boinc/samples/example_app/Makefile_mac2

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# stand-alone makefile for uc2 BOINC example application on Macintosh.
# Updated 4/1/08
#
BOINC_DIR = ../..
BOINC_API_DIR = $(BOINC_DIR)/api
BOINC_LIB_DIR = $(BOINC_DIR)/lib
BOINC_LIB_LINK_DIR = $(BOINC_DIR)/mac_build/build/Deployment
FRAMEWORKS_DIR = /System/Library/Frameworks
CXXFLAGS_ALL = \
-g \
-DAPP_GRAPHICS \
-I$(BOINC_DIR) \
-I$(BOINC_DIR)/clientgui/mac/ \
-I$(BOINC_LIB_DIR) \
-I$(BOINC_API_DIR) \
-L$(BOINC_LIB_LINK_DIR) \
-L.
CC_PPC = /usr/bin/gcc-3.3
CXX_PPC = /usr/bin/g++-3.3
CXXFLAGS_PPC = -arch ppc -D_NONSTD_SOURCE -isystem /Developer/SDKs/MacOSX10.3.9.sdk \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1030 $(CXXFLAGS_ALL)
LDFLAGS_PPC = -Wl,-syslibroot,/Developer/SDKs/MacOSX10.3.9.sdk,-arch,ppc
CC_i386 = /usr/bin/gcc-4.0
CXX_i386 = /usr/bin/g++-4.0
CXXFLAGS_i386 = -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-mmacosx-version-min=10.4 \
$(CXXFLAGS_ALL)
LDFLAGS_i386 = -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk,-arch,i386
CC_x86_64 = /usr/bin/gcc-4.0
CXX_x86_64 = /usr/bin/g++-4.0
CXXFLAGS_x86_64 = -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.5.sdk \
-mmacosx-version-min=10.5 \
$(CXXFLAGS_ALL)
LDFLAGS_x86_64 = -Wl,-syslibroot,/Developer/SDKs/MacOSX10.5.sdk,-arch,x86_64
LIBJPEG = ../../jpeg-6b/libjpeg.a
OBJ = \
uc2_ppc.o \
uc2_graphics_ppc.o \
uc2_i386.o \
uc2_graphics_i386.o \
uc2_x86_64.o \
uc2_graphics_x86_64.o \
PROGS = uc2_ppc uc2_graphics_ppc uc2_i386 uc2_graphics_i386 uc2_x86_64 uc2_graphics_x86_64
all: $(PROGS)
clean:
/bin/rm -f $(PROGS) $(OBJ)
uc2_ppc.o: uc2.cpp
$(CXX_PPC) -c $(CXXFLAGS_PPC) uc2.cpp -o uc2_ppc.o
uc2_graphics_ppc.o: uc2_graphics.cpp
$(CXX_PPC) -c $(CXXFLAGS_PPC) uc2_graphics.cpp -o uc2_graphics_ppc.o
uc2_i386.o: uc2.cpp
$(CXX_i386) -c $(CXXFLAGS_i386) uc2.cpp -o uc2_i386.o
uc2_graphics_i386.o: uc2_graphics.cpp
$(CXX_i386) -c $(CXXFLAGS_i386) uc2_graphics.cpp -o uc2_graphics_i386.o
uc2_x86_64.o: uc2.cpp
$(CXX_x86_64) -c $(CXXFLAGS_x86_64) uc2.cpp -o uc2_x86_64.o
uc2_graphics_x86_64.o: uc2_graphics.cpp
$(CXX_x86_64) -c $(CXXFLAGS_x86_64) uc2_graphics.cpp -o uc2_graphics_x86_64.o
uc2_ppc: uc2_ppc.o $(BOINC_LIB_LINK_DIR)/libboinc_api.a $(BOINC_LIB_LINK_DIR)/libboinc.a
$(CXX_PPC) $(CXXFLAGS_PPC) $(LDFLAGS_PPC) -o uc2_ppc uc2_ppc.o -lboinc_api -lboinc
uc2_graphics_ppc: uc2_graphics_ppc.o $(BOINC_LIB_LINK_DIR)/libboinc.a $(BOINC_LIB_LINK_DIR)/libboinc_graphics2.a
$(CXX_PPC) $(CXXFLAGS_PPC) $(LDFLAGS_PPC) -o uc2_graphics_ppc uc2_graphics_ppc.o\
-lboinc_graphics2 -lboinc_api -lboinc \
-framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)
uc2_i386: uc2_i386.o $(BOINC_LIB_LINK_DIR)/libboinc_api.a $(BOINC_LIB_LINK_DIR)/libboinc.a
$(CXX_i386) $(CXXFLAGS_i386) $(LDFLAGS_i386) -o uc2_i386 uc2_i386.o -lboinc_api -lboinc
uc2_graphics_i386: uc2_graphics_i386.o $(BOINC_LIB_LINK_DIR)/libboinc.a $(BOINC_LIB_LINK_DIR)/libboinc_graphics2.a
$(CXX_i386) $(CXXFLAGS_i386) $(LDFLAGS_i386) -o uc2_graphics_i386 uc2_graphics_i386.o\
-lboinc_graphics2 -lboinc_api -lboinc \
-framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)
uc2_x86_64: uc2_x86_64.o $(BOINC_LIB_LINK_DIR)/libboinc_api.a $(BOINC_LIB_LINK_DIR)/libboinc.a
$(CXX_x86_64) $(CXXFLAGS_x86_64) $(LDFLAGS_x86_64) -o uc2_x86_64 uc2_x86_64.o -lboinc_api -lboinc
uc2_graphics_x86_64: uc2_graphics_x86_64.o $(BOINC_LIB_LINK_DIR)/libboinc.a $(BOINC_LIB_LINK_DIR)/libboinc_graphics2.a
$(CXX_x86_64) $(CXXFLAGS_x86_64) $(LDFLAGS_x86_64) -o uc2_graphics_x86_64 uc2_graphics_x86_64.o\
-lboinc_graphics2 -lboinc_api -lboinc \
-framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)