49 +00:00
|
|
|
|
|
|
|
HDC hDC=NULL; // Private GDI Device Context
|
|
|
|
HGLRC hRC=NULL; // Permanent Rendering Context
|
|
|
|
HWND hWnd=NULL; // Holds Our Window Handle
|
|
|
|
HINSTANCE hInstance; // Holds The Instance Of The Application
|
|
|
|
int mouse_thresh = 3;
|
2002-11-14 00:49:24 +00:00
|
|
|
POINT initCursorPos;
|
2002-10-25 18:23:59 +00:00
|
|
|
extern int ok_to_draw;
|
2002-11-18 21:20:54 +00:00
|
|
|
UINT BOINC_GFX_MODE_MSG;
|
2002-09-18 22:15:49 +00:00
|
|
|
|
2002-11-01 19:32:09 +00:00
|
|
|
GLuint main_font; // Base Display List For The Font Set
|
2002-10-24 16:39:00 +00:00
|
|
|
GLfloat cnt1; // 1st Counter Used To Move Text & For Coloring
|
|
|
|
GLfloat cnt2; // 2nd Counter Used To Move Text & For Coloring
|
|
|
|
|
2002-11-26 21:33:43 +00:00
|
|
|
extern bool using_opengl;
|
2002-09-18 22:15:49 +00:00
|
|
|
bool keys[256];
|
|
|
|
bool active=TRUE; // Window Active Flag Set To TRUE By Default
|
|
|
|
bool fullscreen=TRUE; // Fullscreen Flag Set To Fullscreen Mode By Default
|
2002-11-14 00:49:24 +00:00
|
|
|
BOOL win_loop_done=FALSE; // Bool Variable To Exit Loop
|
2002-11-20 22:57:43 +00:00
|
|
|
int counter,old_left,old_top,old_right,old_bottom,cur_gfx_mode,old_gfx_mode;
|
2002-11-14 00:49:24 +00:00
|
|
|
extern HANDLE hGlobalDrawEvent,hQuitEvent;
|
2002-09-18 22:15:49 +00:00
|
|
|
|
|
|
|
int DrawGLScene(GLvoid);
|
|
|
|
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); // Declaration For WndProc
|
|
|
|
DWORD WINAPI win_graphics_event_loop( LPVOID duff );
|
|
|
|
void renderBitmapString( float x, float y, void *font, char *string);
|
2002-11-20 22:57:43 +00:00
|
|
|
BOOL CreateGLWindow(char* title, int width, int height, int bits, bool initially_visible);
|
|
|
|
void ChangeMode( int mode );
|
2002-11-18 21:20:54 +00:00
|
|
|
BOOL reg_win_class();
|
|
|
|
BOOL unreg_win_class();
|
2002-09-18 22:15:49 +00:00
|
|
|
|
|
|
|
GLvoid ReSizeGLScene(GLsizei width, GLsizei height) // Resize And Initialize The GL Window
|
|
|
|
{
|
2002-11-14 00:49:24 +00:00
|
|
|
double aspect_ratio = 4.0/3.0;
|
|
|
|
|
|
|
|
if (height==0) { // Prevent A Divide By Zero By
|
2002-09-18 22:15:49 +00:00
|
|
|
height=1; // Making Height Equal One
|
|
|
|
}
|
|
|
|
|
2002-11-14 00:49:24 +00:00
|
|
|
if (height*aspect_ratio > width)
|
2002-11-18 21:20:54 +00:00
|
|
|
glViewport(0,0,(int)width,(int)(width/aspect_ratio)); // Reset The Current Viewport
|
2002-11-14 00:49:24 +00:00
|
|
|
else
|
2002-11-18 21:20:54 +00:00
|
|
|
glViewport(0,0,(int)(height*aspect_ratio),(height)); // Reset The Current Viewport
|
2002-09-18 22:15:49 +00:00
|
|
|
}
|
|
|
|
|
2002-10-24 16:39:00 +00:00
|
|
|
GLvoid BuildFont(GLvoid) // Build Our Bitmap Font
|
|
|
|
{
|
|
|
|
HFONT font; // Windows Font ID
|
|
|
|
HFONT oldfont; // Used For Good House Keeping
|
|
|
|
|
2002-11-01 19:32:09 +00:00
|
|
|
