ReC98/th05/main/enemy
nmlgc db05bffca3 [Maintenance] Turn motion_t into a template
motion_t is also used for certain animations in MAINE.EXE, so not all
instances refer to entities in playfield space. Explicitly specifying
the latter now allows us to gain…

Part of P0149, funded by Blue Bolt, Ember2528, and -Tom-.
2021-07-31 09:33:50 +02:00
..
enemy.hpp [Maintenance] Turn motion_t into a template 2021-07-31 09:33:50 +02:00
enemy.inc [Reverse-engineering] [th04/th05] Stage enemy structure 2020-05-03 23:21:30 +02:00