ReC98/th02
nmlgc 5356d0e5b6 [Decompilation] [th02] High Score menu: Main function
Part of P0285, funded by [Anonymous] and iruleatgames.
2024-07-09 08:47:03 +02:00
..
core [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
end [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
formats [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
gaiji [Decompilation] [th02] High Score menu: Rendering 2024-07-09 08:47:02 +02:00
hardware [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
hiscore [Decompilation] [th02] High Score menu: Main function 2024-07-09 08:47:03 +02:00
main [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
math [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
op [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
shiftjis [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
snd [Maintenance] Fix another bunch of accumulated typos 2024-07-09 08:46:59 +02:00
sprites [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
boss_5.cpp [Decompilation] [th02] Score: Skill value calculation 2024-04-12 00:31:03 +02:00
common.h [Decompilation] [th02] Dialog: Generic parts of specific scripts 2023-11-01 23:17:51 +01:00
dialog.cpp [Decompilation] [th02] Dialog: Text loading 2023-11-01 23:17:51 +01:00
end.cpp [Decompilation] [th02] Endings: Text file loading 2024-04-12 00:29:10 +02:00
exit.cpp [Maintenance] Remove the SHARED_ segment and all related workarounds 2024-02-03 08:59:48 +01:00
exit_dos.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
frmdely1.cpp [Maintenance] Remove `extern "C"` from more areas of code 2024-02-02 23:59:34 +01:00
frmdely2.cpp [Maintenance] master.hpp: Move into the master.lib directory 2024-07-09 08:41:24 +02:00
globals.cpp [Maintenance] [th02] Put OP/MAINE globals into a single translation unit 2022-03-26 20:44:42 +01:00
grp_rect.cpp [Separate translation units] [th02] Unaccelerated page 1→0 rectangle blitting 2021-01-05 19:55:42 +01:00
grppsafx.cpp [Decompilation] [th03] graph_putsa_fx() 2021-01-05 22:08:56 +01:00
hud.cpp [Decompilation] [th02] HUD: Power bar rendering 2023-06-06 21:37:07 +02:00
hud_ovrl.cpp [Decompilation] [th02] Text overlay: Right-aligned 8-digit number display 2022-11-30 22:46:22 +01:00
initmain.cpp [Separate translation units] [th02/th03/th05] game_init_main() 2021-01-30 19:50:32 +01:00
initop.cpp [Separate translation units] [th02/th03/th05] game_init_op() 2021-01-31 16:53:59 +01:00
input_rs.cpp [Naming] [th02] Add a `_reset` infix to `input_sense()` 2024-04-12 00:29:09 +02:00
item.cpp [Reverse-engineering] [th02] Items: Shared state 2023-06-07 15:38:32 +02:00
keydelay.cpp [Separate translation units] [th02] key_delay() 2021-04-21 17:50:04 +02:00
main02_1.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
main_03.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
maine022.cpp [Maintenance] Change line endings in old C/C++ files to LF 2021-12-27 01:06:32 +01:00
maine_03.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
maine_04.cpp [Decompilation] [th02] High Score menu: Main function 2024-07-09 08:47:03 +02:00
mem.h [Naming] [th02/th04/th05] Demo loading and playback 2019-11-24 14:14:13 +01:00
mem.inc [Naming] [th02/th04/th05] Demo loading and playback 2019-11-24 14:14:13 +01:00
mpn_i.cpp [Naming] .MPN: Rename mptn_* to mpn_* 2021-04-22 19:16:18 +02:00
mpn_l_i.cpp [Maintenance] [th02] .MPN: Update existing decompilations to current standards 2021-04-22 19:25:01 +02:00
op_01.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
op_02_3.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
op_03.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
op_04.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
op_05.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
op_music.cpp [Maintenance] [th02/th03/th04/th05] Split segment #1 before the Music Room 2024-02-02 23:49:04 +01:00
pi_load.cpp [Separate translation units] [th02/th03/th04] pi_load() 2021-01-05 20:01:44 +01:00
pi_put.cpp [Separate translation units] [th02] .PI blitting 2021-01-05 19:34:59 +01:00
player_b.cpp [Decompilation] [th02] Bombs: Circle point rendering 2023-03-29 18:03:05 +02:00
pointnum.cpp [Decompilation] [th02] Point number popups: Initialization/reset function 2023-03-29 12:36:56 +02:00
regist_m.cpp [Translation unit catch-up] [th02] HUUHI.DAT: Default data 2024-07-09 08:47:02 +02:00
res_init.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
resident.hpp [Decompilation] [th02] Staff roll and verdict sequences 2024-04-12 00:29:10 +02:00
score.c [Decompilation] [th02] High Score menu: Rendering 2024-07-09 08:47:02 +02:00
score.h [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
score.inc [Maintenance] Move a few more ASM definitions to their own .inc files 2019-09-21 13:05:54 +02:00
scoreenc.c [Decompilation] [th02] High Score menu: HUUHI.DAT saving 2024-07-09 08:47:03 +02:00
scorelod.c [Translation unit catch-up] [th02] HUUHI.DAT: Loading 2024-07-09 08:47:02 +02:00
snd_dlym.cpp [Separate translation units] [th02] snd_delay_until_measure() 2021-01-05 19:32:18 +01:00
snd_dlyv.c [Separate translation units] [th02] snd_delay_until_volume() 2021-01-31 15:14:55 +01:00
snd_kaja.cpp [Decompilation] [th04] snd_kaja_interrupt() 2021-05-11 18:47:57 +02:00
snd_load.cpp [Reverse-engineering] [th02/th03/th04/th05] snd_load() buffer size 2021-05-12 14:31:00 +02:00
snd_mmdr.c [Decompilation] [th02] snd_mmd_resident() 2021-04-03 22:10:41 +02:00
snd_mode.c [Separate translation units] [th02] snd_determine_mode() 2021-01-31 15:18:09 +01:00
snd_pmdr.c [Separate translation units] [th02] snd_pmd_resident() 2021-01-31 15:18:06 +01:00
snd_se.cpp [Maintenance] Remove the SHARED_ segment and all related workarounds 2024-02-03 08:59:48 +01:00
snd_se_r.cpp [Maintenance] Remove the SHARED_ segment and all related workarounds 2024-02-03 08:59:48 +01:00
staff.cpp [Maintenance] [th02] Declare rectangle rotation using current conventions 2024-04-12 00:29:09 +02:00
th02.inc [Position independence] [th02] High Score menu: HUUHI.DAT references 2024-07-09 08:47:02 +02:00
tile.cpp [Decompilation] [th02] Stage tiles: EGC-accelerated single-tile blitting 2023-03-29 12:36:55 +02:00
v_colors.hpp [Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color 2022-11-30 17:00:42 +01:00
v_colors.inc [Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color 2022-11-30 17:00:42 +01:00
vector.cpp [Naming] Drop the inconsistent `2` from vector translation unit names 2023-06-12 02:09:17 +02:00
zun_res1.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
zun_res2.cpp [Decompilation] [th02] High Score menu: HUUHI.DAT saving 2024-07-09 08:47:03 +02:00
zunerror.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00