ReC98/th05/main
nmlgc a89836c18e [Decompilation] [th05] Bombs: Reimu's blue star animation
After ternary expressions straight out of Jigoku in 57be510, we now got
pointer arithmetic straight out of Jigoku… with, unsurprisingly, two
ZUN bugs.

Part of P0112, funded by [Anonymous] and Blue Bolt.
2020-08-28 15:22:28 +02:00
..
boss [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
bullet [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
enemy [Reverse-engineering] [th04/th05] Stage enemy structure 2020-05-03 23:21:30 +02:00
hud [Maintenance] Declare distinct types for screen, VRAM, and TRAM coordinates 2020-08-28 14:53:30 +02:00
item [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
player [Decompilation] [th05] Bombs: Reimu's blue star animation 2020-08-28 15:22:28 +02:00
pointnum [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
stage [Maintenance] Remove the `operator =` overloads for Subpixels 2020-08-19 20:10:08 +02:00
custom.h [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
custom[bss].asm [Maintenance] [th05] Declare the particle sprite size in a single place 2020-08-19 19:33:32 +02:00
laser_render_hittest.asm [Maintenance] Declare distinct types for pixel and VRAM sizes 2020-08-28 14:53:33 +02:00
lasers[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
lasers_control.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
lasers_render[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
lasers_update_render.asm [Maintenance] [th04/th05] Declare GRCG register setting functions in C land 2020-05-03 23:38:32 +02:00
playperf.hpp [Maintenance] [th02/th04/th05] Declare more stage and player symbols in C land 2020-05-04 00:03:17 +02:00
playperf_adjust_speed.asm [Maintenance] [th02/th04/th05] Declare more stage and player symbols in C land 2020-05-04 00:03:17 +02:00
select_for_playchar.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00