mirror of https://github.com/BOINC/boinc.git
Update Mac makefile and build script, create second, stand-alone Mac makefile
svn path=/trunk/boinc_samples/; revision=14961
This commit is contained in:
parent
3ae2111de6
commit
f7218cfa05
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@ -630,3 +630,13 @@ Charlie 25 Mar 2008
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example_app/
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Makefile_mac (new)
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MakeMacExample.sh (new)
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Charlie 26 Mar 2008
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- example_app: Update Mac makefile and build script, create second
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stand-alone makefile to demonstrate another way to build Mac
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applications.
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example_app/
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Makefile_mac
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Makefile_mac2 (new)
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MakeMacExample.sh
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@ -22,7 +22,7 @@
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#
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# Script to build Macintosh example_app using Makefile
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#
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# by Charlie Fenton 3/25/08
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# by Charlie Fenton 3/26/08
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#
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## In Terminal, CD to the example_app/Mac directory.
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## cd [path]/example_app/Mac/
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@ -54,14 +54,13 @@ echo
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## PowerPC build for OS 10.3.0 must use GCC-3.3 and MacOSX10.3.9 SDK
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export PATH=/usr/local/bin:$PATH
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export SDKROOT="/Developer/SDKs/MacOSX10.3.9.sdk"
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export MACOSX_DEPLOYMENT_TARGET=10.3
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##export SDKROOT="/Developer/SDKs/MacOSX10.3.9.sdk"
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##export MACOSX_DEPLOYMENT_TARGET=10.3
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export CC=/usr/bin/gcc-3.3;export CXX=/usr/bin/g++-3.3
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export LDFLAGS="-Wl,-syslibroot,/Developer/SDKs/MacOSX10.3.9.sdk -arch ppc"
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## If your make file passes LDFLAGS directly to ld instead of to gcc, use the following instead:
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## export LDFLAGS="-syslibroot /Developer/SDKs/MacOSX10.3.9.sdk -arch ppc"
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export VARIANTFLAGS="-arch ppc -D_NONSTD_SOURCE -isystem /Developer/SDKs/MacOSX10.3.9.sdk"
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##export VARIANTFLAGS="-arch ppc -D_NONSTD_SOURCE -isystem /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3"
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export VARIANTFLAGS="-arch ppc -D_NONSTD_SOURCE -isystem /Developer/SDKs/MacOSX10.3.9.sd -DMACOSX_DEPLOYMENT_TARGET"
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make -f Makefile_mac clean
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make -f Makefile_mac all
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@ -80,13 +79,13 @@ echo
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## 32-bit Intel build for OS 10.4 must use GCC-4.0 and MacOSX10.4u SDK
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export SDKROOT="/Developer/SDKs/MacOSX10.4u.sdk"
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export MACOSX_DEPLOYMENT_TARGET=10.4
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##export SDKROOT="/Developer/SDKs/MacOSX10.4u.sdk"
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##export MACOSX_DEPLOYMENT_TARGET=10.4
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export CC=/usr/bin/gcc-4.0;export CXX=/usr/bin/g++-4.0
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export LDFLAGS="-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk -arch i386"
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## If your make file passes LDFLAGS directly to ld instead of to gcc, use the following instead:
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## export LDFLAGS="-syslibroot /Developer/SDKs/MacOSX10.3.9.sdk -arch i386"
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export VARIANTFLAGS="-isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386"
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export VARIANTFLAGS="-isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -mmacosx-version-min=10.4"
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export CFLAGS="-isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386"
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make -f Makefile_mac clean
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@ -109,13 +108,13 @@ if [ -d /Developer/SDKs/MacOSX10.5.sdk/ ]; then
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echo "***************************************************"
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echo
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export SDKROOT="/Developer/SDKs/MacOSX10.5.sdk"
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export MACOSX_DEPLOYMENT_TARGET=10.5
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##export SDKROOT="/Developer/SDKs/MacOSX10.5.sdk"
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##export MACOSX_DEPLOYMENT_TARGET=10.5
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export CC=/usr/bin/gcc-4.0;export CXX=/usr/bin/g++-4.0
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export LDFLAGS="-Wl,-syslibroot,/Developer/SDKs/MacOSX10.5.sdk -arch x86_64"
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## If your make file passes LDFLAGS directly to ld instead of to gcc, use the following instead:
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## export LDFLAGS="-syslibroot /Developer/SDKs/MacOSX10.3.9.sdk -arch x86_64"
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export VARIANTFLAGS="-isysroot /Developer/SDKs/MacOSX10.5.sdk -arch x86_64 -fvisibility=hidden -fvisibility-inlines-hidden"
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export VARIANTFLAGS="-isysroot /Developer/SDKs/MacOSX10.5.sdk -arch x86_64 -mmacosx-version-min=10.5 -fvisibility=hidden -fvisibility-inlines-hidden"
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export CFLAGS="-isysroot /Developer/SDKs/MacOSX10.5.sdk -arch x86_64"
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make -f Makefile_mac clean
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@ -1,4 +1,7 @@
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# makefile for uc2 BOINC example application on Macintosh.