main_font = glGenLists(256); // Storage For 96 Characters
|
2002-10-24 16:39:00 +00:00
|
|
|
|
|
|
|
font = CreateFont( -24, // Height Of Font
|
|
|
|
0, // Width Of Font
|
|
|
|
0, // Angle Of Escapement
|
|
|
|
0, // Orientation Angle
|
|
|
|
FW_BOLD, // Font Weight
|
|
|
|
FALSE, // Italic
|
|
|
|
FALSE, // Underline
|
|
|
|
FALSE, // Strikeout
|
|
|
|
ANSI_CHARSET, // Character Set Identifier
|
|
|
|
OUT_TT_PRECIS, // Output Precision
|
|
|
|
CLIP_DEFAULT_PRECIS, // Clipping Precision
|
|
|
|
ANTIALIASED_QUALITY, // Output Quality
|
|
|
|
FF_DONTCARE|DEFAULT_PITCH, // Family And Pitch
|
|
|
|
"Courier New"); // Font Name
|
|
|
|
|
|
|
|
oldfont = (HFONT)SelectObject(hDC, font); // Selects The Font We Want
|
2002-11-01 19:32:09 +00:00
|
|
|
wglUseFontBitmaps(hDC, 0, 256, main_font); // Builds 256 Characters
|
2002-10-24 16:39:00 +00:00
|
|
|
SelectObject(hDC, oldfont); // Selects The Font We Want
|
|
|
|
DeleteObject(font); // Delete The Font
|
|
|
|
}
|
|
|
|
|
|
|
|
GLvoid KillFont(GLvoid) // Delete The Font List
|
|
|
|
{
|
2002-11-01 19:32:09 +00:00
|
|
|
glDeleteLists(main_font, 256); // Delete All 96 Characters
|
2002-09-18 22:15:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
int InitGL(GLvoid) // All Setup For OpenGL Goes Here
|
|
|
|
{
|
|
|
|
glShadeModel(GL_SMOOTH); // Enable Smooth Shading
|
|
|
|
glClearColor(0.0f, 0.0f, 0.0f, 0.5f); // Black Background
|
|
|
|
glClearDepth(1.0f); // Depth Buffer Setup
|
|
|
|
glEnable(GL_DEPTH_TEST); // Enables Depth Testing
|
|
|
|
glDepthFunc(GL_LEQUAL); // The Type Of Depth Testing To Do
|
|
|
|
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Really Nice Perspective Calculations
|
2002-10-24 16:39:00 +00:00
|
|
|
BuildFont(); // Build The Font
|
2002-09-18 22:15:49 +00:00
|
|
|
return TRUE; // Initialization Went OK
|
|
|
|
}
|
|
|
|
|
|
|
|
GLvoid KillGLWindow(GLvoid) // Properly Kill The Window
|
|
|
|
{
|
2002-11-25 19:43:50 +00:00
|
|
|
while(ShowCursor(true) < 0); // Show Mouse Pointer
|
2002-09-18 22:15:49 +00:00
|
|
|
|
|
|
|
if (hRC) // Do We Have A Rendering Context?
|
|
|
|
{
|
|
|
|
if (!wglMakeCurrent(NULL,NULL)) // Are We Able To Release The DC And RC Contexts?
|
|
|
|
{
|
|
|
|
MessageBox(NULL,"Release Of DC And RC Failed.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!wglDeleteContext(hRC)) // Are We Able To Delete The RC?
|
|
|
|
{
|
|
|
|
MessageBox(NULL,"Release Rendering Context Failed.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
|
|
|
|
}
|
|
|
|
hRC=NULL; // Set RC To NULL
|
|
|
|
}
|
|
|
|
|
|
|
|
if (hDC && !ReleaseDC(hWnd,hDC)) // Are We Able To Release The DC
|
|
|
|
{
|
|
|
|
MessageBox(NULL,"Release Device Context Failed.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
|
|
|
|
hDC=NULL; // Set DC To NULL
|
|
|
|
}
|
|
|
|
|
|
|
|
if (hWnd && !DestroyWindow(hWnd)) // Are We Able To Destroy The Window?
