ReC98/th05/main
nmlgc cfea4971ee [Maintenance] [th01] Publicly define clock direction constants
Part of P0207, funded by GhostPhanom.
2022-08-08 20:11:11 +02:00
..
boss [Maintenance] [th01] Publicly define clock direction constants 2022-08-08 20:11:11 +02:00
bullet [Maintenance] Fix comment↔code associations 2022-08-08 20:10:53 +02:00
dialog [Maintenance] Remove `extern "C"` from more areas of code 2022-06-24 23:28:19 +02:00
enemy [Maintenance] Turn motion_t into a template 2021-07-31 09:33:50 +02:00
hud [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
item [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
midboss [Separate translation units] [th04/th05] Spark sprite spawning (undecompilable) 2022-05-01 00:22:04 +02:00
player [Maintenance] Fix comment↔code associations 2022-08-08 20:10:53 +02:00
pointnum [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
stage [Decompilation] [th04/th05] Bosses: Backdrop rendering 2022-05-01 00:22:03 +02:00
custom.h [Maintenance] Add a static_assert() polyfill to platform.h 2022-06-16 22:50:31 +02:00
custom[bss].asm [Decompilation] [th05] Shinki: Main function 2022-05-01 00:22:03 +02:00
playperf.hpp [Maintenance] Add a new typedef for unsigned Q4.4 values 2022-03-05 15:31:50 +01:00
select_for_playchar.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-04-30 14:37:28 +02:00