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# This is invoked from MakeMacExample.sh shell script.
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# It should not be used by itself without the script.
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# Updated 3/26/08
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BOINC_DIR = ../../boinc
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BOINC_API_DIR = $(BOINC_DIR)/api
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@ -30,9 +33,9 @@ clean:
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/bin/rm -f $(PROGS) $(OBJ)
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uc2: uc2.o $(BOINC_LIB_LINK_DIR)/libboinc_api.a $(BOINC_LIB_LINK_DIR)/libboinc.a
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$(CXX) $(VARIANTFLAGS) $(CXXFLAGS) -o uc2 uc2.o -lboinc_api -lboinc
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$(CXX) $(LDFLAGS) $(CXXFLAGS) -o uc2 uc2.o -lboinc_api -lboinc
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uc2_graphics: uc2_graphics.o $(BOINC_LIB_LINK_DIR)/libboinc.a $(BOINC_LIB_LINK_DIR)/libboinc_graphics2.a
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$(CXX) $(VARIANTFLAGS) $(CXXFLAGS) -o uc2_graphics uc2_graphics.o\
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$(CXX) $(CXXFLAGS) $(LDFLAGS) -o uc2_graphics uc2_graphics.o\
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-lboinc_graphics2 -lboinc_api -lboinc \
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-framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)
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@ -0,0 +1,101 @@
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# stand-alone makefile for uc2 BOINC example application on Macintosh.
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# Updated 3/26/08
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#
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BOINC_DIR = ../../boinc
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BOINC_API_DIR = $(BOINC_DIR)/api
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BOINC_LIB_DIR = $(BOINC_DIR)/lib
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BOINC_LIB_LINK_DIR = $(BOINC_DIR)/mac_build/build/Deployment
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FRAMEWORKS_DIR = /System/Library/Frameworks
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CXXFLAGS_ALL = \
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-g \
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-DAPP_GRAPHICS \
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-I$(BOINC_DIR) \
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-I$(BOINC_DIR)/clientgui/mac/ \
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-I$(BOINC_LIB_DIR) \
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-I$(BOINC_API_DIR) \
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-L$(BOINC_LIB_LINK_DIR) \
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-L.