|
|
|
|
{
|
|
|
|
MessageBox(NULL,"Could Not Release hWnd.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
|
|
|
|
hWnd=NULL; // Set hWnd To NULL
|
|
|
|
}
|
2002-11-14 00:49:24 +00:00
|
|
|
}
|
2002-09-18 22:15:49 +00:00
|
|
|
|
2002-11-20 22:57:43 +00:00
|
|
|
void ChangeMode( int mode ) {
|
2002-11-14 00:49:24 +00:00
|
|
|
HDC screenDC=NULL; // Screen Device Context
|
|
|
|
RECT WindowRect; // Grabs Rectangle Upper Left / Lower Right Values
|
2002-11-20 22:57:43 +00:00
|
|
|
bool initially_visible = false;
|
2002-11-14 00:49:24 +00:00
|
|
|
|
|
|
|
KillGLWindow();
|
|
|
|
|
2002-11-20 22:57:43 +00:00
|
|
|
switch (mode) {
|
|
|
|
case MODE_NO_GRAPHICS:
|
2002-11-25 19:43:50 +00:00
|
|
|
if (fullscreen) while(ShowCursor(true) < 0); // Show Mouse Pointer
|
2002-11-20 22:57:43 +00:00
|
|
|
fullscreen = false;
|
|
|
|
break;
|
|
|
|
case MODE_WINDOW:
|
2002-11-25 19:43:50 +00:00
|
|
|
if (fullscreen) while(ShowCursor(true) < 0); // Show Mouse Pointer
|
2002-11-20 22:57:43 +00:00
|
|
|
fullscreen = false;
|
|
|
|
WindowRect.left = old_left;
|
|
|
|
WindowRect.top = old_top;
|
|
|
|
WindowRect.right = old_right;
|
|
|
|
WindowRect.bottom = old_bottom;
|
|
|
|
initially_visible = true;
|
|
|
|
break;
|
|
|
|
case MODE_FULLSCREEN:
|
|
|
|
fullscreen = true;
|
|
|
|
GetWindowRect( hWnd, &WindowRect );
|
|
|
|
old_left = WindowRect.left;
|
|
|
|
old_top = WindowRect.top;
|
|
|
|
old_right = WindowRect.right;
|
|
|
|
old_bottom = WindowRect.bottom;
|
|
|
|
screenDC=GetDC(NULL);
|
|
|
|
WindowRect.left = WindowRect.top = 0;
|
|
|
|
WindowRect.right=GetDeviceCaps(screenDC, HORZRES);
|
|
|
|
WindowRect.bottom=GetDeviceCaps(screenDC, VERTRES);
|
|
|
|
ReleaseDC(NULL, screenDC);
|
|
|
|
GetCursorPos(&initCursorPos); // Store the current mouse pos
|
2002-11-25 19:43:50 +00:00
|
|
|
while(ShowCursor(false) >= 0);
|
2002-11-20 22:57:43 +00:00
|
|
|
initially_visible = true;
|
|
|
|
break;
|
2002-11-14 00:49:24 +00:00
|
|
|
}
|
|
|
|
|
2002-11-20 22:57:43 +00:00
|
|
|
old_gfx_mode = cur_gfx_mode;
|
|
|
|
cur_gfx_mode = mode;
|
|
|
|
|
|
|
|
CreateGLWindow("BOINC App Window", WindowRect.right-WindowRect.left,
|
|
|
|
WindowRect.bottom-WindowRect.top, 16, initially_visible);
|
2002-09-18 22:15:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* This Code Creates Our OpenGL Window. Parameters Are: *
|
|
|
|
* title - Title To Appear At The Top Of The Window *
|
|
|
|
* width - Width Of The GL Window Or Fullscreen Mode *
|
|
|
|
* height - Height Of The GL Window Or Fullscreen Mode *
|
|
|
|
* bits - Number Of Bits To Use For Color (8/16/24/32) *
|
|
|
|
* fullscreenflag - Use Fullscreen Mode (TRUE) Or Windowed Mode (FALSE) */
|
|
|
|
|
2002-11-20 22:57:43 +00:00
|
|
|
BOOL CreateGLWindow(char* title, int width, int height, int bits, bool initially_visible)
|
2002-09-18 22:15:49 +00:00
|
|
|
{
|
|
|
|
GLuint PixelFormat; // Holds The Results After Searching For A Match
|
|
|
|
DWORD dwExStyle; // Window Extended Style
|
|
|
|
DWORD dwStyle; // Window Style
|
|
|
|
RECT WindowRect; // Grabs Rectangle Upper Left / Lower Right Values
|
|
|
|
WindowRect.left=(long)0; // Set Left Value To 0
|
|
|
|
WindowRect.right=(long)width; // Set Right Value To Requested Width
|
|
|
|
WindowRect.top=(long)0; // Set Top Value To 0
|
|
|
|
WindowRect.bottom=(long)height; // Set Bottom Value To Requested Height
|
|
|
|
HDC screenDC=NULL; // Screen Device Context
|
|
|
|
|
|
|
|
if (fullscreen) // Are We Still In Fullscreen Mode?
