boinc/example_app/Makefile_mac

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# makefile for uc2 BOINC example application on Macintosh.
BOINC_DIR = ../../boinc
BOINC_API_DIR = $(BOINC_DIR)/api
BOINC_LIB_DIR = $(BOINC_DIR)/lib
BOINC_LIB_LINK_DIR = $(BOINC_DIR)/mac_build/build/Deployment
FRAMEWORKS_DIR = /System/Library/Frameworks
CXXFLAGS = $(VARIANTFLAGS) \
-g \
-DAPP_GRAPHICS \
-I$(BOINC_DIR) \
-I$(BOINC_DIR)/clientgui/mac/ \
-I$(BOINC_LIB_DIR) \
-I$(BOINC_API_DIR) \
-L$(BOINC_LIB_LINK_DIR) \
-L.
LIBJPEG = ../../jpeg-6b/libjpeg.a
OBJ = \
uc2.o \
uc2_graphics.o
PROGS = uc2 uc2_graphics
all: $(PROGS)
clean:
/bin/rm -f $(PROGS) $(OBJ)
uc2: uc2.o $(BOINC_LIB_LINK_DIR)/libboinc_api.a $(BOINC_LIB_LINK_DIR)/libboinc.a
$(CXX) $(VARIANTFLAGS) $(CXXFLAGS) -o uc2 uc2.o -lboinc_api -lboinc
uc2_graphics: uc2_graphics.o $(BOINC_LIB_LINK_DIR)/libboinc.a $(BOINC_LIB_LINK_DIR)/libboinc_graphics2.a
$(CXX) $(VARIANTFLAGS) $(CXXFLAGS) -o uc2_graphics uc2_graphics.o\
-lboinc_graphics2 -lboinc_api -lboinc \
-framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)