mirror of https://github.com/nmlgc/ReC98.git
25 lines
531 B
NASM
25 lines
531 B
NASM
pellet_render_t struc
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PRT_left label word
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PRB_vram_offset label word
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dw ?
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PRT_top label word
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PRB_sprite_offset label word
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dw ?
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pellet_render_t ends
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if GAME eq 5
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PELLET_COUNT = 180
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BULLET16_COUNT = 220
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else
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PELLET_COUNT = 240
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BULLET16_COUNT = 200
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endif
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BULLET_COUNT = (PELLET_COUNT + BULLET16_COUNT)
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public _bullets, _pellets, _bullets16, _pellets_render
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_bullets label bullet_t
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_pellets bullet_t PELLET_COUNT dup(<?>)
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_bullets16 bullet_t BULLET16_COUNT dup(<?>)
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_pellets_render pellet_render_t PELLET_COUNT dup(<?>)
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