|
|
|
|
{
|
2002-11-14 00:49:24 +00:00
|
|
|
dwExStyle=WS_EX_TOPMOST; // Window Extended Style
|
2002-09-18 22:15:49 +00:00
|
|
|
dwStyle=WS_POPUP; // Windows Style
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
dwExStyle=WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; // Window Extended Style
|
|
|
|
dwStyle=WS_OVERLAPPEDWINDOW; // Windows Style
|
|
|
|
}
|
|
|
|
|
|
|
|
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle); // Adjust Window To True Requested Size
|
|
|
|
|
|
|
|
// Create The Window
|
|
|
|
if (!(hWnd=CreateWindowEx( dwExStyle, // Extended Style For The Window
|
2002-11-18 21:20:54 +00:00
|
|
|
"BOINC_OpenGL", // Class Name
|
2002-09-18 22:15:49 +00:00
|
|
|
title, // Window Title
|
|
|
|
dwStyle | // Defined Window Style
|
|
|
|
WS_CLIPSIBLINGS | // Required Window Style
|
|
|
|
WS_CLIPCHILDREN, // Required Window Style
|
|
|
|
0, 0, // Window Position
|
|
|
|
WindowRect.right-WindowRect.left, // Calculate Window Width
|
|
|
|
WindowRect.bottom-WindowRect.top, // Calculate Window Height
|
|
|
|
NULL, // No Parent Window
|
|
|
|
NULL, // No Menu
|
|
|
|
hInstance, // Instance
|
|
|
|
NULL))) // Dont Pass Anything To WM_CREATE
|
|
|
|
{
|
|
|
|
KillGLWindow(); // Reset The Display
|
|
|
|
MessageBox(NULL,"Window Creation Error.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
|
|
|
return FALSE; // Return FALSE
|
|
|
|
}
|
|
|
|
|
|
|
|
static PIXELFORMATDESCRIPTOR pfd= // pfd Tells Windows How We Want Things To Be
|
|
|
|
{
|
|
|
|
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
|
|
|
|
1, // Version Number
|
|
|
|
PFD_DRAW_TO_WINDOW | // Format Must Support Window
|
|
|
|
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
|
|
|
|
PFD_DOUBLEBUFFER, // Must Support Double Buffering
|
|
|
|
PFD_TYPE_RGBA, // Request An RGBA Format
|
|
|
|
bits, // Select Our Color Depth
|
|
|
|
0, 0, 0, 0, 0, 0, // Color Bits Ignored
|
|
|
|
0, // No Alpha Buffer
|
|
|
|
0, // Shift Bit Ignored
|
|
|
|
0, // No Accumulation Buffer
|
|
|
|
0, 0, 0, 0, // Accumulation Bits Ignored
|
|
|
|
16, // 16Bit Z-Buffer (Depth Buffer)
|
|
|
|
0, // No Stencil Buffer
|
|
|
|
0, // No Auxiliary Buffer
|
|
|
|
PFD_MAIN_PLANE, // Main Drawing Layer
|
|
|
|
0, // Reserved
|
|
|
|
0, 0, 0 // Layer Masks Ignored
|
|
|
|
};
|
|
|
|
|
|
|
|
if (!(hDC=GetDC(hWnd))) // Did We Get A Device Context?
