boinc/multi_thread/multi_thread.C

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// Berkeley Open Infrastructure for Network Computing
// http://boinc.berkeley.edu
// Copyright (C) 2008 University of California
//
// This is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation;
// either version 2.1 of the License, or (at your option) any later version.
//
// This software is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// To view the GNU Lesser General Public License visit
// http://www.gnu.org/copyleft/lesser.html
// or write to the Free Software Foundation, Inc.,
// 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
// Example multi-thread BOINC application.
// It does 64 "blocks" of computation, where each block is about 1 GFLOP.
// It divides this among a number N of "worker" threads.
// N is passed in through init_data.xml, and defaults to 4.
//
// The main issue is how to suspend/resume the threads.
// The standard BOINC API doesn't work - it assumes that
// the initial thread is the only one.
// What we do instead is to have our initial thread launch the worker threads,
// then go into a polling loop where it checks for suspend/resume messages
// from the BOINC client, and handles them itself.
#include <stdio.h>
#include <vector>
#ifdef _WIN32
#else
#include <signal.h>
#include <pthread.h>
#endif
#include "util.h"
#include "str_util.h"
#include "boinc_api.h"
using std::vector;
#define DEFAULT_NTHREADS 1
#define TOTAL_GFLOPS 64
int gflops_per_thread;
#ifdef _WIN32
typedef HANDLE THREAD_ID;
typedef UINT (__stdcall *THREAD_FUNC)(void*);
#else
typedef void* (*THREAD_FUNC)(void*);
typedef pthread_t THREAD_ID;
#endif
#define THREAD_ID_NULL 0
// An abstraction of threads.
// A thread function is passed a pointer to its own object,
// and sets its ID to THREAD_ID_NULL when it's finished.
//
struct THREAD {
THREAD_ID id;
int index;
void start(THREAD_FUNC);
void suspend(bool);
};
struct THREAD_SET {
vector<THREAD*> threads;
void suspend(bool if_susp) {
for (unsigned int i=0; i<threads.size(); i++) {
THREAD* t = threads[i];
if (t->id != THREAD_ID_NULL) t->suspend(if_susp);
}
}
bool done() {
for (unsigned int i=0; i<threads.size(); i++) {
THREAD* t = threads[i];
if (t->id != THREAD_ID_NULL) return false;
}
return true;
}
};
#ifdef _WIN32
void THREAD::start(THREAD_FUNC func) {
id = (HANDLE) _beginthreadex(
NULL,
16384,
func,
this,
0,
NULL
);
if (!id) {
fprintf(stderr, "Can't start thread\n");
exit(1);
}
}
void THREAD::suspend(bool if_susp) {
if (if_susp) {
SuspendThread(id);
} else {
ResumeThread(id);
}
}
#else
void THREAD::start(THREAD_FUNC func) {
int retval;
retval = pthread_create(&id, 0, func, (void*)this);
if (retval) {
fprintf(stderr, "can't start thread\n");
exit(1);
}
}
void THREAD::suspend(bool if_susp) {
pthread_kill(id, if_susp?SIGSTOP:SIGCONT);
}
#endif
// do a billion floating-point ops
//
static void giga_flop() {
double j = 3.14159;
int i;
for (i=0; i<500000000; i++) {
j += 5.12313123;
j *= 0.5398394834;
}
}
#ifdef _WIN32
UINT WINAPI worker(void* p) {
#else
void* worker(void* p) {
#endif
THREAD* t = (THREAD*)p;
for (int i=0; i<gflops_per_thread; i++) {
giga_flop();
fprintf(stderr, "thread %d finished %d\n", t->index, i);
}
t->id = THREAD_ID_NULL;
#ifdef _WIN32
return 0;
#endif
}
int main(int argc, char** argv) {
int i;
THREAD_SET thread_set;
BOINC_OPTIONS options;
BOINC_STATUS status;
APP_INIT_DATA aid;
int nthreads = DEFAULT_NTHREADS;
double start_time = dtime();
boinc_options_defaults(options);
options.direct_process_action = false;
boinc_init_options(&options);
boinc_get_status(&status);
boinc_get_init_data(aid);
if (strlen(aid.opaque)) {
parse_int(aid.opaque, "<nthreads>", nthreads);
}
gflops_per_thread = TOTAL_GFLOPS/nthreads;
for (i=0; i<nthreads; i++) {
THREAD* t = new THREAD;
t->index = i;
t->start(worker);
thread_set.threads.push_back(t);
}
while (1) {
if (thread_set.done()) break;
bool old_susp = status.suspended;
boinc_get_status(&status);
if (status.suspended != old_susp) {
thread_set.suspend(status.suspended);
}
boinc_sleep(0.1);
}
double elapsed_time = dtime()-start_time;
fprintf(stderr,
"All done. Used %d threads. Elapsed time %f\n",
nthreads, elapsed_time
);
boinc_finish(0);
}
#ifdef _WIN32
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR Args, int WinMode) {
LPSTR command_line;
char* argv[100];
int argc;
command_line = GetCommandLine();
argc = parse_command_line( command_line, argv );
return main(argc, argv);
}
#endif