ReC98/th01/end/vars.hpp

14 lines
418 B
C++

extern score_t score;
extern score_t score_highest;
extern int32_t continues_total;
// ZUN bloat: The resident structure just uses uint16_t.
extern int32_t continues_per_scene[SCENE_COUNT];
extern int8_t start_lives_extra;
extern end_sequence_t end_flag; /* ZUN symbol [Strings] */
extern uint8_t rank;
// Resets all end-related data in the resident structure. Always returns true.
bool16 end_resident_clear(void);