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CC_PPC = /usr/bin/gcc-3.3
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CXX_PPC = /usr/bin/g++-3.3
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CXXFLAGS_PPC = -arch ppc -D_NONSTD_SOURCE -isystem /Developer/SDKs/MacOSX10.3.9.sdk \
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-DMAC_OS_X_VERSION_MIN_REQUIRED=1030 $(CXXFLAGS_ALL)
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LDFLAGS_PPC = -Wl,-syslibroot,/Developer/SDKs/MacOSX10.3.9.sdk,-arch,ppc
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CC_i386 = /usr/bin/gcc-4.0
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CXX_i386 = /usr/bin/g++-4.0
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CXXFLAGS_i386 = -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
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-mmacosx-version-min=10.4 -fvisibility=hidden -fvisibility-inlines-hidden \
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$(CXXFLAGS_ALL)
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LDFLAGS_i386 = -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk,-arch,i386
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CC_x86_64 = /usr/bin/gcc-4.0
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CXX_x86_64 = /usr/bin/g++-4.0
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CXXFLAGS_x86_64 = -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.5.sdk \
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-mmacosx-version-min=10.5 -fvisibility=hidden -fvisibility-inlines-hidden \
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$(CXXFLAGS_ALL)
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LDFLAGS_x86_64 = -Wl,-syslibroot,/Developer/SDKs/MacOSX10.5.sdk,-arch,x86_64
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LIBJPEG = ../../jpeg-6b/libjpeg.a
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OBJ = \
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uc2_ppc.o \
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uc2_graphics_ppc.o \
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uc2_i386.o \
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uc2_graphics_i386.o \
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uc2_x86_64.o \
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uc2_graphics_x86_64.o \
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PROGS = uc2_ppc uc2_graphics_ppc uc2_i386 uc2_graphics_i386 uc2_x86_64 uc2_graphics_x86_64
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all: $(PROGS)
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clean:
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/bin/rm -f $(PROGS) $(OBJ)
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uc2_ppc.o: uc2.C
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$(CXX_PPC) -c $(CXXFLAGS_PPC) uc2.C -o uc2_ppc.o
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uc2_graphics_ppc.o: uc2_graphics.C
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$(CXX_PPC) -c $(CXXFLAGS_PPC) uc2_graphics.C -o uc2_graphics_ppc.o
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uc2_i386.o: uc2.C
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$(CXX_i386) -c $(CXXFLAGS_i386) uc2.C -o uc2_i386.o
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uc2_graphics_i386.o: uc2_graphics.C
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$(CXX_i386) -c $(CXXFLAGS_i386) uc2_graphics.C -o uc2_graphics_i386.o
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uc2_x86_64.o: uc2.C
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$(CXX_x86_64) -c $(CXXFLAGS_x86_64) uc2.C -o uc2_x86_64.o
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uc2_graphics_x86_64.o: uc2_graphics.C
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$(CXX_x86_64) -c $(CXXFLAGS_x86_64) uc2_graphics.C -o uc2_graphics_x86_64.o
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uc2_ppc: uc2_ppc.o $(BOINC_LIB_LINK_DIR)/libboinc_api.a $(BOINC_LIB_LINK_DIR)/libboinc.a
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$(CXX_PPC) $(CXXFLAGS_PPC) $(LDFLAGS_PPC) -o uc2_ppc uc2_ppc.o -lboinc_api -lboinc
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uc2_graphics_ppc: uc2_graphics_ppc.o $(BOINC_LIB_LINK_DIR)/libboinc.a $(BOINC_LIB_LINK_DIR)/libboinc_graphics2.a
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$(CXX_PPC) $(CXXFLAGS_PPC) $(LDFLAGS_PPC) -o uc2_graphics_ppc uc2_graphics_ppc.o\
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-lboinc_graphics2 -lboinc_api -lboinc \
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-framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)
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uc2_i386: uc2_i386.o $(BOINC_LIB_LINK_DIR)/libboinc_api.a $(BOINC_LIB_LINK_DIR)/libboinc.a
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$(CXX_i386) $(CXXFLAGS_i386) $(LDFLAGS_i386) -o uc2_i386 uc2_i386.o -lboinc_api -lboinc
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uc2_graphics_i386: uc2_graphics_i386.o $(BOINC_LIB_LINK_DIR)/libboinc.a $(BOINC_LIB_LINK_DIR)/libboinc_graphics2.a
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$(CXX_i386) $(CXXFLAGS_i386) $(LDFLAGS_i386) -o uc2_graphics_i386 uc2_graphics_i386.o\
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-lboinc_graphics2 -lboinc_api -lboinc \
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-framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)
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uc2_x86_64: uc2_x86_64.o $(BOINC_LIB_LINK_DIR)/libboinc_api.a $(BOINC_LIB_LINK_DIR)/libboinc.a
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$(CXX_x86_64) $(CXXFLAGS_x86_64) $(LDFLAGS_x86_64) -o uc2_x86_64 uc2_x86_64.o -lboinc_api -lboinc
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uc2_graphics_x86_64: uc2_graphics_x86_64.o $(BOINC_LIB_LINK_DIR)/libboinc.a $(BOINC_LIB_LINK_DIR)/libboinc_graphics2.a
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$(CXX_x86_64) $(CXXFLAGS_x86_64) $(LDFLAGS_x86_64) -o uc2_graphics_x86_64 uc2_graphics_x86_64.o\
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-lboinc_graphics2 -lboinc_api -lboinc \
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-framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)
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