ReC98/th04/main
nmlgc 71c010855d [Maintenance] [th02/th04/th05] Properly declare shot power-related variables
Part of P0237, funded by Yanga.
2023-03-29 18:03:05 +02:00
..
boss [Maintenance] Simplify two-state entity flags 2023-03-29 12:36:55 +02:00
bullet [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
dialog
enemy [Maintenance] Review any redundancies and label them as ZUN bloat 2022-08-16 01:43:14 +02:00
hud [Maintenance] [th02/th04/th05] Properly declare shot power-related variables 2023-03-29 18:03:05 +02:00
item [Maintenance] [th02/th04/th05] Properly declare shot power-related variables 2023-03-29 18:03:05 +02:00
midboss [Decompilation] [th05] Stage 5 midboss: Rendering 2022-11-30 22:46:22 +01:00
player [Maintenance] [th02/th04/th05] Properly declare shot power-related variables 2023-03-29 18:03:05 +02:00
pointnum [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
stage
tile [Reverse-engineering] [th02/th04/th05] Stage tiles: VRAM source area offsets 2023-03-29 12:36:54 +02:00
bg.hpp
bullets_gather_inv.asm [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
circle.asm [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
circle.cpp [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
circle.hpp [Maintenance] Fix comment↔code associations 2022-08-08 20:10:53 +02:00
circles[bss].asm
circles_color[bss].asm
demo.cpp [Decompilation] [th04/th05] Demo Play: Reading the replay file 2022-05-01 00:22:04 +02:00
demo.hpp [Contributing] Define `struct`, `class` and `template` naming conventions 2022-08-08 20:10:38 +02:00
demo[data].asm [Decompilation] [th04/th05] Demo Play: Reading the replay file 2022-05-01 00:22:04 +02:00
drawp.hpp
drawpoint[bss].asm
ems.cpp [Contributing] Introduce a new "ZUN landmine" label for invisible bugs 2023-02-28 08:08:10 +01:00
ems.hpp [Maintenance] Add a `nullptr` polyfill to platform.h 2022-07-10 13:02:51 +02:00
ems[bss].asm
end.hpp
frames.h
frames[bss].asm
frames[data].asm
gather.cpp [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
gather.hpp [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
gather.inc
gather[bss].asm
gather_add.asm [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
gather_point_render.asm [Maintenance] [th02/th04/th05] Remove `extern "C"` from more areas of code 2023-01-16 10:16:12 +01:00
homing.hpp
homing_target[bss].asm
null.asm
null.hpp
pattern.hpp
pause.asm
pause.h
pause[data].asm
phase.hpp [Decompilation] [th05] Stage 1 midboss: Main function 2022-05-01 00:22:03 +02:00
phase.inc
play[bss].asm
playfld.cpp [Maintenance] Remove `extern "C"` from more areas of code 2022-06-24 23:28:19 +02:00
playfld.hpp
playfld[bss].asm
playfld[data].asm
playperf.asm
playperf.hpp
quit.hpp
quit[bss].asm
rank.hpp
score.hpp
score[bss].asm
scroll.hpp [Reverse-engineering] [th02] Scrolling: Speed and interval 2023-03-29 12:36:54 +02:00
scroll_y_1.asm
scrolly3.cpp
select_for_rank.asm
slowdown.cpp
slowdown.hpp
slowdown[bss].asm
spark.hpp [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
spark.inc [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
spark_a.asm [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
spark_render.asm [Maintenance] Declare distinct types for screen, VRAM, and TRAM coordinates 2020-08-28 14:53:30 +02:00
sparks.asm [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
sparks[bss].asm [Separate translation units] [th04/th05] Spark sprite spawning (undecompilable) 2022-05-01 00:22:04 +02:00
sparks_add[bss].asm [Separate translation units] [th04/th05] Spark sprite spawning (undecompilable) 2022-05-01 00:22:04 +02:00