ReC98/th04/sprites/main_pat.inc

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include th04/sprites/cels.inc
PAT_CLOUD_BULLET16_BLUE = 20
PAT_CLOUD_BULLET16_RED = 24
PAT_OPTION_REIMU = 38
PAT_OPTION_MARISA = 39
PAT_ITEM = 44
PAT_BULLET16_N_OUTLINED_BALL_WHITE = 52
PAT_BULLET16_N_OUTLINED_BALL_RED = 53
PAT_BULLET16_N_OUTLINED_BALL_GREEN = 54
PAT_BULLET16_N_OUTLINED_BALL_BLUE = 55
PAT_BULLET16_N_STAR = 56
PAT_BULLET16_N_BALL_BLUE = 57
PAT_BULLET16_N_SMALL_BALL_YELLOW = 58
PAT_BULLET16_N_CROSS_YELLOW = 59
PAT_BULLET16_N_SMALL_BALL_RED = 60
PAT_BULLET16_N_BALL_RED = 61
PAT_BULLET16_N_HEART_BALL_RED = 62
PAT_EXPLOSION_SMALL = 68
PAT_BULLET_KILL = 72
PAT_BULLET16_D = 76
PAT_BULLET16_D_BLUE = PAT_BULLET16_D
PAT_BULLET16_D_YELLOW = 92
PAT_DECAY_PELLET = 108
PAT_DECAY_BULLET16 = 112