ReC98/th01/main/boss/b10j.cpp

19 lines
484 B
C++

/// Jigoku Stage 10 Boss - Mima
/// ---------------------------
extern "C" {
#include "platform.h"
#include "th01/main/vars.hpp"
}
#define flash_colors mima_flash_colors
#define invincibility_frame mima_invincibility_frame
#define invincible mima_invincible
#define initial_hp_rendered mima_initial_hp_rendered
extern int invincibility_frame;
extern bool16 invincible;
extern bool initial_hp_rendered;
#define select_for_rank mima_select_for_rank
#include "th01/main/select_r.cpp"