- added example multi-thread application

svn path=/trunk/boinc_samples/; revision=14912
This commit is contained in:
David Anderson 2008-03-14 17:35:22 +00:00
parent 142cb160e6
commit 68531f2076
3 changed files with 184 additions and 0 deletions

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@ -588,3 +588,10 @@ Rom 13 Mar 2008
example_app/
uc2_graphics.C
David 14 Mar 2008
- added example multi-thread application
multi_thread/
Makefile
multi_thread.C

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multi_thread/Makefile Normal file
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# This should work on Linux. Modify as needed for other platforms.
# Do this first:
# ln -s `g++ -print-file-name=libstdc++.a`
# This creates a symbolic link to the C++ library,
# which is linked statically
BOINC_DIR = ../../boinc
BOINC_API_DIR = $(BOINC_DIR)/api
BOINC_LIB_DIR = $(BOINC_DIR)/lib
CXXFLAGS = -g \
-I$(BOINC_DIR) \
-I$(BOINC_LIB_DIR) \
-I$(BOINC_API_DIR) \
-L$(BOINC_API_DIR) \
-L$(BOINC_LIB_DIR) \
-L.
PROGS = multi_thread
all: $(PROGS)
clean:
/bin/rm -f $(PROGS)
multi_thread: multi_thread.o $(BOINC_API_DIR)/libboinc_api.a $(BOINC_LIB_DIR)/libboinc.a
$(CXX) $(CXXFLAGS) -o multi_thread multi_thread.o libstdc++.a -pthread -lboinc_api -lboinc

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multi_thread/multi_thread.C Normal file
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// Berkeley Open Infrastructure for Network Computing
// http://boinc.berkeley.edu
// Copyright (C) 2008 University of California
//
// This is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation;
// either version 2.1 of the License, or (at your option) any later version.
//
// This software is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// To view the GNU Lesser General Public License visit
// http://www.gnu.org/copyleft/lesser.html
// or write to the Free Software Foundation, Inc.,
// 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
// Example multi-thread BOINC application
// The main thread spawns N threads, each of which computers for X seconds
// It handles BOINC's process control messages itself.
#include <stdio.h>
#include <vector>
#include <signal.h>
#include <pthread.h>
#include "boinc_api.h"
using std::vector;
int ngflops = 10;
#ifdef _WIN32
typedef UINT THREAD_ID;
#else
typedef pthread_t THREAD_ID;
#endif
#define THREAD_ID_NULL 0
// An abstraction of threads.
// A thread function is passed a pointer to its own object,
// and sets its ID to THREAD_ID_NULL when it's finished.
//
typedef void* (*THREAD_FUNC)(void*);
struct THREAD {
THREAD_ID id;
int index;
void start(THREAD_FUNC);
void suspend(bool);
};
struct THREAD_SET {
vector<THREAD*> threads;
void suspend(bool if_susp) {
for (unsigned int i=0; i<threads.size(); i++) {
THREAD* t = threads[i];
if (t->id != THREAD_ID_NULL) t->suspend(if_susp);
}
}
bool done() {
for (unsigned int i=0; i<threads.size(); i++) {
THREAD* t = threads[i];
if (t->id != THREAD_ID_NULL) return false;
}
return true;
}
};
#ifdef _WIN32
THREAD_ID create_thread(void *func()) {
uintptr_t thread;
UINT thread_id;
thread = _beginthreadex(
NULL,
16384,
func,
0,
0,
&thread_id
);
if (!thread) return THREAD_ID_NULL;
return thread_id;
}
#else
void THREAD::start(THREAD_FUNC func) {
int retval;
retval = pthread_create(&id, 0, func, (void*)this);
if (retval) {
fprintf(stderr, "can't start thread\n");
exit(1);
}
}
void THREAD::suspend(bool if_susp) {
pthread_kill(id, if_susp?SIGSTOP:SIGCONT);
}
#endif
static void giga_flop() {
double j = 3.14159;
int i;
for (i=0; i<500000000; i++) {
j += 5.12313123;
j *= 0.5398394834;
}
}
void* worker(void* p) {
THREAD* t = (THREAD*)p;
for (int i=0; i<ngflops; i++) {
giga_flop();
fprintf(stderr, "thread %d finished %d\n", t->index, i);
}
t->id = THREAD_ID_NULL;
}
int main() {
int i;
THREAD_SET thread_set;
BOINC_OPTIONS options;
BOINC_STATUS status;
APP_INIT_DATA aid;
int nthreads = 4;
options.direct_process_action = false;
boinc_init_options(&options);
boinc_get_status(&status);
boinc_get_init_data(aid);
for (i=0; i<nthreads; i++) {
THREAD* t = new THREAD;
t->index = i;
t->start(worker);
thread_set.threads.push_back(t);
}
while (1) {
if (thread_set.done()) break;
bool old_susp = status.suspended;
boinc_get_status(&status);
if (status.suspended != old_susp) {
thread_set.suspend(status.suspended);
}
}
printf("All done.\n");
}