|
|
|
|
{
|
|
|
|
KillGLWindow(); // Reset The Display
|
|
|
|
MessageBox(NULL,"Can't Create A GL Device Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
|
|
|
return FALSE; // Return FALSE
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(PixelFormat=ChoosePixelFormat(hDC,&pfd))) // Did Windows Find A Matching Pixel Format?
|
|
|
|
{
|
|
|
|
KillGLWindow(); // Reset The Display
|
|
|
|
MessageBox(NULL,"Can't Find A Suitable PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
|
|
|
return FALSE; // Return FALSE
|
|
|
|
}
|
|
|
|
|
|
|
|
if(!SetPixelFormat(hDC,PixelFormat,&pfd)) // Are We Able To Set The Pixel Format?
|
|
|
|
{
|
|
|
|
KillGLWindow(); // Reset The Display
|
|
|
|
MessageBox(NULL,"Can't Set The PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
|
|
|
return FALSE; // Return FALSE
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(hRC=wglCreateContext(hDC))) // Are We Able To Get A Rendering Context?
|
|
|
|
{
|
|
|
|
KillGLWindow(); // Reset The Display
|
|
|
|
MessageBox(NULL,"Can't Create A GL Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
|
|
|
return FALSE; // Return FALSE
|
|
|
|
}
|
|
|
|
|
|
|
|
if(!wglMakeCurrent(hDC,hRC)) // Try To Activate The Rendering Context
|
|
|
|
{
|
|
|
|
KillGLWindow(); // Reset The Display
|
|
|
|
MessageBox(NULL,"Can't Activate The GL Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
|
|
|
return FALSE; // Return FALSE
|
|
|
|
}
|
|
|
|
|
2002-11-20 22:57:43 +00:00
|
|
|
if (initially_visible)
|
|
|
|
ShowWindow(hWnd,SW_SHOW); // Show The Window
|
|
|
|
else
|
|
|
|
ShowWindow(hWnd,SW_HIDE); // Show The Window
|
|
|
|
|
2002-09-18 22:15:49 +00:00
|
|
|
SetForegroundWindow(hWnd); // Slightly Higher Priority
|
|
|
|
SetFocus(hWnd); // Sets Keyboard Focus To The Window
|
|
|
|
ReSizeGLScene(width, height); // Set Up Our Perspective GL Screen
|
|
|
|
|
|
|
|
if (!InitGL()) // Initialize Our Newly Created GL Window
|
|
|
|
{
|
|
|
|
KillGLWindow(); // Reset The Display
|
|
|
|
MessageBox(NULL,"Initialization Failed.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
|
|
|
return FALSE; // Return FALSE
|
|
|
|
}
|
|
|
|
|
|
|
|
return TRUE; // Success
|
|
|
|
}
|
|
|
|
|
|
|
|
LRESULT CALLBACK WndProc( HWND hWnd, // Handle For This Window
|
|
|
|
UINT uMsg, // Message For This Window
|
|
|
|
WPARAM wParam, // Additional Message Information
|
|
|
|
LPARAM lParam) // Additional Message Information
|
|
|
|
{
|
|
|
|
switch (uMsg) // Check For Windows Messages
|
|
|
|
{
|
|
|
|
case WM_ACTIVATE: // Watch For Window Activate Message
|
2002-11-14 00:49:24 +00:00
|
|
|
case WM_ACTIVATEAPP: // Watch For App Activate Message
|
2002-09-18 22:15:49 +00:00
|
|
|
{
|
|
|
|
if (!HIWORD(wParam)) { // Check Minimization State
|
|
|
|
active=TRUE; // Program Is Active
|
|
|
|
} else {
|
|
|
|
active=FALSE; // Program Is No Longer Active
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0; // Return To The Message Loop
|
|
|
|
}
|
|
|
|
|
2002-11-14 00:49:24 +00:00
|
|
|
/*case WM_SYSCOMMAND: // Intercept System Commands
|
2002-09-18 22:15:49 +00:00
|
|
|
{
|
|
|
|
switch (wParam) { // Check System Calls
|
|
|
|
case SC_SCREENSAVE: // Screensaver Trying To Start?
