ReC98/th05/player
nmlgc 50c36f5551 [Reverse-engineering] Player character constants 2019-12-17 23:26:59 +01:00
..
chars.h [Reverse-engineering] Player character constants 2019-12-17 23:26:59 +01:00
chars.inc [Reverse-engineering] Player character constants 2019-12-17 23:26:59 +01:00
hitshot_from.asm [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00
hitshot_from[bss].asm [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00
hitshots[bss].asm [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00
shot.h [Decompilation] [th05] Marisa's shot control functions 2019-10-14 23:54:37 +02:00
shot_cycle_init.asm [Reverse-engineering] [th05] Player shot cycle bitflags 2019-10-14 23:42:09 +02:00
shot_types.inc [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00
shots_add.asm [Maintenance] Add an underscore to the player_pos variable 2019-11-18 22:21:15 +01:00