|
|
|
|
if (!fullscreen) {
|
2002-11-14 00:49:24 +00:00
|
|
|
GetCursorPos(&initCursorPos);
|
|
|
|
ChangeMode(!fullscreen);
|
2002-09-18 22:15:49 +00:00
|
|
|
|
|
|
|
counter = 5;
|
|
|
|
}
|
|
|
|
case SC_MONITORPOWER: // Monitor Trying To Enter Powersave?
|
|
|
|
return 0; // Prevent From Happening
|
|
|
|
}
|
|
|
|
break; // Exit
|
2002-11-14 00:49:24 +00:00
|
|
|
}*/
|
2002-09-18 22:15:49 +00:00
|
|
|
|
|
|
|
case WM_KEYDOWN: // Is A Key Being Held Down?
|
|
|
|
{
|
2002-11-20 22:57:43 +00:00
|
|
|
// If a key is pressed in full screen mode, go back to old mode
|
2002-09-18 22:15:49 +00:00
|
|
|
if (fullscreen) {
|
2002-11-20 22:57:43 +00:00
|
|
|
ChangeMode(old_gfx_mode);
|
2002-09-18 22:15:49 +00:00
|
|
|
}
|
|
|
|
keys[wParam] = TRUE; // If So, Mark It As TRUE
|
|
|
|
return 0; // Jump Back
|
|
|
|
}
|
|
|
|
|
|
|
|
case WM_KEYUP: // Has A Key Been Released?
|
|
|
|
{
|
2002-11-20 22:57:43 +00:00
|
|
|
// If a key is pressed in full screen mode, go back to old mode
|
2002-09-18 22:15:49 +00:00
|
|
|
if (fullscreen) {
|
2002-11-20 22:57:43 +00:00
|
|
|
ChangeMode(old_gfx_mode);
|
2002-09-18 22:15:49 +00:00
|
|
|
}
|
|
|
|
keys[wParam] = FALSE; // If So, Mark It As FALSE
|
|
|
|
return 0; // Jump Back
|
|
|
|
}
|
|
|
|
|
|
|
|
case WM_LBUTTONDOWN:
|
|
|
|
case WM_MBUTTONDOWN:
|
|
|
|
case WM_RBUTTONDOWN:
|
|
|
|
case WM_MOUSEMOVE:
|
|
|
|
{
|
|
|
|
if (fullscreen) {
|
|
|
|
counter--;
|
|
|
|
if (counter<=0) {
|
|
|
|
POINT pt;
|
|
|
|
GetCursorPos(&pt);
|
2002-11-14 00:49:24 +00:00
|
|
|
int dx=pt.x-initCursorPos.x; if (dx<0) dx=-dx;
|
|
|
|
int dy=pt.y-initCursorPos.y; if (dy<0) dy=-dy;
|
|
|
|
if (dx>mouse_thresh || dy>mouse_thresh) {
|
2002-11-20 22:57:43 +00:00
|
|
|
ChangeMode(old_gfx_mode);
|
2002-09-18 22:15:49 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
case WM_CLOSE: // Did We Receive A Close Message?
|
|
|
|
{
|
2002-11-20 22:57:43 +00:00
|
|
|
ChangeMode(MODE_NO_GRAPHICS);
|
2002-11-14 00:49:24 +00:00
|
|
|
active = false;
|
|
|
|
return 0; // Jump Back
|
|
|
|
}
|
|
|
|
|
|
|
|
case WM_DESTROY: // Did We Receive A Destroy Message?
|
|
|
|
{
|
2002-09-18 22:15:49 +00:00
|
|
|
return 0; // Jump Back
|
|
|
|
}
|
|
|
|
|
|
|
|
case WM_SIZE: // Resize The OpenGL Window
|
|
|
|
{
|
|
|
|
ReSizeGLScene(LOWORD(lParam),HIWORD(lParam)); // LoWord=Width, HiWord=Height
|
|
|
|
return 0; // Jump Back
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Pass All Unhandled Messages To DefWindowProc
|
|
|
|
return DefWindowProc(hWnd,uMsg,wParam,lParam);
|
|
|
|
}
|
|
|
|
|
|
|
|
DWORD WINAPI win_graphics_event_loop( LPVOID gi ) {
|
2002-11-18 21:20:54 +00:00
|
|
|
MSG msg; // Windows Message Structure
|
|
|
|
|
2002-09-18 22:15:49 +00:00
|
|
|
fullscreen=FALSE; // Windowed Mode
|
|
|
|
|
2002-11-18 21:20:54 +00:00
|
|
|
// Register window class
|
|
|
|
reg_win_class();
|
2002-11-14 00:49:24 +00:00
|
|
|
|
2002-11-18 21:20:54 +00:00
|
|
|
// Register the messages for changing graphics modes
|
2002-11-14 00:49:24 +00:00
|
|
|
BOINC_GFX_MODE_MSG = RegisterWindowMessage( "BOINC_GFX_MODE" );
|
|
|
|
|
2002-09-18 22:15:49 +00:00
|
|
|
// Create Our OpenGL Window
|
2002-11-20 22:57:43 +00:00
|
|
|
if (!CreateGLWindow("BOINC App Window",((GRAPHICS_INFO*)gi)->xsize,
|
|
|
|
((GRAPHICS_INFO*)gi)->ysize,16,false)) {
|
|
|
|
return 0; // Quit this thread if window was not created
|
2002-09-18 22:15:49 +00:00
|
|
|
}
|
2002-11-20 22:57:43 +00:00
|
|
|
cur_gfx_mode = MODE_NO_GRAPHICS;
|
2002-11-26 21:33:43 +00:00
|
|
|
using_opengl = true;
|
2002-09-18 22:15:49 +00:00
|
|
|
|
2002-11-14 00:49:24 +00:00
|
|
|
while(!win_loop_done) // Loop That Runs While done=FALSE
|
2002-09-18 22:15:49 +00:00
|
|
|
{
|
|
|
|
if (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) // Is There A Message Waiting?
|
|
|
|
{
|
2002-11-18 21:20:54 +00:00
|
|
|
if (msg.message==WM_QUIT) { // Have We Received A Quit Message?
|
2002-11-14 00:49:24 +00:00
|
|
|
win_loop_done=TRUE; // If So done=TRUE
|
|
|
|
}
|
|
|
|
else if (msg.message==BOINC_GFX_MODE_MSG) {
|
2002-11-20 22:57:43 +00:00
|
|
|
if (msg.lParam != cur_gfx_mode) {
|
|
|
|
ChangeMode(msg.lParam);
|
2002-11-14 00:49:24 +00:00
|
|
|
}
|
2002-09-18 22:15:49 +00:00
|
|
|
}
|
|
|
|
else { // If Not, Deal With Window Messages
|
|
|
|
TranslateMessage(&msg); // Translate The Message
|
|
|
|
DispatchMessage(&msg); // Dispatch The Message
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else // If There Are No Messages
|
|
|
|
{
|
2002-11-18 21:20:54 +00:00
|
|
|
if (ok_to_draw) { // Window Active?
|
2002-11-14 00:49:24 +00:00
|
|
|
if (active) { // Not Time To Quit, Update Screen
|
2002-10-25 18:23:59 +00:00
|
|
|
// Draw The Scene
|
|
|
|
DrawGLScene();
|
|
|
|
// Swap Buffers (Double Buffering). This seems to take lots of CPU time
|
|
|
|
SwapBuffers(hDC);
|
2002-09-18 22:15:49 +00:00
|
|
|
}
|
2002-11-14 00:49:24 +00:00
|
|
|
// TODO: Do we need a mutex for ok_to_draw?
|
|
|
|
ok_to_draw = 0;
|
|
|
|
// Signal the worker thread that we're done drawing
|
|
|
|
SetEvent(hGlobalDrawEvent);
|
2002-09-18 22:15:49 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Shutdown
|
2002-11-14 00:49:24 +00:00
|
|
|
KillGLWindow(); // Kill The Window
|
|
|
|
|
2002-11-18 21:20:54 +00:00
|
|
|
unreg_win_class();
|
2002-11-14 00:49:24 +00:00
|
|
|
|
|
|
|
SetEvent(hQuitEvent); // Signal to the worker thread that we're quitting
|
|
|
|
return (msg.wParam); // Exit The thread
|
2002-09-18 22:15:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
BOOL VerifyPassword(HWND hwnd)
|
|
|
|
{ // Under NT, we return TRUE immediately. This lets the saver quit,
|
|
|
|
// and the system manages passwords. Under '95, we call VerifyScreenSavePwd.
|
|
|
|
// This checks the appropriate registry key and, if necessary,
|
|
|
|
// pops up a verify dialog
|
|
|
|
OSVERSIONINFO osv; osv.dwOSVersionInfoSize=sizeof(osv); GetVersionEx(&osv);
|
|
|
|
if (osv.dwPlatformId==VER_PLATFORM_WIN32_NT) return TRUE;
|
|
|
|
HINSTANCE hpwdcpl=::LoadLibrary("PASSWORD.CPL");
|
|
|
|
if (hpwdcpl==NULL) {return TRUE;}
|
|
|
|
typedef BOOL (WINAPI *VERIFYSCREENSAVEPWD)(HWND hwnd);
|
|
|
|
VERIFYSCREENSAVEPWD VerifyScreenSavePwd;
|
|
|
|
VerifyScreenSavePwd=
|
|
|
|
(VERIFYSCREENSAVEPWD)GetProcAddress(hpwdcpl,"VerifyScreenSavePwd");
|
|
|
|
if (VerifyScreenSavePwd==NULL)
|
|
|
|
{
|
|
|
|
FreeLibrary(hpwdcpl);return TRUE;
|
|
|
|
}
|
|
|
|
BOOL bres=VerifyScreenSavePwd(hwnd); FreeLibrary(hpwdcpl);
|
|
|
|
return bres;
|
2002-11-18 21:20:54 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
BOOL reg_win_class() {
|
|
|
|
WNDCLASS wc; // Windows Class Structure
|
|
|
|
|
|
|
|
hInstance = GetModuleHandle(NULL); // Grab An Instance For Our Window
|
|
|
|
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; // Redraw On Size, And Own DC For Window.
|
|
|
|
wc.lpfnWndProc = (WNDPROC) WndProc; // WndProc Handles Messages
|
|
|
|
wc.cbClsExtra = 0; // No Extra Window Data
|
|
|
|
wc.cbWndExtra = 0; // No Extra Window Data
|
|
|
|
wc.hInstance = hInstance; // Set The Instance
|
|
|
|
wc.hIcon = LoadIcon(NULL, IDI_WINLOGO); // Load The Default Icon
|
|
|
|
wc.hCursor = LoadCursor(NULL, IDC_ARROW); // Load The Arrow Pointer
|
|
|
|
wc.hbrBackground = NULL; // No Background Required For GL
|
|
|
|
wc.lpszMenuName = NULL; // We Don't Want A Menu
|
|
|
|
wc.lpszClassName = "BOINC_OpenGL"; // Set The Class Name
|
|
|
|
|
|
|
|
if (!RegisterClass(&wc)) // Attempt To Register The Window Class
|
|
|
|
{
|
|
|
|
MessageBox(NULL,"Failed To Register The Window Class.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
|
|
|
return FALSE; // Return FALSE
|
|
|
|
}
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL unreg_win_class() {
|
|
|
|
if (!UnregisterClass("BOINC_OpenGL",hInstance)) // Are We Able To Unregister Class
|
|
|
|
{
|
|
|
|
MessageBox(NULL,"Could Not Unregister Class.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
|
|
|
|
hInstance=NULL; // Set hInstance To NULL
|
|
|
|
}
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|